Executive summary
The system holds an adequate standing with a health score of 59%, indicating a workable asset that carries real operational risk. While the architecture is robust and the domain logic is well-defined, the overall maturity and production readiness are insufficient for confident, long-term delivery. This gap creates a fragile foundation where daily changes incur hidden costs and potential delays.
The value at stake is moderate, with a rebuild effort estimated at roughly 0.2 person-years and a cost of approximately €33,000. This is not a massive legacy monolith, but it is significant enough that inefficiencies compound quickly. The codebase is small enough to manage but large enough that poor practices in key areas will slow down every release cycle, turning minor updates into major engineering events.
The primary risk is low organizational maturity, which undermines the system’s reliability and security posture. With maturity and readiness scores both at 52%, the team lacks the documented processes and operational safeguards needed to prevent outages or security slips. This means that even if the code works, the team may struggle to maintain it safely under pressure, leading to increased defect rates and slower incident response times.
A secondary issue is the velocity tax imposed by mediocre code quality. Although the architecture is sound, the average code quality score of 6.8 out of 10 acts as a drag on every change. This inefficiency likely adds 3–7% extra effort to modifications, meaning the team spends more time fixing and understanding code than delivering new features. Over time, this compounds, making the system progressively harder and more expensive to evolve.
On the positive side, the architecture is excellent, and the domain modeling is perfect, providing a solid structural backbone. The security posture is also adequate, with no critical exposures identified. These strengths mean the core logic is sound and the system is not fundamentally broken, offering a stable base for improvement.
Focus first on recording significant decisions in a centralized, dated format. This single action has the highest leverage, as it addresses the maturity gap directly and prevents future confusion. It is a low-effort, high-impact step that pays for itself by reducing the velocity tax and improving team alignment. Other improvements can wait until this foundation is set.
Raise Maturity 52 → 70 (the Healthy floor) ⇒ headline 59 → ~63.
New since the last scan (2+)
Rebuild cost & value ~ Modeled — €11,000–€55,000
| Cost to rebuild | €11,000–€55,000 |
|---|---|
| Domain complexity | Standard |
| Quality factor | 0.8× (at 59% quality) |
| Size & shape | Medium · effort split not classified (source measured from disk; the effort-tier breakdown is a C#-only syntax walk) |
This codebase represents roughly ~0.2 person-years of build effort (about ~€33,000 to rebuild). Its weakest lens is Maturity at 52% — the part of that asset most exposed by the findings below.
Top priorities
Diagnosis — what's actually going on
Architecture — module dependency graph
Architecture — module dependency matrix
| depends on → | 1 Pomo.Core.Domain.Action | 2 Pomo.Core.Domain.Animation | 3 Pomo.Core.Domain.Core | 4 Pomo.Core.Domain.Formula | 5 Pomo.Core.Systems.Systems | 6 Pomo.Core.Domain.Camera | 7 Pomo.Core.Domain.Entity | 8 Pomo.Core.Domain.Orbital | 9 Pomo.Core.Domain.Projectile | 10 Pomo.Core.Domain.Spatial | 11 Pomo.Core.Domain.Skill | 12 Pomo.Core.Domain.UI | 13 Pomo.Core.Domain.AI | 14 Pomo.Core.Domain.BlockMap | 15 Pomo.Core.Domain.Item | 16 Pomo.Core.Domain.Particles | 17 Pomo.Core.Domain.Scenes | 18 Pomo.Core.Editor | 19 Pomo.Core.Graphics | 20 Pomo.Core.JsonFileLoader | 21 Pomo.Core.Stores | 22 Pomo.Core.Domain.Events.SystemCommunications | 23 Pomo.Core.Rendering | 24 Pomo.Core.Domain.Events | 25 Pomo.Core.Systems.AIContext | 26 Pomo.Core.Domain.World | 27 Pomo.Core.EventBus | 28 Pomo.Core.Projections | 29 Pomo.Core.UI | 30 ProjectionsTests | 31 Pomo.Core.Environment | 32 Pomo.Core.Systems.HUDComponents | 33 Pomo.Core.Systems.AbilityActivation | 34 Pomo.Core.Systems.Combat | 35 Pomo.Core.Systems.EntitySpawnerLogic | 36 Pomo.Core.Systems.HoverFeedback | 37 Pomo.Core.Systems.Navigation3D | 38 Pomo.Core.Systems.Projectile | 39 Pomo.Core.Systems.StateWrite | 40 Pomo.Core.Systems.Targeting |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 Pomo.Core.Domain.Action | ||||||||||||||||||||||||||||||||||||||||
| 2 Pomo.Core.Domain.Animation | ||||||||||||||||||||||||||||||||||||||||
| 3 Pomo.Core.Domain.Core | ||||||||||||||||||||||||||||||||||||||||
| 4 Pomo.Core.Domain.Formula | ||||||||||||||||||||||||||||||||||||||||
| 5 Pomo.Core.Systems.Systems | ||||||||||||||||||||||||||||||||||||||||
| 6 Pomo.Core.Domain.Camera | 1 | |||||||||||||||||||||||||||||||||||||||
| 7 Pomo.Core.Domain.Entity | 2 | |||||||||||||||||||||||||||||||||||||||
| 8 Pomo.Core.Domain.Orbital | 1 | |||||||||||||||||||||||||||||||||||||||
| 9 Pomo.Core.Domain.Projectile | 1 | |||||||||||||||||||||||||||||||||||||||
| 10 Pomo.Core.Domain.Spatial | 4 | |||||||||||||||||||||||||||||||||||||||
| 11 Pomo.Core.Domain.Skill | 7 | 3 | 2 | 1 | 1 | |||||||||||||||||||||||||||||||||||
| 12 Pomo.Core.Domain.UI | 1 | |||||||||||||||||||||||||||||||||||||||
| 13 Pomo.Core.Domain.AI | 4 | 2 | ||||||||||||||||||||||||||||||||||||||
| 14 Pomo.Core.Domain.BlockMap | 1 | 1 | 2 | 1 | ||||||||||||||||||||||||||||||||||||
| 15 Pomo.Core.Domain.Item | 1 | 1 | ||||||||||||||||||||||||||||||||||||||
| 16 Pomo.Core.Domain.Particles | 1 | |||||||||||||||||||||||||||||||||||||||
| 17 Pomo.Core.Domain.Scenes | 1 | |||||||||||||||||||||||||||||||||||||||
| 18 Pomo.Core.Editor | 2 | 2 | ||||||||||||||||||||||||||||||||||||||
| 19 Pomo.Core.Graphics | 1 | |||||||||||||||||||||||||||||||||||||||
| 20 Pomo.Core.JsonFileLoader | 2 | 1 | 5 | 1 | 1 | |||||||||||||||||||||||||||||||||||
| 21 Pomo.Core.Stores | 2 | 1 | 5 | 1 | 1 | |||||||||||||||||||||||||||||||||||
| 22 Pomo.Core.Domain.Events.SystemCommunications | 1 | 2 | 2 | 3 | 1 | 3 | 1 | 1 | ||||||||||||||||||||||||||||||||
| 23 Pomo.Core.Rendering | 1 | 1 | 1 | 1 | ||||||||||||||||||||||||||||||||||||
| 24 Pomo.Core.Domain.Events | 2 | 2 | 4 | 1 | 1 | 24 | ||||||||||||||||||||||||||||||||||
| 25 Pomo.Core.Systems.AIContext | 1 | 2 | 1 | 4 | 1 | 2 | ||||||||||||||||||||||||||||||||||
| 26 Pomo.Core.Domain.World | 3 | 1 | 3 | 4 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 2 | 1 | |||||||||||||||||||||||||||
| 27 Pomo.Core.EventBus | 1 | |||||||||||||||||||||||||||||||||||||||
| 28 Pomo.Core.Projections | 2 | 7 | 4 | 2 | 1 | 5 | 1 | 2 | ||||||||||||||||||||||||||||||||
| 29 Pomo.Core.UI | 1 | 1 | 1 | 5 | ||||||||||||||||||||||||||||||||||||
| 30 ProjectionsTests | 1 | 1 | 2 | 2 | 1 | 1 | ||||||||||||||||||||||||||||||||||
| 31 Pomo.Core.Environment | 2 | 1 | 4 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 2 | 9 | 1 | 2 | 3 | 1 | 1 | |||||||||||||||||||||||
| 32 Pomo.Core.Systems.HUDComponents | 2 | 2 | 1 | 4 | 1 | 1 | 2 | 2 | 2 | 1 | 2 | |||||||||||||||||||||||||||||
| 33 Pomo.Core.Systems.AbilityActivation | 2 | 1 | 1 | 2 | 2 | 2 | 1 | 2 | ||||||||||||||||||||||||||||||||
| 34 Pomo.Core.Systems.Combat | 1 | 2 | 2 | 1 | 1 | 2 | 1 | 1 | 2 | |||||||||||||||||||||||||||||||
| 35 Pomo.Core.Systems.EntitySpawnerLogic | 1 | 2 | 1 | 1 | 1 | 1 | 3 | 3 | 2 | |||||||||||||||||||||||||||||||
| 36 Pomo.Core.Systems.HoverFeedback | 1 | 1 | 1 | 1 | 2 | 1 | 1 | |||||||||||||||||||||||||||||||||
| 37 Pomo.Core.Systems.Navigation3D | 3 | 2 | 1 | 1 | 2 | 1 | ||||||||||||||||||||||||||||||||||
| 38 Pomo.Core.Systems.Projectile | 1 | 4 | 1 | 2 | 1 | 1 | 2 | 3 | 1 | 2 | ||||||||||||||||||||||||||||||
| 39 Pomo.Core.Systems.StateWrite | 2 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 2 | 4 | 1 | |||||||||||||||||||||||||||
| 40 Pomo.Core.Systems.Targeting | 1 | 1 | 2 | 1 | 2 | 1 | 3 |
6→3 Pomo.Core.Domain.Camera depends on Pomo.Core.Domain.Core✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.Camera → type in Pomo.Core.Domain.Core) reference.
- Which types
Pomo.Core.Domain.Camera.CameraService→Pomo.Core.Domain.Core.WorldPosition
- Direction
- Pomo.Core.Domain.Camera uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Domain.Camera, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
7→3 Pomo.Core.Domain.Entity depends on Pomo.Core.Domain.Core✕
- Type pairs
- 2 distinct (type in Pomo.Core.Domain.Entity → type in Pomo.Core.Domain.Core) references.
- Which types
Pomo.Core.Domain.Entity.DerivedStats→Pomo.Core.Domain.Core.ElementPomo.Core.Domain.Entity.EntitySnapshot→Pomo.Core.Domain.Core.WorldPosition
- Direction
- Pomo.Core.Domain.Entity uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Domain.Entity, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
8→3 Pomo.Core.Domain.Orbital depends on Pomo.Core.Domain.Core✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.Orbital → type in Pomo.Core.Domain.Core) reference.
- Which types
Pomo.Core.Domain.Orbital.OrbitalConfig→Pomo.Core.Domain.Core.VisualManifest
- Direction
- Pomo.Core.Domain.Orbital uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Domain.Orbital, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
9→3 Pomo.Core.Domain.Projectile depends on Pomo.Core.Domain.Core✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.Projectile → type in Pomo.Core.Domain.Core) reference.
- Which types
Pomo.Core.Domain.Projectile.ProjectileInfo→Pomo.Core.Domain.Core.VisualManifest
- Direction
- Pomo.Core.Domain.Projectile uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Domain.Projectile, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
10→3 Pomo.Core.Domain.Spatial depends on Pomo.Core.Domain.Core✕
- Type pairs
- 4 distinct (type in Pomo.Core.Domain.Spatial → type in Pomo.Core.Domain.Core) references.
- Which types
Pomo.Core.Domain.Spatial.Cone3D→Pomo.Core.Domain.Core.WorldPositionPomo.Core.Domain.Spatial.Cylinder→Pomo.Core.Domain.Core.WorldPositionPomo.Core.Domain.Spatial.Spatial→Pomo.Core.Domain.Core.WorldPositionPomo.Core.Domain.Spatial.Sphere→Pomo.Core.Domain.Core.WorldPosition
- Direction
- Pomo.Core.Domain.Spatial uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Domain.Spatial, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
11→3 Pomo.Core.Domain.Skill depends on Pomo.Core.Domain.Core✕
- Type pairs
- 7 distinct (type in Pomo.Core.Domain.Skill → type in Pomo.Core.Domain.Core) references.
- Which types
Pomo.Core.Domain.Skill.ActiveSkill→Pomo.Core.Domain.Core.VisualManifestPomo.Core.Domain.Skill.ChargeConfig→Pomo.Core.Domain.Core.VisualManifestPomo.Core.Domain.Skill.Effect→Pomo.Core.Domain.Core.VisualManifestPomo.Core.Domain.Skill.EffectModifier→Pomo.Core.Domain.Core.ElementPomo.Core.Domain.Skill.EffectModifier→Pomo.Core.Domain.Core.StatPomo.Core.Domain.Skill.EffectModifier→Pomo.Core.Domain.Core.StatModifierPomo.Core.Domain.Skill.ElementFormula→Pomo.Core.Domain.Core.Element
- Direction
- Pomo.Core.Domain.Skill uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Domain.Skill, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
11→4 Pomo.Core.Domain.Skill depends on Pomo.Core.Domain.Formula✕
- Type pairs
- 3 distinct (type in Pomo.Core.Domain.Skill → type in Pomo.Core.Domain.Formula) references.
- Which types
Pomo.Core.Domain.Skill.ActiveSkill→Pomo.Core.Domain.Formula.MathExprPomo.Core.Domain.Skill.EffectModifier→Pomo.Core.Domain.Formula.MathExprPomo.Core.Domain.Skill.ElementFormula→Pomo.Core.Domain.Formula.MathExpr
- Direction
- Pomo.Core.Domain.Skill uses Pomo.Core.Domain.Formula. Changing Pomo.Core.Domain.Formula can break Pomo.Core.Domain.Skill, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
11→7 Pomo.Core.Domain.Skill depends on Pomo.Core.Domain.Entity✕
- Type pairs
- 2 distinct (type in Pomo.Core.Domain.Skill → type in Pomo.Core.Domain.Entity) references.
- Which types
Pomo.Core.Domain.Skill.EffectModifier→Pomo.Core.Domain.Entity.ResourceTypePomo.Core.Domain.Skill.ResourceCost→Pomo.Core.Domain.Entity.ResourceType
- Direction
- Pomo.Core.Domain.Skill uses Pomo.Core.Domain.Entity. Changing Pomo.Core.Domain.Entity can break Pomo.Core.Domain.Skill, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
11→8 Pomo.Core.Domain.Skill depends on Pomo.Core.Domain.Orbital✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.Skill → type in Pomo.Core.Domain.Orbital) reference.
- Which types
Pomo.Core.Domain.Skill.ChargeConfig→Pomo.Core.Domain.Orbital.OrbitalConfig
- Direction
- Pomo.Core.Domain.Skill uses Pomo.Core.Domain.Orbital. Changing Pomo.Core.Domain.Orbital can break Pomo.Core.Domain.Skill, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
11→9 Pomo.Core.Domain.Skill depends on Pomo.Core.Domain.Projectile✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.Skill → type in Pomo.Core.Domain.Projectile) reference.
- Which types
Pomo.Core.Domain.Skill.Delivery→Pomo.Core.Domain.Projectile.ProjectileInfo
- Direction
- Pomo.Core.Domain.Skill uses Pomo.Core.Domain.Projectile. Changing Pomo.Core.Domain.Projectile can break Pomo.Core.Domain.Skill, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
12→7 Pomo.Core.Domain.UI depends on Pomo.Core.Domain.Entity✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.UI → type in Pomo.Core.Domain.Entity) reference.
- Which types
Pomo.Core.Domain.UI.IHUDService→Pomo.Core.Domain.Entity.Faction
- Direction
- Pomo.Core.Domain.UI uses Pomo.Core.Domain.Entity. Changing Pomo.Core.Domain.Entity can break Pomo.Core.Domain.UI, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
13→7 Pomo.Core.Domain.AI depends on Pomo.Core.Domain.Entity✕
- Type pairs
- 4 distinct (type in Pomo.Core.Domain.AI → type in Pomo.Core.Domain.Entity) references.
- Which types
Pomo.Core.Domain.AI.AIArchetype→Pomo.Core.Domain.Entity.BaseStatsPomo.Core.Domain.AI.AIEntityDefinition→Pomo.Core.Domain.Entity.BaseStatsPomo.Core.Domain.AI.AIEntityDefinition→Pomo.Core.Domain.Entity.FamilyPomo.Core.Domain.AI.MapEntityGroup→Pomo.Core.Domain.Entity.Faction
- Direction
- Pomo.Core.Domain.AI uses Pomo.Core.Domain.Entity. Changing Pomo.Core.Domain.Entity can break Pomo.Core.Domain.AI, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
13→11 Pomo.Core.Domain.AI depends on Pomo.Core.Domain.Skill✕
- Type pairs
- 2 distinct (type in Pomo.Core.Domain.AI → type in Pomo.Core.Domain.Skill) references.
- Which types
Pomo.Core.Domain.AI.AIController→Pomo.Core.Domain.Skill.SkillIntentPomo.Core.Domain.AI.AIFamilyConfig→Pomo.Core.Domain.Skill.SkillIntent
- Direction
- Pomo.Core.Domain.AI uses Pomo.Core.Domain.Skill. Changing Pomo.Core.Domain.Skill can break Pomo.Core.Domain.AI, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
14→3 Pomo.Core.Domain.BlockMap depends on Pomo.Core.Domain.Core✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.BlockMap → type in Pomo.Core.Domain.Core) reference.
- Which types
Pomo.Core.Domain.BlockMap.MapObject→Pomo.Core.Domain.Core.WorldPosition
- Direction
- Pomo.Core.Domain.BlockMap uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Domain.BlockMap, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
14→7 Pomo.Core.Domain.BlockMap depends on Pomo.Core.Domain.Entity✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.BlockMap → type in Pomo.Core.Domain.Entity) reference.
- Which types
Pomo.Core.Domain.BlockMap.SpawnProperties→Pomo.Core.Domain.Entity.Faction
- Direction
- Pomo.Core.Domain.BlockMap uses Pomo.Core.Domain.Entity. Changing Pomo.Core.Domain.Entity can break Pomo.Core.Domain.BlockMap, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
14→10 Pomo.Core.Domain.BlockMap depends on Pomo.Core.Domain.Spatial✕
- Type pairs
- 2 distinct (type in Pomo.Core.Domain.BlockMap → type in Pomo.Core.Domain.Spatial) references.
- Which types
Pomo.Core.Domain.BlockMap.BlockMapDefinition→Pomo.Core.Domain.Spatial.GridCell3DPomo.Core.Domain.BlockMap.PlacedBlock→Pomo.Core.Domain.Spatial.GridCell3D
- Direction
- Pomo.Core.Domain.BlockMap uses Pomo.Core.Domain.Spatial. Changing Pomo.Core.Domain.Spatial can break Pomo.Core.Domain.BlockMap, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
14→11 Pomo.Core.Domain.BlockMap depends on Pomo.Core.Domain.Skill✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.BlockMap → type in Pomo.Core.Domain.Skill) reference.
- Which types
Pomo.Core.Domain.BlockMap.BlockType→Pomo.Core.Domain.Skill.Effect
- Direction
- Pomo.Core.Domain.BlockMap uses Pomo.Core.Domain.Skill. Changing Pomo.Core.Domain.Skill can break Pomo.Core.Domain.BlockMap, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
15→3 Pomo.Core.Domain.Item depends on Pomo.Core.Domain.Core✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.Item → type in Pomo.Core.Domain.Core) reference.
- Which types
Pomo.Core.Domain.Item.EquipmentProperties→Pomo.Core.Domain.Core.StatModifier
- Direction
- Pomo.Core.Domain.Item uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Domain.Item, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
15→11 Pomo.Core.Domain.Item depends on Pomo.Core.Domain.Skill✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.Item → type in Pomo.Core.Domain.Skill) reference.
- Which types
Pomo.Core.Domain.Item.UsabilityProperties→Pomo.Core.Domain.Skill.Effect
- Direction
- Pomo.Core.Domain.Item uses Pomo.Core.Domain.Skill. Changing Pomo.Core.Domain.Skill can break Pomo.Core.Domain.Item, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
16→11 Pomo.Core.Domain.Particles depends on Pomo.Core.Domain.Skill✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.Particles → type in Pomo.Core.Domain.Skill) reference.
- Which types
Pomo.Core.Domain.Particles.EffectOverrides→Pomo.Core.Domain.Skill.SkillArea
- Direction
- Pomo.Core.Domain.Particles uses Pomo.Core.Domain.Skill. Changing Pomo.Core.Domain.Skill can break Pomo.Core.Domain.Particles, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
17→14 Pomo.Core.Domain.Scenes depends on Pomo.Core.Domain.BlockMap✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.Scenes → type in Pomo.Core.Domain.BlockMap) reference.
- Which types
Pomo.Core.Domain.Scenes.Scene→Pomo.Core.Domain.BlockMap.BlockMapDefinition
- Direction
- Pomo.Core.Domain.Scenes uses Pomo.Core.Domain.BlockMap. Changing Pomo.Core.Domain.BlockMap can break Pomo.Core.Domain.Scenes, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
18→10 Pomo.Core.Editor depends on Pomo.Core.Domain.Spatial✕
- Type pairs
- 2 distinct (type in Pomo.Core.Editor → type in Pomo.Core.Domain.Spatial) references.
- Which types
Pomo.Core.Editor.EditorAction→Pomo.Core.Domain.Spatial.GridCell3DPomo.Core.Editor.EditorState→Pomo.Core.Domain.Spatial.GridCell3D
- Direction
- Pomo.Core.Editor uses Pomo.Core.Domain.Spatial. Changing Pomo.Core.Domain.Spatial can break Pomo.Core.Editor, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
18→14 Pomo.Core.Editor depends on Pomo.Core.Domain.BlockMap✕
- Type pairs
- 2 distinct (type in Pomo.Core.Editor → type in Pomo.Core.Domain.BlockMap) references.
- Which types
Pomo.Core.Editor.EditorAction→Pomo.Core.Domain.BlockMap.PlacedBlockPomo.Core.Editor.EditorState→Pomo.Core.Domain.BlockMap.BlockMapDefinition
- Direction
- Pomo.Core.Editor uses Pomo.Core.Domain.BlockMap. Changing Pomo.Core.Domain.BlockMap can break Pomo.Core.Editor, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
19→16 Pomo.Core.Graphics depends on Pomo.Core.Domain.Particles✕
- Type pairs
- 1 distinct (type in Pomo.Core.Graphics → type in Pomo.Core.Domain.Particles) reference.
- Which types
Pomo.Core.Graphics.BillboardCommand→Pomo.Core.Domain.Particles.BlendMode
- Direction
- Pomo.Core.Graphics uses Pomo.Core.Domain.Particles. Changing Pomo.Core.Domain.Particles can break Pomo.Core.Graphics, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
20→2 Pomo.Core.JsonFileLoader depends on Pomo.Core.Domain.Animation✕
- Type pairs
- 2 distinct (type in Pomo.Core.JsonFileLoader → type in Pomo.Core.Domain.Animation) references.
- Which types
Pomo.Core.JsonFileLoader.JsonFileLoader→Pomo.Core.Domain.Animation.AnimationClipPomo.Core.JsonFileLoader.JsonFileLoader→Pomo.Core.Domain.Animation.ModelConfig
- Direction
- Pomo.Core.JsonFileLoader uses Pomo.Core.Domain.Animation. Changing Pomo.Core.Domain.Animation can break Pomo.Core.JsonFileLoader, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
20→11 Pomo.Core.JsonFileLoader depends on Pomo.Core.Domain.Skill✕
- Type pairs
- 1 distinct (type in Pomo.Core.JsonFileLoader → type in Pomo.Core.Domain.Skill) reference.
- Which types
Pomo.Core.JsonFileLoader.JsonFileLoader→Pomo.Core.Domain.Skill.Skill
- Direction
- Pomo.Core.JsonFileLoader uses Pomo.Core.Domain.Skill. Changing Pomo.Core.Domain.Skill can break Pomo.Core.JsonFileLoader, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
20→13 Pomo.Core.JsonFileLoader depends on Pomo.Core.Domain.AI✕
- Type pairs
- 5 distinct (type in Pomo.Core.JsonFileLoader → type in Pomo.Core.Domain.AI) references.
- Which types
Pomo.Core.JsonFileLoader.JsonFileLoader→Pomo.Core.Domain.AI.AIArchetypePomo.Core.JsonFileLoader.JsonFileLoader→Pomo.Core.Domain.AI.AIEntityDefinitionPomo.Core.JsonFileLoader.JsonFileLoader→Pomo.Core.Domain.AI.AIFamilyConfigPomo.Core.JsonFileLoader.JsonFileLoader→Pomo.Core.Domain.AI.DecisionTreePomo.Core.JsonFileLoader.JsonFileLoader→Pomo.Core.Domain.AI.MapEntityGroup
- Direction
- Pomo.Core.JsonFileLoader uses Pomo.Core.Domain.AI. Changing Pomo.Core.Domain.AI can break Pomo.Core.JsonFileLoader, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
20→15 Pomo.Core.JsonFileLoader depends on Pomo.Core.Domain.Item✕
- Type pairs
- 1 distinct (type in Pomo.Core.JsonFileLoader → type in Pomo.Core.Domain.Item) reference.
- Which types
Pomo.Core.JsonFileLoader.JsonFileLoader→Pomo.Core.Domain.Item.ItemDefinition
- Direction
- Pomo.Core.JsonFileLoader uses Pomo.Core.Domain.Item. Changing Pomo.Core.Domain.Item can break Pomo.Core.JsonFileLoader, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
20→16 Pomo.Core.JsonFileLoader depends on Pomo.Core.Domain.Particles✕
- Type pairs
- 1 distinct (type in Pomo.Core.JsonFileLoader → type in Pomo.Core.Domain.Particles) reference.
- Which types
Pomo.Core.JsonFileLoader.JsonFileLoader→Pomo.Core.Domain.Particles.EmitterConfig
- Direction
- Pomo.Core.JsonFileLoader uses Pomo.Core.Domain.Particles. Changing Pomo.Core.Domain.Particles can break Pomo.Core.JsonFileLoader, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
21→2 Pomo.Core.Stores depends on Pomo.Core.Domain.Animation✕
- Type pairs
- 2 distinct (type in Pomo.Core.Stores → type in Pomo.Core.Domain.Animation) references.
- Which types
Pomo.Core.Stores.AnimationStore→Pomo.Core.Domain.Animation.AnimationClipPomo.Core.Stores.ModelStore→Pomo.Core.Domain.Animation.ModelConfig
- Direction
- Pomo.Core.Stores uses Pomo.Core.Domain.Animation. Changing Pomo.Core.Domain.Animation can break Pomo.Core.Stores, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
21→11 Pomo.Core.Stores depends on Pomo.Core.Domain.Skill✕
- Type pairs
- 1 distinct (type in Pomo.Core.Stores → type in Pomo.Core.Domain.Skill) reference.
- Which types
Pomo.Core.Stores.SkillStore→Pomo.Core.Domain.Skill.Skill
- Direction
- Pomo.Core.Stores uses Pomo.Core.Domain.Skill. Changing Pomo.Core.Domain.Skill can break Pomo.Core.Stores, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
21→13 Pomo.Core.Stores depends on Pomo.Core.Domain.AI✕
- Type pairs
- 5 distinct (type in Pomo.Core.Stores → type in Pomo.Core.Domain.AI) references.
- Which types
Pomo.Core.Stores.AIArchetypeStore→Pomo.Core.Domain.AI.AIArchetypePomo.Core.Stores.AIEntityStore→Pomo.Core.Domain.AI.AIEntityDefinitionPomo.Core.Stores.AIFamilyStore→Pomo.Core.Domain.AI.AIFamilyConfigPomo.Core.Stores.DecisionTreeStore→Pomo.Core.Domain.AI.DecisionTreePomo.Core.Stores.MapEntityGroupStore→Pomo.Core.Domain.AI.MapEntityGroup
- Direction
- Pomo.Core.Stores uses Pomo.Core.Domain.AI. Changing Pomo.Core.Domain.AI can break Pomo.Core.Stores, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
21→15 Pomo.Core.Stores depends on Pomo.Core.Domain.Item✕
- Type pairs
- 1 distinct (type in Pomo.Core.Stores → type in Pomo.Core.Domain.Item) reference.
- Which types
Pomo.Core.Stores.ItemStore→Pomo.Core.Domain.Item.ItemDefinition
- Direction
- Pomo.Core.Stores uses Pomo.Core.Domain.Item. Changing Pomo.Core.Domain.Item can break Pomo.Core.Stores, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
21→16 Pomo.Core.Stores depends on Pomo.Core.Domain.Particles✕
- Type pairs
- 1 distinct (type in Pomo.Core.Stores → type in Pomo.Core.Domain.Particles) reference.
- Which types
Pomo.Core.Stores.ParticleStore→Pomo.Core.Domain.Particles.EmitterConfig
- Direction
- Pomo.Core.Stores uses Pomo.Core.Domain.Particles. Changing Pomo.Core.Domain.Particles can break Pomo.Core.Stores, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
22→1 Pomo.Core.Domain.Events.SystemCommunications depends on Pomo.Core.Domain.Action✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.Events.SystemCommunications → type in Pomo.Core.Domain.Action) reference.
- Which types
Pomo.Core.Domain.Events.SystemCommunications.SlotActivated→Pomo.Core.Domain.Action.GameAction
- Direction
- Pomo.Core.Domain.Events.SystemCommunications uses Pomo.Core.Domain.Action. Changing Pomo.Core.Domain.Action can break Pomo.Core.Domain.Events.SystemCommunications, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
22→3 Pomo.Core.Domain.Events.SystemCommunications depends on Pomo.Core.Domain.Core✕
- Type pairs
- 2 distinct (type in Pomo.Core.Domain.Events.SystemCommunications → type in Pomo.Core.Domain.Core) references.
- Which types
Pomo.Core.Domain.Events.SystemCommunications.ShowNotification→Pomo.Core.Domain.Core.WorldPositionPomo.Core.Domain.Events.SystemCommunications.SpawnEntityIntent→Pomo.Core.Domain.Core.WorldPosition
- Direction
- Pomo.Core.Domain.Events.SystemCommunications uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Domain.Events.SystemCommunications, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
22→7 Pomo.Core.Domain.Events.SystemCommunications depends on Pomo.Core.Domain.Entity✕
- Type pairs
- 2 distinct (type in Pomo.Core.Domain.Events.SystemCommunications → type in Pomo.Core.Domain.Entity) references.
- Which types
Pomo.Core.Domain.Events.SystemCommunications.FactionSpawnInfo→Pomo.Core.Domain.Entity.FactionPomo.Core.Domain.Events.SystemCommunications.ResourceRestored→Pomo.Core.Domain.Entity.ResourceType
- Direction
- Pomo.Core.Domain.Events.SystemCommunications uses Pomo.Core.Domain.Entity. Changing Pomo.Core.Domain.Entity can break Pomo.Core.Domain.Events.SystemCommunications, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
22→11 Pomo.Core.Domain.Events.SystemCommunications depends on Pomo.Core.Domain.Skill✕
- Type pairs
- 3 distinct (type in Pomo.Core.Domain.Events.SystemCommunications → type in Pomo.Core.Domain.Skill) references.
- Which types
Pomo.Core.Domain.Events.SystemCommunications.EffectApplicationIntent→Pomo.Core.Domain.Skill.EffectPomo.Core.Domain.Events.SystemCommunications.EffectDamageIntent→Pomo.Core.Domain.Skill.EffectPomo.Core.Domain.Events.SystemCommunications.EffectResourceIntent→Pomo.Core.Domain.Skill.Effect
- Direction
- Pomo.Core.Domain.Events.SystemCommunications uses Pomo.Core.Domain.Skill. Changing Pomo.Core.Domain.Skill can break Pomo.Core.Domain.Events.SystemCommunications, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
22→13 Pomo.Core.Domain.Events.SystemCommunications depends on Pomo.Core.Domain.AI✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.Events.SystemCommunications → type in Pomo.Core.Domain.AI) reference.
- Which types
Pomo.Core.Domain.Events.SystemCommunications.FactionSpawnInfo→Pomo.Core.Domain.AI.MapEntityOverride
- Direction
- Pomo.Core.Domain.Events.SystemCommunications uses Pomo.Core.Domain.AI. Changing Pomo.Core.Domain.AI can break Pomo.Core.Domain.Events.SystemCommunications, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
22→15 Pomo.Core.Domain.Events.SystemCommunications depends on Pomo.Core.Domain.Item✕
- Type pairs
- 3 distinct (type in Pomo.Core.Domain.Events.SystemCommunications → type in Pomo.Core.Domain.Item) references.
- Which types
Pomo.Core.Domain.Events.SystemCommunications.EquipItemIntent→Pomo.Core.Domain.Item.SlotPomo.Core.Domain.Events.SystemCommunications.PickUpItemIntent→Pomo.Core.Domain.Item.ItemInstancePomo.Core.Domain.Events.SystemCommunications.UnequipItemIntent→Pomo.Core.Domain.Item.Slot
- Direction
- Pomo.Core.Domain.Events.SystemCommunications uses Pomo.Core.Domain.Item. Changing Pomo.Core.Domain.Item can break Pomo.Core.Domain.Events.SystemCommunications, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
22→17 Pomo.Core.Domain.Events.SystemCommunications depends on Pomo.Core.Domain.Scenes✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.Events.SystemCommunications → type in Pomo.Core.Domain.Scenes) reference.
- Which types
Pomo.Core.Domain.Events.SystemCommunications.SceneTransition→Pomo.Core.Domain.Scenes.Scene
- Direction
- Pomo.Core.Domain.Events.SystemCommunications uses Pomo.Core.Domain.Scenes. Changing Pomo.Core.Domain.Scenes can break Pomo.Core.Domain.Events.SystemCommunications, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
22→24 Pomo.Core.Domain.Events.SystemCommunications depends on Pomo.Core.Domain.Events cycle✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.Events.SystemCommunications → type in Pomo.Core.Domain.Events) reference.
- Which types
Pomo.Core.Domain.Events.SystemCommunications.TargetSelected→Pomo.Core.Domain.Events.Selection
- Direction
- Pomo.Core.Domain.Events.SystemCommunications uses Pomo.Core.Domain.Events. Changing Pomo.Core.Domain.Events can break Pomo.Core.Domain.Events.SystemCommunications, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
23→3 Pomo.Core.Rendering depends on Pomo.Core.Domain.Core✕
- Type pairs
- 1 distinct (type in Pomo.Core.Rendering → type in Pomo.Core.Domain.Core) reference.
- Which types
Pomo.Core.Rendering.ParticleRenderData→Pomo.Core.Domain.Core.WorldPosition
- Direction
- Pomo.Core.Rendering uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Rendering, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
23→9 Pomo.Core.Rendering depends on Pomo.Core.Domain.Projectile✕
- Type pairs
- 1 distinct (type in Pomo.Core.Rendering → type in Pomo.Core.Domain.Projectile) reference.
- Which types
Pomo.Core.Rendering.EntityRenderData→Pomo.Core.Domain.Projectile.LiveProjectile
- Direction
- Pomo.Core.Rendering uses Pomo.Core.Domain.Projectile. Changing Pomo.Core.Domain.Projectile can break Pomo.Core.Rendering, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
23→14 Pomo.Core.Rendering depends on Pomo.Core.Domain.BlockMap✕
- Type pairs
- 1 distinct (type in Pomo.Core.Rendering → type in Pomo.Core.Domain.BlockMap) reference.
- Which types
Pomo.Core.Rendering.MapSource→Pomo.Core.Domain.BlockMap.BlockMapDefinition
- Direction
- Pomo.Core.Rendering uses Pomo.Core.Domain.BlockMap. Changing Pomo.Core.Domain.BlockMap can break Pomo.Core.Rendering, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
23→21 Pomo.Core.Rendering depends on Pomo.Core.Stores✕
- Type pairs
- 1 distinct (type in Pomo.Core.Rendering → type in Pomo.Core.Stores) reference.
- Which types
Pomo.Core.Rendering.EntityRenderData→Pomo.Core.Stores.ModelStore
- Direction
- Pomo.Core.Rendering uses Pomo.Core.Stores. Changing Pomo.Core.Stores can break Pomo.Core.Rendering, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
24→1 Pomo.Core.Domain.Events depends on Pomo.Core.Domain.Action✕
- Type pairs
- 2 distinct (type in Pomo.Core.Domain.Events → type in Pomo.Core.Domain.Action) references.
- Which types
Pomo.Core.Domain.Events.EntitySpawnBundle→Pomo.Core.Domain.Action.GameActionPomo.Core.Domain.Events.EntitySpawnBundle→Pomo.Core.Domain.Action.RawInput
- Direction
- Pomo.Core.Domain.Events uses Pomo.Core.Domain.Action. Changing Pomo.Core.Domain.Action can break Pomo.Core.Domain.Events, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
24→3 Pomo.Core.Domain.Events depends on Pomo.Core.Domain.Core✕
- Type pairs
- 2 distinct (type in Pomo.Core.Domain.Events → type in Pomo.Core.Domain.Core) references.
- Which types
Pomo.Core.Domain.Events.EntitySpawnBundle→Pomo.Core.Domain.Core.SlotProcessingPomo.Core.Domain.Events.MovementState→Pomo.Core.Domain.Core.WorldPosition
- Direction
- Pomo.Core.Domain.Events uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Domain.Events, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
24→7 Pomo.Core.Domain.Events depends on Pomo.Core.Domain.Entity✕
- Type pairs
- 4 distinct (type in Pomo.Core.Domain.Events → type in Pomo.Core.Domain.Entity) references.
- Which types
Pomo.Core.Domain.Events.EntitySpawnBundle→Pomo.Core.Domain.Entity.BaseStatsPomo.Core.Domain.Events.EntitySpawnBundle→Pomo.Core.Domain.Entity.EntitySnapshotPomo.Core.Domain.Events.EntitySpawnBundle→Pomo.Core.Domain.Entity.FactionPomo.Core.Domain.Events.EntitySpawnBundle→Pomo.Core.Domain.Entity.Resource
- Direction
- Pomo.Core.Domain.Events uses Pomo.Core.Domain.Entity. Changing Pomo.Core.Domain.Entity can break Pomo.Core.Domain.Events, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
24→13 Pomo.Core.Domain.Events depends on Pomo.Core.Domain.AI✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.Events → type in Pomo.Core.Domain.AI) reference.
- Which types
Pomo.Core.Domain.Events.EntitySpawnBundle→Pomo.Core.Domain.AI.AIController
- Direction
- Pomo.Core.Domain.Events uses Pomo.Core.Domain.AI. Changing Pomo.Core.Domain.AI can break Pomo.Core.Domain.Events, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
24→15 Pomo.Core.Domain.Events depends on Pomo.Core.Domain.Item✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.Events → type in Pomo.Core.Domain.Item) reference.
- Which types
Pomo.Core.Domain.Events.EntitySpawnBundle→Pomo.Core.Domain.Item.ItemInstance
- Direction
- Pomo.Core.Domain.Events uses Pomo.Core.Domain.Item. Changing Pomo.Core.Domain.Item can break Pomo.Core.Domain.Events, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
24→22 Pomo.Core.Domain.Events depends on Pomo.Core.Domain.Events.SystemCommunications✕
- Type pairs
- 24 distinct (type in Pomo.Core.Domain.Events → type in Pomo.Core.Domain.Events.SystemCommunications) references.
- Which types
Pomo.Core.Domain.Events.GameEvent→Pomo.Core.Domain.Events.SystemCommunications.CollisionEventsPomo.Core.Domain.Events.IntentEvent→Pomo.Core.Domain.Events.SystemCommunications.AbilityIntentPomo.Core.Domain.Events.IntentEvent→Pomo.Core.Domain.Events.SystemCommunications.AttackIntentPomo.Core.Domain.Events.IntentEvent→Pomo.Core.Domain.Events.SystemCommunications.EffectApplicationIntentPomo.Core.Domain.Events.IntentEvent→Pomo.Core.Domain.Events.SystemCommunications.EffectDamageIntentPomo.Core.Domain.Events.IntentEvent→Pomo.Core.Domain.Events.SystemCommunications.EffectResourceIntentPomo.Core.Domain.Events.IntentEvent→Pomo.Core.Domain.Events.SystemCommunications.PortalTravelPomo.Core.Domain.Events.IntentEvent→Pomo.Core.Domain.Events.SystemCommunications.SetMovementTargetPomo.Core.Domain.Events.IntentEvent→Pomo.Core.Domain.Events.SystemCommunications.SlotActivatedPomo.Core.Domain.Events.IntentEvent→Pomo.Core.Domain.Events.SystemCommunications.TargetSelectedPomo.Core.Domain.Events.ItemIntentEvent→Pomo.Core.Domain.Events.SystemCommunications.DropItemIntentPomo.Core.Domain.Events.ItemIntentEvent→Pomo.Core.Domain.Events.SystemCommunications.EquipItemIntentPomo.Core.Domain.Events.ItemIntentEvent→Pomo.Core.Domain.Events.SystemCommunications.PickUpItemIntentPomo.Core.Domain.Events.ItemIntentEvent→Pomo.Core.Domain.Events.SystemCommunications.UnequipItemIntentPomo.Core.Domain.Events.ItemIntentEvent→Pomo.Core.Domain.Events.SystemCommunications.UseItemIntentPomo.Core.Domain.Events.LifecycleEvent→Pomo.Core.Domain.Events.SystemCommunications.ChargeCompletedPomo.Core.Domain.Events.LifecycleEvent→Pomo.Core.Domain.Events.SystemCommunications.EntityDiedPomo.Core.Domain.Events.LifecycleEvent→Pomo.Core.Domain.Events.SystemCommunications.ProjectileImpactedPomo.Core.Domain.Events.NotificationEvent→Pomo.Core.Domain.Events.SystemCommunications.DamageDealtPomo.Core.Domain.Events.NotificationEvent→Pomo.Core.Domain.Events.SystemCommunications.ResourceRestoredPomo.Core.Domain.Events.NotificationEvent→Pomo.Core.Domain.Events.SystemCommunications.ShowNotificationPomo.Core.Domain.Events.SceneEvent→Pomo.Core.Domain.Events.SystemCommunications.SceneTransitionPomo.Core.Domain.Events.SpawningEvent→Pomo.Core.Domain.Events.SystemCommunications.RegisterSpawnZonesPomo.Core.Domain.Events.SpawningEvent→Pomo.Core.Domain.Events.SystemCommunications.SpawnEntityIntent
- Direction
- Pomo.Core.Domain.Events uses Pomo.Core.Domain.Events.SystemCommunications. Changing Pomo.Core.Domain.Events.SystemCommunications can break Pomo.Core.Domain.Events, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
25→3 Pomo.Core.Systems.AIContext depends on Pomo.Core.Domain.Core✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.AIContext → type in Pomo.Core.Domain.Core) reference.
- Which types
Pomo.Core.Systems.AIContext.WorldSnapshot→Pomo.Core.Domain.Core.WorldPosition
- Direction
- Pomo.Core.Systems.AIContext uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Systems.AIContext, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
25→7 Pomo.Core.Systems.AIContext depends on Pomo.Core.Domain.Entity✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.AIContext → type in Pomo.Core.Domain.Entity) references.
- Which types
Pomo.Core.Systems.AIContext.EntityContext→Pomo.Core.Domain.Entity.FactionPomo.Core.Systems.AIContext.WorldSnapshot→Pomo.Core.Domain.Entity.Faction
- Direction
- Pomo.Core.Systems.AIContext uses Pomo.Core.Domain.Entity. Changing Pomo.Core.Domain.Entity can break Pomo.Core.Systems.AIContext, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
25→10 Pomo.Core.Systems.AIContext depends on Pomo.Core.Domain.Spatial✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.AIContext → type in Pomo.Core.Domain.Spatial) reference.
- Which types
Pomo.Core.Systems.AIContext.WorldSnapshot→Pomo.Core.Domain.Spatial.GridCell
- Direction
- Pomo.Core.Systems.AIContext uses Pomo.Core.Domain.Spatial. Changing Pomo.Core.Domain.Spatial can break Pomo.Core.Systems.AIContext, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
25→13 Pomo.Core.Systems.AIContext depends on Pomo.Core.Domain.AI✕
- Type pairs
- 4 distinct (type in Pomo.Core.Systems.AIContext → type in Pomo.Core.Domain.AI) references.
- Which types
Pomo.Core.Systems.AIContext.AIContext→Pomo.Core.Domain.AI.AIStatePomo.Core.Systems.AIContext.AIOutput→Pomo.Core.Domain.AI.AIStatePomo.Core.Systems.AIContext.PerceptionContext→Pomo.Core.Domain.AI.AIArchetypePomo.Core.Systems.AIContext.PerceptionContext→Pomo.Core.Domain.AI.AIController
- Direction
- Pomo.Core.Systems.AIContext uses Pomo.Core.Domain.AI. Changing Pomo.Core.Domain.AI can break Pomo.Core.Systems.AIContext, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
25→21 Pomo.Core.Systems.AIContext depends on Pomo.Core.Stores✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.AIContext → type in Pomo.Core.Stores) reference.
- Which types
Pomo.Core.Systems.AIContext.AbilityContext→Pomo.Core.Stores.SkillStore
- Direction
- Pomo.Core.Systems.AIContext uses Pomo.Core.Stores. Changing Pomo.Core.Stores can break Pomo.Core.Systems.AIContext, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
25→22 Pomo.Core.Systems.AIContext depends on Pomo.Core.Domain.Events.SystemCommunications✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.AIContext → type in Pomo.Core.Domain.Events.SystemCommunications) references.
- Which types
Pomo.Core.Systems.AIContext.AIOutput→Pomo.Core.Domain.Events.SystemCommunications.AbilityIntentPomo.Core.Systems.AIContext.AIOutput→Pomo.Core.Domain.Events.SystemCommunications.SetMovementTarget
- Direction
- Pomo.Core.Systems.AIContext uses Pomo.Core.Domain.Events.SystemCommunications. Changing Pomo.Core.Domain.Events.SystemCommunications can break Pomo.Core.Systems.AIContext, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
26→1 Pomo.Core.Domain.World depends on Pomo.Core.Domain.Action✕
- Type pairs
- 3 distinct (type in Pomo.Core.Domain.World → type in Pomo.Core.Domain.Action) references.
- Which types
Pomo.Core.Domain.World.MutableWorld→Pomo.Core.Domain.Action.GameActionPomo.Core.Domain.World.MutableWorld→Pomo.Core.Domain.Action.InputActionStatePomo.Core.Domain.World.MutableWorld→Pomo.Core.Domain.Action.RawInput
- Direction
- Pomo.Core.Domain.World uses Pomo.Core.Domain.Action. Changing Pomo.Core.Domain.Action can break Pomo.Core.Domain.World, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
26→2 Pomo.Core.Domain.World depends on Pomo.Core.Domain.Animation✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.World → type in Pomo.Core.Domain.Animation) reference.
- Which types
Pomo.Core.Domain.World.MutableWorld→Pomo.Core.Domain.Animation.AnimationState
- Direction
- Pomo.Core.Domain.World uses Pomo.Core.Domain.Animation. Changing Pomo.Core.Domain.Animation can break Pomo.Core.Domain.World, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
26→3 Pomo.Core.Domain.World depends on Pomo.Core.Domain.Core✕
- Type pairs
- 3 distinct (type in Pomo.Core.Domain.World → type in Pomo.Core.Domain.Core) references.
- Which types
Pomo.Core.Domain.World.MutableWorld→Pomo.Core.Domain.Core.SlotProcessingPomo.Core.Domain.World.MutableWorld→Pomo.Core.Domain.Core.WorldPositionPomo.Core.Domain.World.WorldText→Pomo.Core.Domain.Core.WorldPosition
- Direction
- Pomo.Core.Domain.World uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Domain.World, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
26→7 Pomo.Core.Domain.World depends on Pomo.Core.Domain.Entity✕
- Type pairs
- 4 distinct (type in Pomo.Core.Domain.World → type in Pomo.Core.Domain.Entity) references.
- Which types
Pomo.Core.Domain.World.MutableWorld→Pomo.Core.Domain.Entity.BaseStatsPomo.Core.Domain.World.MutableWorld→Pomo.Core.Domain.Entity.DerivedStatsPomo.Core.Domain.World.MutableWorld→Pomo.Core.Domain.Entity.FactionPomo.Core.Domain.World.MutableWorld→Pomo.Core.Domain.Entity.Resource
- Direction
- Pomo.Core.Domain.World uses Pomo.Core.Domain.Entity. Changing Pomo.Core.Domain.Entity can break Pomo.Core.Domain.World, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
26→8 Pomo.Core.Domain.World depends on Pomo.Core.Domain.Orbital✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.World → type in Pomo.Core.Domain.Orbital) reference.
- Which types
Pomo.Core.Domain.World.MutableWorld→Pomo.Core.Domain.Orbital.ActiveOrbital
- Direction
- Pomo.Core.Domain.World uses Pomo.Core.Domain.Orbital. Changing Pomo.Core.Domain.Orbital can break Pomo.Core.Domain.World, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
26→9 Pomo.Core.Domain.World depends on Pomo.Core.Domain.Projectile✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.World → type in Pomo.Core.Domain.Projectile) reference.
- Which types
Pomo.Core.Domain.World.MutableWorld→Pomo.Core.Domain.Projectile.LiveProjectile
- Direction
- Pomo.Core.Domain.World uses Pomo.Core.Domain.Projectile. Changing Pomo.Core.Domain.Projectile can break Pomo.Core.Domain.World, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
26→11 Pomo.Core.Domain.World depends on Pomo.Core.Domain.Skill✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.World → type in Pomo.Core.Domain.Skill) reference.
- Which types
Pomo.Core.Domain.World.MutableWorld→Pomo.Core.Domain.Skill.ActiveEffect
- Direction
- Pomo.Core.Domain.World uses Pomo.Core.Domain.Skill. Changing Pomo.Core.Domain.Skill can break Pomo.Core.Domain.World, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
26→13 Pomo.Core.Domain.World depends on Pomo.Core.Domain.AI✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.World → type in Pomo.Core.Domain.AI) reference.
- Which types
Pomo.Core.Domain.World.MutableWorld→Pomo.Core.Domain.AI.AIController
- Direction
- Pomo.Core.Domain.World uses Pomo.Core.Domain.AI. Changing Pomo.Core.Domain.AI can break Pomo.Core.Domain.World, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
26→14 Pomo.Core.Domain.World depends on Pomo.Core.Domain.BlockMap✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.World → type in Pomo.Core.Domain.BlockMap) reference.
- Which types
Pomo.Core.Domain.World.Scenario→Pomo.Core.Domain.BlockMap.BlockMapDefinition
- Direction
- Pomo.Core.Domain.World uses Pomo.Core.Domain.BlockMap. Changing Pomo.Core.Domain.BlockMap can break Pomo.Core.Domain.World, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
26→15 Pomo.Core.Domain.World depends on Pomo.Core.Domain.Item✕
- Type pairs
- 2 distinct (type in Pomo.Core.Domain.World → type in Pomo.Core.Domain.Item) references.
- Which types
Pomo.Core.Domain.World.MutableWorld→Pomo.Core.Domain.Item.ItemInstancePomo.Core.Domain.World.MutableWorld→Pomo.Core.Domain.Item.Slot
- Direction
- Pomo.Core.Domain.World uses Pomo.Core.Domain.Item. Changing Pomo.Core.Domain.Item can break Pomo.Core.Domain.World, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
26→16 Pomo.Core.Domain.World depends on Pomo.Core.Domain.Particles✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.World → type in Pomo.Core.Domain.Particles) reference.
- Which types
Pomo.Core.Domain.World.MutableWorld→Pomo.Core.Domain.Particles.VisualEffect
- Direction
- Pomo.Core.Domain.World uses Pomo.Core.Domain.Particles. Changing Pomo.Core.Domain.Particles can break Pomo.Core.Domain.World, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
26→22 Pomo.Core.Domain.World depends on Pomo.Core.Domain.Events.SystemCommunications✕
- Type pairs
- 2 distinct (type in Pomo.Core.Domain.World → type in Pomo.Core.Domain.Events.SystemCommunications) references.
- Which types
Pomo.Core.Domain.World.ActiveCharge→Pomo.Core.Domain.Events.SystemCommunications.SkillTargetPomo.Core.Domain.World.WorldText→Pomo.Core.Domain.Events.SystemCommunications.NotificationType
- Direction
- Pomo.Core.Domain.World uses Pomo.Core.Domain.Events.SystemCommunications. Changing Pomo.Core.Domain.Events.SystemCommunications can break Pomo.Core.Domain.World, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
26→24 Pomo.Core.Domain.World depends on Pomo.Core.Domain.Events✕
- Type pairs
- 1 distinct (type in Pomo.Core.Domain.World → type in Pomo.Core.Domain.Events) reference.
- Which types
Pomo.Core.Domain.World.MutableWorld→Pomo.Core.Domain.Events.MovementState
- Direction
- Pomo.Core.Domain.World uses Pomo.Core.Domain.Events. Changing Pomo.Core.Domain.Events can break Pomo.Core.Domain.World, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
27→24 Pomo.Core.EventBus depends on Pomo.Core.Domain.Events✕
- Type pairs
- 1 distinct (type in Pomo.Core.EventBus → type in Pomo.Core.Domain.Events) reference.
- Which types
Pomo.Core.EventBus.RingEventBus→Pomo.Core.Domain.Events.GameEvent
- Direction
- Pomo.Core.EventBus uses Pomo.Core.Domain.Events. Changing Pomo.Core.Domain.Events can break Pomo.Core.EventBus, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
28→1 Pomo.Core.Projections depends on Pomo.Core.Domain.Action✕
- Type pairs
- 2 distinct (type in Pomo.Core.Projections → type in Pomo.Core.Domain.Action) references.
- Which types
Pomo.Core.Projections.ProjectionService→Pomo.Core.Domain.Action.GameActionPomo.Core.Projections.Projections→Pomo.Core.Domain.Action.GameAction
- Direction
- Pomo.Core.Projections uses Pomo.Core.Domain.Action. Changing Pomo.Core.Domain.Action can break Pomo.Core.Projections, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
28→3 Pomo.Core.Projections depends on Pomo.Core.Domain.Core✕
- Type pairs
- 7 distinct (type in Pomo.Core.Projections → type in Pomo.Core.Domain.Core) references.
- Which types
Pomo.Core.Projections.Movement3DSnapshot→Pomo.Core.Domain.Core.WorldPositionPomo.Core.Projections.MovementSnapshot→Pomo.Core.Domain.Core.WorldPositionPomo.Core.Projections.ProjectionService→Pomo.Core.Domain.Core.CombatStatusPomo.Core.Projections.ProjectionService→Pomo.Core.Domain.Core.SlotProcessingPomo.Core.Projections.ProjectionService→Pomo.Core.Domain.Core.WorldPositionPomo.Core.Projections.Projections→Pomo.Core.Domain.Core.CombatStatusPomo.Core.Projections.Projections→Pomo.Core.Domain.Core.SlotProcessing
- Direction
- Pomo.Core.Projections uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Projections, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
28→7 Pomo.Core.Projections depends on Pomo.Core.Domain.Entity✕
- Type pairs
- 4 distinct (type in Pomo.Core.Projections → type in Pomo.Core.Domain.Entity) references.
- Which types
Pomo.Core.Projections.ProjectionService→Pomo.Core.Domain.Entity.DerivedStatsPomo.Core.Projections.Projections→Pomo.Core.Domain.Entity.DerivedStatsPomo.Core.Projections.RegenerationContext→Pomo.Core.Domain.Entity.DerivedStatsPomo.Core.Projections.RegenerationContext→Pomo.Core.Domain.Entity.Resource
- Direction
- Pomo.Core.Projections uses Pomo.Core.Domain.Entity. Changing Pomo.Core.Domain.Entity can break Pomo.Core.Projections, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
28→10 Pomo.Core.Projections depends on Pomo.Core.Domain.Spatial✕
- Type pairs
- 2 distinct (type in Pomo.Core.Projections → type in Pomo.Core.Domain.Spatial) references.
- Which types
Pomo.Core.Projections.Movement3DSnapshot→Pomo.Core.Domain.Spatial.GridCell3DPomo.Core.Projections.MovementSnapshot→Pomo.Core.Domain.Spatial.GridCell
- Direction
- Pomo.Core.Projections uses Pomo.Core.Domain.Spatial. Changing Pomo.Core.Domain.Spatial can break Pomo.Core.Projections, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
28→11 Pomo.Core.Projections depends on Pomo.Core.Domain.Skill✕
- Type pairs
- 1 distinct (type in Pomo.Core.Projections → type in Pomo.Core.Domain.Skill) reference.
- Which types
Pomo.Core.Projections.Projections→Pomo.Core.Domain.Skill.ActiveEffect
- Direction
- Pomo.Core.Projections uses Pomo.Core.Domain.Skill. Changing Pomo.Core.Domain.Skill can break Pomo.Core.Projections, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
28→15 Pomo.Core.Projections depends on Pomo.Core.Domain.Item✕
- Type pairs
- 5 distinct (type in Pomo.Core.Projections → type in Pomo.Core.Domain.Item) references.
- Which types
Pomo.Core.Projections.ProjectionService→Pomo.Core.Domain.Item.ItemDefinitionPomo.Core.Projections.ProjectionService→Pomo.Core.Domain.Item.SlotPomo.Core.Projections.Projections→Pomo.Core.Domain.Item.ItemDefinitionPomo.Core.Projections.Projections→Pomo.Core.Domain.Item.SlotPomo.Core.Projections.ResolvedItemStack→Pomo.Core.Domain.Item.ItemDefinition
- Direction
- Pomo.Core.Projections uses Pomo.Core.Domain.Item. Changing Pomo.Core.Domain.Item can break Pomo.Core.Projections, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
28→21 Pomo.Core.Projections depends on Pomo.Core.Stores✕
- Type pairs
- 1 distinct (type in Pomo.Core.Projections → type in Pomo.Core.Stores) reference.
- Which types
Pomo.Core.Projections.Projections→Pomo.Core.Stores.ItemStore
- Direction
- Pomo.Core.Projections uses Pomo.Core.Stores. Changing Pomo.Core.Stores can break Pomo.Core.Projections, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
28→26 Pomo.Core.Projections depends on Pomo.Core.Domain.World✕
- Type pairs
- 2 distinct (type in Pomo.Core.Projections → type in Pomo.Core.Domain.World) references.
- Which types
Pomo.Core.Projections.EntityScenarioContext→Pomo.Core.Domain.World.ScenarioPomo.Core.Projections.Projections→Pomo.Core.Domain.World.World
- Direction
- Pomo.Core.Projections uses Pomo.Core.Domain.World. Changing Pomo.Core.Domain.World can break Pomo.Core.Projections, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
29→3 Pomo.Core.UI depends on Pomo.Core.Domain.Core✕
- Type pairs
- 1 distinct (type in Pomo.Core.UI → type in Pomo.Core.Domain.Core) reference.
- Which types
Pomo.Core.UI.MiniMap→Pomo.Core.Domain.Core.WorldPosition
- Direction
- Pomo.Core.UI uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.UI, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
29→7 Pomo.Core.UI depends on Pomo.Core.Domain.Entity✕
- Type pairs
- 1 distinct (type in Pomo.Core.UI → type in Pomo.Core.Domain.Entity) reference.
- Which types
Pomo.Core.UI.MiniMap→Pomo.Core.Domain.Entity.Faction
- Direction
- Pomo.Core.UI uses Pomo.Core.Domain.Entity. Changing Pomo.Core.Domain.Entity can break Pomo.Core.UI, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
29→11 Pomo.Core.UI depends on Pomo.Core.Domain.Skill✕
- Type pairs
- 1 distinct (type in Pomo.Core.UI → type in Pomo.Core.Domain.Skill) reference.
- Which types
Pomo.Core.UI.StatusEffectWidget→Pomo.Core.Domain.Skill.EffectKind
- Direction
- Pomo.Core.UI uses Pomo.Core.Domain.Skill. Changing Pomo.Core.Domain.Skill can break Pomo.Core.UI, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
29→26 Pomo.Core.UI depends on Pomo.Core.Domain.World✕
- Type pairs
- 5 distinct (type in Pomo.Core.UI → type in Pomo.Core.Domain.World) references.
- Which types
Pomo.Core.UI.ActionSlot→Pomo.Core.Domain.World.TimePomo.Core.UI.CombatIndicator→Pomo.Core.Domain.World.TimePomo.Core.UI.ItemSlot→Pomo.Core.Domain.World.TimePomo.Core.UI.ResourceBar→Pomo.Core.Domain.World.TimePomo.Core.UI.StatusEffectWidget→Pomo.Core.Domain.World.Time
- Direction
- Pomo.Core.UI uses Pomo.Core.Domain.World. Changing Pomo.Core.Domain.World can break Pomo.Core.UI, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
30→3 ProjectionsTests depends on Pomo.Core.Domain.Core✕
- Type pairs
- 1 distinct (type in ProjectionsTests → type in Pomo.Core.Domain.Core) reference.
- Which types
ProjectionsTests.ProjectionsTests→Pomo.Core.Domain.Core.StatModifier
- Direction
- ProjectionsTests uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break ProjectionsTests, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
30→7 ProjectionsTests depends on Pomo.Core.Domain.Entity✕
- Type pairs
- 1 distinct (type in ProjectionsTests → type in Pomo.Core.Domain.Entity) reference.
- Which types
ProjectionsTests.ProjectionsTests→Pomo.Core.Domain.Entity.BaseStats
- Direction
- ProjectionsTests uses Pomo.Core.Domain.Entity. Changing Pomo.Core.Domain.Entity can break ProjectionsTests, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
30→11 ProjectionsTests depends on Pomo.Core.Domain.Skill✕
- Type pairs
- 2 distinct (type in ProjectionsTests → type in Pomo.Core.Domain.Skill) references.
- Which types
ProjectionsTests.ProjectionsTests→Pomo.Core.Domain.Skill.ActiveEffectProjectionsTests.ProjectionsTests→Pomo.Core.Domain.Skill.Effect
- Direction
- ProjectionsTests uses Pomo.Core.Domain.Skill. Changing Pomo.Core.Domain.Skill can break ProjectionsTests, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
30→15 ProjectionsTests depends on Pomo.Core.Domain.Item✕
- Type pairs
- 2 distinct (type in ProjectionsTests → type in Pomo.Core.Domain.Item) references.
- Which types
ProjectionsTests.ProjectionsTests→Pomo.Core.Domain.Item.ItemDefinitionProjectionsTests.ProjectionsTests→Pomo.Core.Domain.Item.Slot
- Direction
- ProjectionsTests uses Pomo.Core.Domain.Item. Changing Pomo.Core.Domain.Item can break ProjectionsTests, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
30→21 ProjectionsTests depends on Pomo.Core.Stores✕
- Type pairs
- 1 distinct (type in ProjectionsTests → type in Pomo.Core.Stores) reference.
- Which types
ProjectionsTests.ProjectionsTests→Pomo.Core.Stores.ItemStore
- Direction
- ProjectionsTests uses Pomo.Core.Stores. Changing Pomo.Core.Stores can break ProjectionsTests, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
30→26 ProjectionsTests depends on Pomo.Core.Domain.World✕
- Type pairs
- 1 distinct (type in ProjectionsTests → type in Pomo.Core.Domain.World) reference.
- Which types
ProjectionsTests.ProjectionsTests→Pomo.Core.Domain.World.MutableWorld
- Direction
- ProjectionsTests uses Pomo.Core.Domain.World. Changing Pomo.Core.Domain.World can break ProjectionsTests, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→1 Pomo.Core.Environment depends on Pomo.Core.Domain.Action✕
- Type pairs
- 2 distinct (type in Pomo.Core.Environment → type in Pomo.Core.Domain.Action) references.
- Which types
Pomo.Core.Environment.IInputWriteService→Pomo.Core.Domain.Action.GameActionPomo.Core.Environment.IInputWriteService→Pomo.Core.Domain.Action.InputActionState
- Direction
- Pomo.Core.Environment uses Pomo.Core.Domain.Action. Changing Pomo.Core.Domain.Action can break Pomo.Core.Environment, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→2 Pomo.Core.Environment depends on Pomo.Core.Domain.Animation✕
- Type pairs
- 1 distinct (type in Pomo.Core.Environment → type in Pomo.Core.Domain.Animation) reference.
- Which types
Pomo.Core.Environment.IAnimationWriteService→Pomo.Core.Domain.Animation.AnimationState
- Direction
- Pomo.Core.Environment uses Pomo.Core.Domain.Animation. Changing Pomo.Core.Domain.Animation can break Pomo.Core.Environment, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→3 Pomo.Core.Environment depends on Pomo.Core.Domain.Core✕
- Type pairs
- 4 distinct (type in Pomo.Core.Environment → type in Pomo.Core.Domain.Core) references.
- Which types
Pomo.Core.Environment.IEntityLifecycleService→Pomo.Core.Domain.Core.WorldPositionPomo.Core.Environment.IPhysicsWriteService→Pomo.Core.Domain.Core.WorldPositionPomo.Core.Environment.ListenerServices→Pomo.Core.Domain.Core.CoreEventListenerPomo.Core.Environment.TargetingService→Pomo.Core.Domain.Core.CoreEventListener
- Direction
- Pomo.Core.Environment uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Environment, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→6 Pomo.Core.Environment depends on Pomo.Core.Domain.Camera✕
- Type pairs
- 1 distinct (type in Pomo.Core.Environment → type in Pomo.Core.Domain.Camera) reference.
- Which types
Pomo.Core.Environment.GameplayServices→Pomo.Core.Domain.Camera.CameraService
- Direction
- Pomo.Core.Environment uses Pomo.Core.Domain.Camera. Changing Pomo.Core.Domain.Camera can break Pomo.Core.Environment, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→7 Pomo.Core.Environment depends on Pomo.Core.Domain.Entity✕
- Type pairs
- 1 distinct (type in Pomo.Core.Environment → type in Pomo.Core.Domain.Entity) reference.
- Which types
Pomo.Core.Environment.ICombatWriteService→Pomo.Core.Domain.Entity.Resource
- Direction
- Pomo.Core.Environment uses Pomo.Core.Domain.Entity. Changing Pomo.Core.Domain.Entity can break Pomo.Core.Environment, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→8 Pomo.Core.Environment depends on Pomo.Core.Domain.Orbital✕
- Type pairs
- 1 distinct (type in Pomo.Core.Environment → type in Pomo.Core.Domain.Orbital) reference.
- Which types
Pomo.Core.Environment.IOrbitalWriteService→Pomo.Core.Domain.Orbital.ActiveOrbital
- Direction
- Pomo.Core.Environment uses Pomo.Core.Domain.Orbital. Changing Pomo.Core.Domain.Orbital can break Pomo.Core.Environment, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→9 Pomo.Core.Environment depends on Pomo.Core.Domain.Projectile✕
- Type pairs
- 1 distinct (type in Pomo.Core.Environment → type in Pomo.Core.Domain.Projectile) reference.
- Which types
Pomo.Core.Environment.IEntityLifecycleService→Pomo.Core.Domain.Projectile.LiveProjectile
- Direction
- Pomo.Core.Environment uses Pomo.Core.Domain.Projectile. Changing Pomo.Core.Domain.Projectile can break Pomo.Core.Environment, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→11 Pomo.Core.Environment depends on Pomo.Core.Domain.Skill✕
- Type pairs
- 2 distinct (type in Pomo.Core.Environment → type in Pomo.Core.Domain.Skill) references.
- Which types
Pomo.Core.Environment.IEffectsWriteService→Pomo.Core.Domain.Skill.ActiveEffectPomo.Core.Environment.TargetingService→Pomo.Core.Domain.Skill.Targeting
- Direction
- Pomo.Core.Environment uses Pomo.Core.Domain.Skill. Changing Pomo.Core.Domain.Skill can break Pomo.Core.Environment, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→12 Pomo.Core.Environment depends on Pomo.Core.Domain.UI✕
- Type pairs
- 1 distinct (type in Pomo.Core.Environment → type in Pomo.Core.Domain.UI) reference.
- Which types
Pomo.Core.Environment.CoreServices→Pomo.Core.Domain.UI.IHUDService
- Direction
- Pomo.Core.Environment uses Pomo.Core.Domain.UI. Changing Pomo.Core.Domain.UI can break Pomo.Core.Environment, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→13 Pomo.Core.Environment depends on Pomo.Core.Domain.AI✕
- Type pairs
- 1 distinct (type in Pomo.Core.Environment → type in Pomo.Core.Domain.AI) reference.
- Which types
Pomo.Core.Environment.IAIWriteService→Pomo.Core.Domain.AI.AIController
- Direction
- Pomo.Core.Environment uses Pomo.Core.Domain.AI. Changing Pomo.Core.Domain.AI can break Pomo.Core.Environment, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→15 Pomo.Core.Environment depends on Pomo.Core.Domain.Item✕
- Type pairs
- 2 distinct (type in Pomo.Core.Environment → type in Pomo.Core.Domain.Item) references.
- Which types
Pomo.Core.Environment.IInventoryWriteService→Pomo.Core.Domain.Item.ItemInstancePomo.Core.Environment.IInventoryWriteService→Pomo.Core.Domain.Item.Slot
- Direction
- Pomo.Core.Environment uses Pomo.Core.Domain.Item. Changing Pomo.Core.Domain.Item can break Pomo.Core.Environment, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→21 Pomo.Core.Environment depends on Pomo.Core.Stores✕
- Type pairs
- 9 distinct (type in Pomo.Core.Environment → type in Pomo.Core.Stores) references.
- Which types
Pomo.Core.Environment.StoreServices→Pomo.Core.Stores.AIArchetypeStorePomo.Core.Environment.StoreServices→Pomo.Core.Stores.AIEntityStorePomo.Core.Environment.StoreServices→Pomo.Core.Stores.AIFamilyStorePomo.Core.Environment.StoreServices→Pomo.Core.Stores.AnimationStorePomo.Core.Environment.StoreServices→Pomo.Core.Stores.DecisionTreeStorePomo.Core.Environment.StoreServices→Pomo.Core.Stores.ItemStorePomo.Core.Environment.StoreServices→Pomo.Core.Stores.ModelStorePomo.Core.Environment.StoreServices→Pomo.Core.Stores.ParticleStorePomo.Core.Environment.StoreServices→Pomo.Core.Stores.SkillStore
- Direction
- Pomo.Core.Environment uses Pomo.Core.Stores. Changing Pomo.Core.Stores can break Pomo.Core.Environment, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→22 Pomo.Core.Environment depends on Pomo.Core.Domain.Events.SystemCommunications✕
- Type pairs
- 1 distinct (type in Pomo.Core.Environment → type in Pomo.Core.Domain.Events.SystemCommunications) reference.
- Which types
Pomo.Core.Environment.ICombatWriteService→Pomo.Core.Domain.Events.SystemCommunications.SkillTarget
- Direction
- Pomo.Core.Environment uses Pomo.Core.Domain.Events.SystemCommunications. Changing Pomo.Core.Domain.Events.SystemCommunications can break Pomo.Core.Environment, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→24 Pomo.Core.Environment depends on Pomo.Core.Domain.Events✕
- Type pairs
- 2 distinct (type in Pomo.Core.Environment → type in Pomo.Core.Domain.Events) references.
- Which types
Pomo.Core.Environment.IEntityLifecycleService→Pomo.Core.Domain.Events.EntitySpawnBundlePomo.Core.Environment.IMovementWriteService→Pomo.Core.Domain.Events.MovementState
- Direction
- Pomo.Core.Environment uses Pomo.Core.Domain.Events. Changing Pomo.Core.Domain.Events can break Pomo.Core.Environment, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→26 Pomo.Core.Environment depends on Pomo.Core.Domain.World✕
- Type pairs
- 3 distinct (type in Pomo.Core.Environment → type in Pomo.Core.Domain.World) references.
- Which types
Pomo.Core.Environment.CoreServices→Pomo.Core.Domain.World.WorldPomo.Core.Environment.ICombatWriteService→Pomo.Core.Domain.World.ActiveChargePomo.Core.Environment.INotificationWriteService→Pomo.Core.Domain.World.WorldText
- Direction
- Pomo.Core.Environment uses Pomo.Core.Domain.World. Changing Pomo.Core.Domain.World can break Pomo.Core.Environment, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→27 Pomo.Core.Environment depends on Pomo.Core.EventBus✕
- Type pairs
- 1 distinct (type in Pomo.Core.Environment → type in Pomo.Core.EventBus) reference.
- Which types
Pomo.Core.Environment.CoreServices→Pomo.Core.EventBus.EventBus
- Direction
- Pomo.Core.Environment uses Pomo.Core.EventBus. Changing Pomo.Core.EventBus can break Pomo.Core.Environment, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→28 Pomo.Core.Environment depends on Pomo.Core.Projections✕
- Type pairs
- 1 distinct (type in Pomo.Core.Environment → type in Pomo.Core.Projections) reference.
- Which types
Pomo.Core.Environment.GameplayServices→Pomo.Core.Projections.ProjectionService
- Direction
- Pomo.Core.Environment uses Pomo.Core.Projections. Changing Pomo.Core.Projections can break Pomo.Core.Environment, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
32→1 Pomo.Core.Systems.HUDComponents depends on Pomo.Core.Domain.Action✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.HUDComponents → type in Pomo.Core.Domain.Action) references.
- Which types
Pomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.Domain.Action.GameActionPomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.Domain.Action.RawInput
- Direction
- Pomo.Core.Systems.HUDComponents uses Pomo.Core.Domain.Action. Changing Pomo.Core.Domain.Action can break Pomo.Core.Systems.HUDComponents, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
32→3 Pomo.Core.Systems.HUDComponents depends on Pomo.Core.Domain.Core✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.HUDComponents → type in Pomo.Core.Domain.Core) references.
- Which types
Pomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.Domain.Core.SlotProcessingPomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.Domain.Core.WorldPosition
- Direction
- Pomo.Core.Systems.HUDComponents uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Systems.HUDComponents, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
32→6 Pomo.Core.Systems.HUDComponents depends on Pomo.Core.Domain.Camera✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.HUDComponents → type in Pomo.Core.Domain.Camera) reference.
- Which types
Pomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.Domain.Camera.Camera
- Direction
- Pomo.Core.Systems.HUDComponents uses Pomo.Core.Domain.Camera. Changing Pomo.Core.Domain.Camera can break Pomo.Core.Systems.HUDComponents, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
32→7 Pomo.Core.Systems.HUDComponents depends on Pomo.Core.Domain.Entity✕
- Type pairs
- 4 distinct (type in Pomo.Core.Systems.HUDComponents → type in Pomo.Core.Domain.Entity) references.
- Which types
Pomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.Domain.Entity.BaseStatsPomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.Domain.Entity.DerivedStatsPomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.Domain.Entity.FactionPomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.Domain.Entity.Resource
- Direction
- Pomo.Core.Systems.HUDComponents uses Pomo.Core.Domain.Entity. Changing Pomo.Core.Domain.Entity can break Pomo.Core.Systems.HUDComponents, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
32→11 Pomo.Core.Systems.HUDComponents depends on Pomo.Core.Domain.Skill✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.HUDComponents → type in Pomo.Core.Domain.Skill) reference.
- Which types
Pomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.Domain.Skill.ActiveEffect
- Direction
- Pomo.Core.Systems.HUDComponents uses Pomo.Core.Domain.Skill. Changing Pomo.Core.Domain.Skill can break Pomo.Core.Systems.HUDComponents, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
32→12 Pomo.Core.Systems.HUDComponents depends on Pomo.Core.Domain.UI✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.HUDComponents → type in Pomo.Core.Domain.UI) reference.
- Which types
Pomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.Domain.UI.HUDConfig
- Direction
- Pomo.Core.Systems.HUDComponents uses Pomo.Core.Domain.UI. Changing Pomo.Core.Domain.UI can break Pomo.Core.Systems.HUDComponents, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
32→15 Pomo.Core.Systems.HUDComponents depends on Pomo.Core.Domain.Item✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.HUDComponents → type in Pomo.Core.Domain.Item) references.
- Which types
Pomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.Domain.Item.ItemInstancePomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.Domain.Item.Slot
- Direction
- Pomo.Core.Systems.HUDComponents uses Pomo.Core.Domain.Item. Changing Pomo.Core.Domain.Item can break Pomo.Core.Systems.HUDComponents, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
32→21 Pomo.Core.Systems.HUDComponents depends on Pomo.Core.Stores✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.HUDComponents → type in Pomo.Core.Stores) references.
- Which types
Pomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.Stores.ItemStorePomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.Stores.SkillStore
- Direction
- Pomo.Core.Systems.HUDComponents uses Pomo.Core.Stores. Changing Pomo.Core.Stores can break Pomo.Core.Systems.HUDComponents, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
32→26 Pomo.Core.Systems.HUDComponents depends on Pomo.Core.Domain.World✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.HUDComponents → type in Pomo.Core.Domain.World) references.
- Which types
Pomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.Domain.World.ActiveChargePomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.Domain.World.Time
- Direction
- Pomo.Core.Systems.HUDComponents uses Pomo.Core.Domain.World. Changing Pomo.Core.Domain.World can break Pomo.Core.Systems.HUDComponents, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
32→28 Pomo.Core.Systems.HUDComponents depends on Pomo.Core.Projections✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.HUDComponents → type in Pomo.Core.Projections) reference.
- Which types
Pomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.Projections.ResolvedItemStack
- Direction
- Pomo.Core.Systems.HUDComponents uses Pomo.Core.Projections. Changing Pomo.Core.Projections can break Pomo.Core.Systems.HUDComponents, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
32→29 Pomo.Core.Systems.HUDComponents depends on Pomo.Core.UI✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.HUDComponents → type in Pomo.Core.UI) references.
- Which types
Pomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.UI.CombatIndicatorPomo.Core.Systems.HUDComponents.HUDComponents→Pomo.Core.UI.MiniMap
- Direction
- Pomo.Core.Systems.HUDComponents uses Pomo.Core.UI. Changing Pomo.Core.UI can break Pomo.Core.Systems.HUDComponents, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
33→3 Pomo.Core.Systems.AbilityActivation depends on Pomo.Core.Domain.Core✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.AbilityActivation → type in Pomo.Core.Domain.Core) references.
- Which types
Pomo.Core.Systems.AbilityActivation.PendingCastExecutionParams→Pomo.Core.Domain.Core.WorldPositionPomo.Core.Systems.AbilityActivation.ValidationContext→Pomo.Core.Domain.Core.CombatStatus
- Direction
- Pomo.Core.Systems.AbilityActivation uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Systems.AbilityActivation, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
33→5 Pomo.Core.Systems.AbilityActivation depends on Pomo.Core.Systems.Systems✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.AbilityActivation → type in Pomo.Core.Systems.Systems) reference.
- Which types
Pomo.Core.Systems.AbilityActivation.AbilityActivationSystem→Pomo.Core.Systems.Systems.GameSystem
- Direction
- Pomo.Core.Systems.AbilityActivation uses Pomo.Core.Systems.Systems. Changing Pomo.Core.Systems.Systems can break Pomo.Core.Systems.AbilityActivation, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
33→7 Pomo.Core.Systems.AbilityActivation depends on Pomo.Core.Domain.Entity✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.AbilityActivation → type in Pomo.Core.Domain.Entity) reference.
- Which types
Pomo.Core.Systems.AbilityActivation.ValidationContext→Pomo.Core.Domain.Entity.Resource
- Direction
- Pomo.Core.Systems.AbilityActivation uses Pomo.Core.Domain.Entity. Changing Pomo.Core.Domain.Entity can break Pomo.Core.Systems.AbilityActivation, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
33→11 Pomo.Core.Systems.AbilityActivation depends on Pomo.Core.Domain.Skill✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.AbilityActivation → type in Pomo.Core.Domain.Skill) references.
- Which types
Pomo.Core.Systems.AbilityActivation.PendingCastExecutionParams→Pomo.Core.Domain.Skill.ActiveSkillPomo.Core.Systems.AbilityActivation.SkillActivationParams→Pomo.Core.Domain.Skill.ActiveSkill
- Direction
- Pomo.Core.Systems.AbilityActivation uses Pomo.Core.Domain.Skill. Changing Pomo.Core.Domain.Skill can break Pomo.Core.Systems.AbilityActivation, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
33→21 Pomo.Core.Systems.AbilityActivation depends on Pomo.Core.Stores✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.AbilityActivation → type in Pomo.Core.Stores) references.
- Which types
Pomo.Core.Systems.AbilityActivation.AbilityActivationContext→Pomo.Core.Stores.SkillStorePomo.Core.Systems.AbilityActivation.ValidationContext→Pomo.Core.Stores.SkillStore
- Direction
- Pomo.Core.Systems.AbilityActivation uses Pomo.Core.Stores. Changing Pomo.Core.Stores can break Pomo.Core.Systems.AbilityActivation, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
33→22 Pomo.Core.Systems.AbilityActivation depends on Pomo.Core.Domain.Events.SystemCommunications✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.AbilityActivation → type in Pomo.Core.Domain.Events.SystemCommunications) references.
- Which types
Pomo.Core.Systems.AbilityActivation.PendingCastExecutionParams→Pomo.Core.Domain.Events.SystemCommunications.SkillTargetPomo.Core.Systems.AbilityActivation.SkillActivationParams→Pomo.Core.Domain.Events.SystemCommunications.SkillTarget
- Direction
- Pomo.Core.Systems.AbilityActivation uses Pomo.Core.Domain.Events.SystemCommunications. Changing Pomo.Core.Domain.Events.SystemCommunications can break Pomo.Core.Systems.AbilityActivation, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
33→27 Pomo.Core.Systems.AbilityActivation depends on Pomo.Core.EventBus✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.AbilityActivation → type in Pomo.Core.EventBus) reference.
- Which types
Pomo.Core.Systems.AbilityActivation.AbilityActivationContext→Pomo.Core.EventBus.EventBus
- Direction
- Pomo.Core.Systems.AbilityActivation uses Pomo.Core.EventBus. Changing Pomo.Core.EventBus can break Pomo.Core.Systems.AbilityActivation, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
33→31 Pomo.Core.Systems.AbilityActivation depends on Pomo.Core.Environment✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.AbilityActivation → type in Pomo.Core.Environment) references.
- Which types
Pomo.Core.Systems.AbilityActivation.AbilityActivationContext→Pomo.Core.Environment.IStateWriteServicePomo.Core.Systems.AbilityActivation.AbilityActivationSystem→Pomo.Core.Environment.PomoEnvironment
- Direction
- Pomo.Core.Systems.AbilityActivation uses Pomo.Core.Environment. Changing Pomo.Core.Environment can break Pomo.Core.Systems.AbilityActivation, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
34→3 Pomo.Core.Systems.Combat depends on Pomo.Core.Domain.Core✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.Combat → type in Pomo.Core.Domain.Core) reference.
- Which types
Pomo.Core.Systems.Combat.EntityContext→Pomo.Core.Domain.Core.WorldPosition
- Direction
- Pomo.Core.Systems.Combat uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Systems.Combat, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
34→5 Pomo.Core.Systems.Combat depends on Pomo.Core.Systems.Systems✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.Combat → type in Pomo.Core.Systems.Systems) references.
- Which types
Pomo.Core.Systems.Combat.CombatSystem→Pomo.Core.Systems.Systems.GameSystemPomo.Core.Systems.Combat.CombatSystem→Pomo.Core.Systems.Systems.SystemKind
- Direction
- Pomo.Core.Systems.Combat uses Pomo.Core.Systems.Systems. Changing Pomo.Core.Systems.Systems can break Pomo.Core.Systems.Combat, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
34→7 Pomo.Core.Systems.Combat depends on Pomo.Core.Domain.Entity✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.Combat → type in Pomo.Core.Domain.Entity) references.
- Which types
Pomo.Core.Systems.Combat.EntityContext→Pomo.Core.Domain.Entity.DerivedStatsPomo.Core.Systems.Combat.EntityContext→Pomo.Core.Domain.Entity.Resource
- Direction
- Pomo.Core.Systems.Combat uses Pomo.Core.Domain.Entity. Changing Pomo.Core.Domain.Entity can break Pomo.Core.Systems.Combat, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
34→8 Pomo.Core.Systems.Combat depends on Pomo.Core.Domain.Orbital✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.Combat → type in Pomo.Core.Domain.Orbital) reference.
- Which types
Pomo.Core.Systems.Combat.WorldContext→Pomo.Core.Domain.Orbital.ActiveOrbital
- Direction
- Pomo.Core.Systems.Combat uses Pomo.Core.Domain.Orbital. Changing Pomo.Core.Domain.Orbital can break Pomo.Core.Systems.Combat, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
34→16 Pomo.Core.Systems.Combat depends on Pomo.Core.Domain.Particles✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.Combat → type in Pomo.Core.Domain.Particles) reference.
- Which types
Pomo.Core.Systems.Combat.WorldContext→Pomo.Core.Domain.Particles.VisualEffect
- Direction
- Pomo.Core.Systems.Combat uses Pomo.Core.Domain.Particles. Changing Pomo.Core.Domain.Particles can break Pomo.Core.Systems.Combat, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
34→21 Pomo.Core.Systems.Combat depends on Pomo.Core.Stores✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.Combat → type in Pomo.Core.Stores) references.
- Which types
Pomo.Core.Systems.Combat.WorldContext→Pomo.Core.Stores.ParticleStorePomo.Core.Systems.Combat.WorldContext→Pomo.Core.Stores.SkillStore
- Direction
- Pomo.Core.Systems.Combat uses Pomo.Core.Stores. Changing Pomo.Core.Stores can break Pomo.Core.Systems.Combat, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
34→26 Pomo.Core.Systems.Combat depends on Pomo.Core.Domain.World✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.Combat → type in Pomo.Core.Domain.World) reference.
- Which types
Pomo.Core.Systems.Combat.WorldContext→Pomo.Core.Domain.World.Time
- Direction
- Pomo.Core.Systems.Combat uses Pomo.Core.Domain.World. Changing Pomo.Core.Domain.World can break Pomo.Core.Systems.Combat, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
34→27 Pomo.Core.Systems.Combat depends on Pomo.Core.EventBus✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.Combat → type in Pomo.Core.EventBus) reference.
- Which types
Pomo.Core.Systems.Combat.WorldContext→Pomo.Core.EventBus.EventBus
- Direction
- Pomo.Core.Systems.Combat uses Pomo.Core.EventBus. Changing Pomo.Core.EventBus can break Pomo.Core.Systems.Combat, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
34→31 Pomo.Core.Systems.Combat depends on Pomo.Core.Environment✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.Combat → type in Pomo.Core.Environment) references.
- Which types
Pomo.Core.Systems.Combat.CombatSystem→Pomo.Core.Environment.PomoEnvironmentPomo.Core.Systems.Combat.WorldContext→Pomo.Core.Environment.IStateWriteService
- Direction
- Pomo.Core.Systems.Combat uses Pomo.Core.Environment. Changing Pomo.Core.Environment can break Pomo.Core.Systems.Combat, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
35→1 Pomo.Core.Systems.EntitySpawnerLogic depends on Pomo.Core.Domain.Action✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.EntitySpawnerLogic → type in Pomo.Core.Domain.Action) reference.
- Which types
Pomo.Core.Systems.EntitySpawnerLogic.PlayerLoadoutData→Pomo.Core.Domain.Action.GameAction
- Direction
- Pomo.Core.Systems.EntitySpawnerLogic uses Pomo.Core.Domain.Action. Changing Pomo.Core.Domain.Action can break Pomo.Core.Systems.EntitySpawnerLogic, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
35→3 Pomo.Core.Systems.EntitySpawnerLogic depends on Pomo.Core.Domain.Core✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.EntitySpawnerLogic → type in Pomo.Core.Domain.Core) references.
- Which types
Pomo.Core.Systems.EntitySpawnerLogic.PendingSpawn→Pomo.Core.Domain.Core.WorldPositionPomo.Core.Systems.EntitySpawnerLogic.PlayerLoadoutData→Pomo.Core.Domain.Core.SlotProcessing
- Direction
- Pomo.Core.Systems.EntitySpawnerLogic uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Systems.EntitySpawnerLogic, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
35→5 Pomo.Core.Systems.EntitySpawnerLogic depends on Pomo.Core.Systems.Systems✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.EntitySpawnerLogic → type in Pomo.Core.Systems.Systems) reference.
- Which types
Pomo.Core.Systems.EntitySpawnerLogic.EntitySpawnerSystem→Pomo.Core.Systems.Systems.GameSystem
- Direction
- Pomo.Core.Systems.EntitySpawnerLogic uses Pomo.Core.Systems.Systems. Changing Pomo.Core.Systems.Systems can break Pomo.Core.Systems.EntitySpawnerLogic, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
35→7 Pomo.Core.Systems.EntitySpawnerLogic depends on Pomo.Core.Domain.Entity✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.EntitySpawnerLogic → type in Pomo.Core.Domain.Entity) reference.
- Which types
Pomo.Core.Systems.EntitySpawnerLogic.EntitySpawnerLogic→Pomo.Core.Domain.Entity.Faction
- Direction
- Pomo.Core.Systems.EntitySpawnerLogic uses Pomo.Core.Domain.Entity. Changing Pomo.Core.Domain.Entity can break Pomo.Core.Systems.EntitySpawnerLogic, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
35→13 Pomo.Core.Systems.EntitySpawnerLogic depends on Pomo.Core.Domain.AI✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.EntitySpawnerLogic → type in Pomo.Core.Domain.AI) reference.
- Which types
Pomo.Core.Systems.EntitySpawnerLogic.EntitySpawnerLogic→Pomo.Core.Domain.AI.AIArchetype
- Direction
- Pomo.Core.Systems.EntitySpawnerLogic uses Pomo.Core.Domain.AI. Changing Pomo.Core.Domain.AI can break Pomo.Core.Systems.EntitySpawnerLogic, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
35→15 Pomo.Core.Systems.EntitySpawnerLogic depends on Pomo.Core.Domain.Item✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.EntitySpawnerLogic → type in Pomo.Core.Domain.Item) reference.
- Which types
Pomo.Core.Systems.EntitySpawnerLogic.PlayerLoadoutData→Pomo.Core.Domain.Item.ItemInstance
- Direction
- Pomo.Core.Systems.EntitySpawnerLogic uses Pomo.Core.Domain.Item. Changing Pomo.Core.Domain.Item can break Pomo.Core.Systems.EntitySpawnerLogic, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
35→21 Pomo.Core.Systems.EntitySpawnerLogic depends on Pomo.Core.Stores✕
- Type pairs
- 3 distinct (type in Pomo.Core.Systems.EntitySpawnerLogic → type in Pomo.Core.Stores) references.
- Which types
Pomo.Core.Systems.EntitySpawnerLogic.EntitySpawnerLogic→Pomo.Core.Stores.AIArchetypeStorePomo.Core.Systems.EntitySpawnerLogic.EntitySpawnerLogic→Pomo.Core.Stores.AIEntityStorePomo.Core.Systems.EntitySpawnerLogic.EntitySpawnerLogic→Pomo.Core.Stores.AIFamilyStore
- Direction
- Pomo.Core.Systems.EntitySpawnerLogic uses Pomo.Core.Stores. Changing Pomo.Core.Stores can break Pomo.Core.Systems.EntitySpawnerLogic, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
35→22 Pomo.Core.Systems.EntitySpawnerLogic depends on Pomo.Core.Domain.Events.SystemCommunications✕
- Type pairs
- 3 distinct (type in Pomo.Core.Systems.EntitySpawnerLogic → type in Pomo.Core.Domain.Events.SystemCommunications) references.
- Which types
Pomo.Core.Systems.EntitySpawnerLogic.PendingSpawn→Pomo.Core.Domain.Events.SystemCommunications.SpawnTypePomo.Core.Systems.EntitySpawnerLogic.SpawnZoneConfig→Pomo.Core.Domain.Events.SystemCommunications.FactionSpawnInfoPomo.Core.Systems.EntitySpawnerLogic.SpawnedEntityInfo→Pomo.Core.Domain.Events.SystemCommunications.FactionSpawnInfo
- Direction
- Pomo.Core.Systems.EntitySpawnerLogic uses Pomo.Core.Domain.Events.SystemCommunications. Changing Pomo.Core.Domain.Events.SystemCommunications can break Pomo.Core.Systems.EntitySpawnerLogic, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
35→31 Pomo.Core.Systems.EntitySpawnerLogic depends on Pomo.Core.Environment✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.EntitySpawnerLogic → type in Pomo.Core.Environment) references.
- Which types
Pomo.Core.Systems.EntitySpawnerLogic.EntitySpawnerLogic→Pomo.Core.Environment.IStateWriteServicePomo.Core.Systems.EntitySpawnerLogic.EntitySpawnerSystem→Pomo.Core.Environment.PomoEnvironment
- Direction
- Pomo.Core.Systems.EntitySpawnerLogic uses Pomo.Core.Environment. Changing Pomo.Core.Environment can break Pomo.Core.Systems.EntitySpawnerLogic, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
36→6 Pomo.Core.Systems.HoverFeedback depends on Pomo.Core.Domain.Camera✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.HoverFeedback → type in Pomo.Core.Domain.Camera) reference.
- Which types
Pomo.Core.Systems.HoverFeedback.HoverFeedback→Pomo.Core.Domain.Camera.CameraService
- Direction
- Pomo.Core.Systems.HoverFeedback uses Pomo.Core.Domain.Camera. Changing Pomo.Core.Domain.Camera can break Pomo.Core.Systems.HoverFeedback, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
36→7 Pomo.Core.Systems.HoverFeedback depends on Pomo.Core.Domain.Entity✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.HoverFeedback → type in Pomo.Core.Domain.Entity) reference.
- Which types
Pomo.Core.Systems.HoverFeedback.HoverFeedback→Pomo.Core.Domain.Entity.Faction
- Direction
- Pomo.Core.Systems.HoverFeedback uses Pomo.Core.Domain.Entity. Changing Pomo.Core.Domain.Entity can break Pomo.Core.Systems.HoverFeedback, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
36→11 Pomo.Core.Systems.HoverFeedback depends on Pomo.Core.Domain.Skill✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.HoverFeedback → type in Pomo.Core.Domain.Skill) reference.
- Which types
Pomo.Core.Systems.HoverFeedback.HoverFeedback→Pomo.Core.Domain.Skill.Targeting
- Direction
- Pomo.Core.Systems.HoverFeedback uses Pomo.Core.Domain.Skill. Changing Pomo.Core.Domain.Skill can break Pomo.Core.Systems.HoverFeedback, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
36→14 Pomo.Core.Systems.HoverFeedback depends on Pomo.Core.Domain.BlockMap✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.HoverFeedback → type in Pomo.Core.Domain.BlockMap) reference.
- Which types
Pomo.Core.Systems.HoverFeedback.HoverFeedback→Pomo.Core.Domain.BlockMap.BlockMapDefinition
- Direction
- Pomo.Core.Systems.HoverFeedback uses Pomo.Core.Domain.BlockMap. Changing Pomo.Core.Domain.BlockMap can break Pomo.Core.Systems.HoverFeedback, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
36→26 Pomo.Core.Systems.HoverFeedback depends on Pomo.Core.Domain.World✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.HoverFeedback → type in Pomo.Core.Domain.World) references.
- Which types
Pomo.Core.Systems.HoverFeedback.HoverFeedback→Pomo.Core.Domain.World.ScenarioPomo.Core.Systems.HoverFeedback.HoverFeedback→Pomo.Core.Domain.World.World
- Direction
- Pomo.Core.Systems.HoverFeedback uses Pomo.Core.Domain.World. Changing Pomo.Core.Domain.World can break Pomo.Core.Systems.HoverFeedback, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
36→28 Pomo.Core.Systems.HoverFeedback depends on Pomo.Core.Projections✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.HoverFeedback → type in Pomo.Core.Projections) reference.
- Which types
Pomo.Core.Systems.HoverFeedback.HoverFeedback→Pomo.Core.Projections.ProjectionService
- Direction
- Pomo.Core.Systems.HoverFeedback uses Pomo.Core.Projections. Changing Pomo.Core.Projections can break Pomo.Core.Systems.HoverFeedback, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
36→31 Pomo.Core.Systems.HoverFeedback depends on Pomo.Core.Environment✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.HoverFeedback → type in Pomo.Core.Environment) reference.
- Which types
Pomo.Core.Systems.HoverFeedback.HoverFeedback→Pomo.Core.Environment.TargetingService
- Direction
- Pomo.Core.Systems.HoverFeedback uses Pomo.Core.Environment. Changing Pomo.Core.Environment can break Pomo.Core.Systems.HoverFeedback, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
37→3 Pomo.Core.Systems.Navigation3D depends on Pomo.Core.Domain.Core✕
- Type pairs
- 3 distinct (type in Pomo.Core.Systems.Navigation3D → type in Pomo.Core.Domain.Core) references.
- Which types
Pomo.Core.Systems.Navigation3D.MovementContext→Pomo.Core.Domain.Core.WorldPositionPomo.Core.Systems.Navigation3D.Navigation3D→Pomo.Core.Domain.Core.CoreEventListenerPomo.Core.Systems.Navigation3D.Navigation3D→Pomo.Core.Domain.Core.WorldPosition
- Direction
- Pomo.Core.Systems.Navigation3D uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Systems.Navigation3D, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
37→14 Pomo.Core.Systems.Navigation3D depends on Pomo.Core.Domain.BlockMap✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.Navigation3D → type in Pomo.Core.Domain.BlockMap) references.
- Which types
Pomo.Core.Systems.Navigation3D.MovementContext→Pomo.Core.Domain.BlockMap.BlockMapDefinitionPomo.Core.Systems.Navigation3D.Navigation3D→Pomo.Core.Domain.BlockMap.BlockMapDefinition
- Direction
- Pomo.Core.Systems.Navigation3D uses Pomo.Core.Domain.BlockMap. Changing Pomo.Core.Domain.BlockMap can break Pomo.Core.Systems.Navigation3D, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
37→22 Pomo.Core.Systems.Navigation3D depends on Pomo.Core.Domain.Events.SystemCommunications✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.Navigation3D → type in Pomo.Core.Domain.Events.SystemCommunications) reference.
- Which types
Pomo.Core.Systems.Navigation3D.Navigation3D→Pomo.Core.Domain.Events.SystemCommunications.SetMovementTarget
- Direction
- Pomo.Core.Systems.Navigation3D uses Pomo.Core.Domain.Events.SystemCommunications. Changing Pomo.Core.Domain.Events.SystemCommunications can break Pomo.Core.Systems.Navigation3D, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
37→27 Pomo.Core.Systems.Navigation3D depends on Pomo.Core.EventBus✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.Navigation3D → type in Pomo.Core.EventBus) reference.
- Which types
Pomo.Core.Systems.Navigation3D.Navigation3D→Pomo.Core.EventBus.EventBus
- Direction
- Pomo.Core.Systems.Navigation3D uses Pomo.Core.EventBus. Changing Pomo.Core.EventBus can break Pomo.Core.Systems.Navigation3D, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
37→28 Pomo.Core.Systems.Navigation3D depends on Pomo.Core.Projections✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.Navigation3D → type in Pomo.Core.Projections) references.
- Which types
Pomo.Core.Systems.Navigation3D.Navigation3D→Pomo.Core.Projections.Movement3DSnapshotPomo.Core.Systems.Navigation3D.Navigation3D→Pomo.Core.Projections.ProjectionService
- Direction
- Pomo.Core.Systems.Navigation3D uses Pomo.Core.Projections. Changing Pomo.Core.Projections can break Pomo.Core.Systems.Navigation3D, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
37→31 Pomo.Core.Systems.Navigation3D depends on Pomo.Core.Environment✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.Navigation3D → type in Pomo.Core.Environment) reference.
- Which types
Pomo.Core.Systems.Navigation3D.Navigation3D→Pomo.Core.Environment.IStateWriteService
- Direction
- Pomo.Core.Systems.Navigation3D uses Pomo.Core.Environment. Changing Pomo.Core.Environment can break Pomo.Core.Systems.Navigation3D, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
38→2 Pomo.Core.Systems.Projectile depends on Pomo.Core.Domain.Animation✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.Projectile → type in Pomo.Core.Domain.Animation) reference.
- Which types
Pomo.Core.Systems.Projectile.Projectile→Pomo.Core.Domain.Animation.AnimationState
- Direction
- Pomo.Core.Systems.Projectile uses Pomo.Core.Domain.Animation. Changing Pomo.Core.Domain.Animation can break Pomo.Core.Systems.Projectile, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
38→3 Pomo.Core.Systems.Projectile depends on Pomo.Core.Domain.Core✕
- Type pairs
- 4 distinct (type in Pomo.Core.Systems.Projectile → type in Pomo.Core.Domain.Core) references.
- Which types
Pomo.Core.Systems.Projectile.Projectile→Pomo.Core.Domain.Core.WorldPositionPomo.Core.Systems.Projectile.ProjectileContext→Pomo.Core.Domain.Core.WorldPositionPomo.Core.Systems.Projectile.VisualEffectContext→Pomo.Core.Domain.Core.WorldPositionPomo.Core.Systems.Projectile.WorldContext→Pomo.Core.Domain.Core.WorldPosition
- Direction
- Pomo.Core.Systems.Projectile uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Systems.Projectile, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
38→5 Pomo.Core.Systems.Projectile depends on Pomo.Core.Systems.Systems✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.Projectile → type in Pomo.Core.Systems.Systems) reference.
- Which types
Pomo.Core.Systems.Projectile.ProjectileSystem→Pomo.Core.Systems.Systems.GameSystem
- Direction
- Pomo.Core.Systems.Projectile uses Pomo.Core.Systems.Systems. Changing Pomo.Core.Systems.Systems can break Pomo.Core.Systems.Projectile, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
38→9 Pomo.Core.Systems.Projectile depends on Pomo.Core.Domain.Projectile✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.Projectile → type in Pomo.Core.Domain.Projectile) references.
- Which types
Pomo.Core.Systems.Projectile.Projectile→Pomo.Core.Domain.Projectile.LiveProjectilePomo.Core.Systems.Projectile.ProjectileContext→Pomo.Core.Domain.Projectile.LiveProjectile
- Direction
- Pomo.Core.Systems.Projectile uses Pomo.Core.Domain.Projectile. Changing Pomo.Core.Domain.Projectile can break Pomo.Core.Systems.Projectile, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
38→11 Pomo.Core.Systems.Projectile depends on Pomo.Core.Domain.Skill✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.Projectile → type in Pomo.Core.Domain.Skill) reference.
- Which types
Pomo.Core.Systems.Projectile.Projectile→Pomo.Core.Domain.Skill.SkillArea
- Direction
- Pomo.Core.Systems.Projectile uses Pomo.Core.Domain.Skill. Changing Pomo.Core.Domain.Skill can break Pomo.Core.Systems.Projectile, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
38→14 Pomo.Core.Systems.Projectile depends on Pomo.Core.Domain.BlockMap✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.Projectile → type in Pomo.Core.Domain.BlockMap) reference.
- Which types
Pomo.Core.Systems.Projectile.VisualEffectContext→Pomo.Core.Domain.BlockMap.BlockMapDefinition
- Direction
- Pomo.Core.Systems.Projectile uses Pomo.Core.Domain.BlockMap. Changing Pomo.Core.Domain.BlockMap can break Pomo.Core.Systems.Projectile, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
38→16 Pomo.Core.Systems.Projectile depends on Pomo.Core.Domain.Particles✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.Projectile → type in Pomo.Core.Domain.Particles) references.
- Which types
Pomo.Core.Systems.Projectile.Projectile→Pomo.Core.Domain.Particles.VisualEffectPomo.Core.Systems.Projectile.VisualEffectContext→Pomo.Core.Domain.Particles.VisualEffect
- Direction
- Pomo.Core.Systems.Projectile uses Pomo.Core.Domain.Particles. Changing Pomo.Core.Domain.Particles can break Pomo.Core.Systems.Projectile, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
38→21 Pomo.Core.Systems.Projectile depends on Pomo.Core.Stores✕
- Type pairs
- 3 distinct (type in Pomo.Core.Systems.Projectile → type in Pomo.Core.Stores) references.
- Which types
Pomo.Core.Systems.Projectile.Projectile→Pomo.Core.Stores.ParticleStorePomo.Core.Systems.Projectile.VisualEffectContext→Pomo.Core.Stores.ParticleStorePomo.Core.Systems.Projectile.VisualEffectContext→Pomo.Core.Stores.SkillStore
- Direction
- Pomo.Core.Systems.Projectile uses Pomo.Core.Stores. Changing Pomo.Core.Stores can break Pomo.Core.Systems.Projectile, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
38→22 Pomo.Core.Systems.Projectile depends on Pomo.Core.Domain.Events.SystemCommunications✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.Projectile → type in Pomo.Core.Domain.Events.SystemCommunications) reference.
- Which types
Pomo.Core.Systems.Projectile.Projectile→Pomo.Core.Domain.Events.SystemCommunications.ProjectileImpacted
- Direction
- Pomo.Core.Systems.Projectile uses Pomo.Core.Domain.Events.SystemCommunications. Changing Pomo.Core.Domain.Events.SystemCommunications can break Pomo.Core.Systems.Projectile, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
38→31 Pomo.Core.Systems.Projectile depends on Pomo.Core.Environment✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.Projectile → type in Pomo.Core.Environment) references.
- Which types
Pomo.Core.Systems.Projectile.Projectile→Pomo.Core.Environment.IStateWriteServicePomo.Core.Systems.Projectile.ProjectileSystem→Pomo.Core.Environment.PomoEnvironment
- Direction
- Pomo.Core.Systems.Projectile uses Pomo.Core.Environment. Changing Pomo.Core.Environment can break Pomo.Core.Systems.Projectile, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→1 Pomo.Core.Systems.StateWrite depends on Pomo.Core.Domain.Action✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.StateWrite → type in Pomo.Core.Domain.Action) references.
- Which types
Pomo.Core.Systems.StateWrite.AdaptiveCommand→Pomo.Core.Domain.Action.GameActionPomo.Core.Systems.StateWrite.AdaptiveCommand→Pomo.Core.Domain.Action.InputActionState
- Direction
- Pomo.Core.Systems.StateWrite uses Pomo.Core.Domain.Action. Changing Pomo.Core.Domain.Action can break Pomo.Core.Systems.StateWrite, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→2 Pomo.Core.Systems.StateWrite depends on Pomo.Core.Domain.Animation✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.StateWrite → type in Pomo.Core.Domain.Animation) reference.
- Which types
Pomo.Core.Systems.StateWrite.AdaptiveCommand→Pomo.Core.Domain.Animation.AnimationState
- Direction
- Pomo.Core.Systems.StateWrite uses Pomo.Core.Domain.Animation. Changing Pomo.Core.Domain.Animation can break Pomo.Core.Systems.StateWrite, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→3 Pomo.Core.Systems.StateWrite depends on Pomo.Core.Domain.Core✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.StateWrite → type in Pomo.Core.Domain.Core) references.
- Which types
Pomo.Core.Systems.StateWrite.AdaptiveCommand→Pomo.Core.Domain.Core.WorldPositionPomo.Core.Systems.StateWrite.NonAdaptiveCommand→Pomo.Core.Domain.Core.WorldPosition
- Direction
- Pomo.Core.Systems.StateWrite uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Systems.StateWrite, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→7 Pomo.Core.Systems.StateWrite depends on Pomo.Core.Domain.Entity✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.StateWrite → type in Pomo.Core.Domain.Entity) reference.
- Which types
Pomo.Core.Systems.StateWrite.AdaptiveCommand→Pomo.Core.Domain.Entity.Resource
- Direction
- Pomo.Core.Systems.StateWrite uses Pomo.Core.Domain.Entity. Changing Pomo.Core.Domain.Entity can break Pomo.Core.Systems.StateWrite, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→8 Pomo.Core.Systems.StateWrite depends on Pomo.Core.Domain.Orbital✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.StateWrite → type in Pomo.Core.Domain.Orbital) reference.
- Which types
Pomo.Core.Systems.StateWrite.AdaptiveCommand→Pomo.Core.Domain.Orbital.ActiveOrbital
- Direction
- Pomo.Core.Systems.StateWrite uses Pomo.Core.Domain.Orbital. Changing Pomo.Core.Domain.Orbital can break Pomo.Core.Systems.StateWrite, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→9 Pomo.Core.Systems.StateWrite depends on Pomo.Core.Domain.Projectile✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.StateWrite → type in Pomo.Core.Domain.Projectile) reference.
- Which types
Pomo.Core.Systems.StateWrite.AdaptiveCommand→Pomo.Core.Domain.Projectile.LiveProjectile
- Direction
- Pomo.Core.Systems.StateWrite uses Pomo.Core.Domain.Projectile. Changing Pomo.Core.Domain.Projectile can break Pomo.Core.Systems.StateWrite, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→11 Pomo.Core.Systems.StateWrite depends on Pomo.Core.Domain.Skill✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.StateWrite → type in Pomo.Core.Domain.Skill) reference.
- Which types
Pomo.Core.Systems.StateWrite.AdaptiveCommand→Pomo.Core.Domain.Skill.ActiveEffect
- Direction
- Pomo.Core.Systems.StateWrite uses Pomo.Core.Domain.Skill. Changing Pomo.Core.Domain.Skill can break Pomo.Core.Systems.StateWrite, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→13 Pomo.Core.Systems.StateWrite depends on Pomo.Core.Domain.AI✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.StateWrite → type in Pomo.Core.Domain.AI) reference.
- Which types
Pomo.Core.Systems.StateWrite.AdaptiveCommand→Pomo.Core.Domain.AI.AIController
- Direction
- Pomo.Core.Systems.StateWrite uses Pomo.Core.Domain.AI. Changing Pomo.Core.Domain.AI can break Pomo.Core.Systems.StateWrite, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→15 Pomo.Core.Systems.StateWrite depends on Pomo.Core.Domain.Item✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.StateWrite → type in Pomo.Core.Domain.Item) references.
- Which types
Pomo.Core.Systems.StateWrite.AdaptiveCommand→Pomo.Core.Domain.Item.ItemInstancePomo.Core.Systems.StateWrite.AdaptiveCommand→Pomo.Core.Domain.Item.Slot
- Direction
- Pomo.Core.Systems.StateWrite uses Pomo.Core.Domain.Item. Changing Pomo.Core.Domain.Item can break Pomo.Core.Systems.StateWrite, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→22 Pomo.Core.Systems.StateWrite depends on Pomo.Core.Domain.Events.SystemCommunications✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.StateWrite → type in Pomo.Core.Domain.Events.SystemCommunications) reference.
- Which types
Pomo.Core.Systems.StateWrite.AdaptiveCommand→Pomo.Core.Domain.Events.SystemCommunications.SkillTarget
- Direction
- Pomo.Core.Systems.StateWrite uses Pomo.Core.Domain.Events.SystemCommunications. Changing Pomo.Core.Domain.Events.SystemCommunications can break Pomo.Core.Systems.StateWrite, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→24 Pomo.Core.Systems.StateWrite depends on Pomo.Core.Domain.Events✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.StateWrite → type in Pomo.Core.Domain.Events) references.
- Which types
Pomo.Core.Systems.StateWrite.AdaptiveCommand→Pomo.Core.Domain.Events.EntitySpawnBundlePomo.Core.Systems.StateWrite.AdaptiveCommand→Pomo.Core.Domain.Events.MovementState
- Direction
- Pomo.Core.Systems.StateWrite uses Pomo.Core.Domain.Events. Changing Pomo.Core.Domain.Events can break Pomo.Core.Systems.StateWrite, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→26 Pomo.Core.Systems.StateWrite depends on Pomo.Core.Domain.World✕
- Type pairs
- 4 distinct (type in Pomo.Core.Systems.StateWrite → type in Pomo.Core.Domain.World) references.
- Which types
Pomo.Core.Systems.StateWrite.AdaptiveCommand→Pomo.Core.Domain.World.ActiveChargePomo.Core.Systems.StateWrite.AdaptiveCommand→Pomo.Core.Domain.World.WorldTextPomo.Core.Systems.StateWrite.CommandBuffer`1→Pomo.Core.Domain.World.MutableWorldPomo.Core.Systems.StateWrite.StateWrite→Pomo.Core.Domain.World.MutableWorld
- Direction
- Pomo.Core.Systems.StateWrite uses Pomo.Core.Domain.World. Changing Pomo.Core.Domain.World can break Pomo.Core.Systems.StateWrite, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→31 Pomo.Core.Systems.StateWrite depends on Pomo.Core.Environment✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.StateWrite → type in Pomo.Core.Environment) reference.
- Which types
Pomo.Core.Systems.StateWrite.StateWrite→Pomo.Core.Environment.IStateWriteService
- Direction
- Pomo.Core.Systems.StateWrite uses Pomo.Core.Environment. Changing Pomo.Core.Environment can break Pomo.Core.Systems.StateWrite, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
40→1 Pomo.Core.Systems.Targeting depends on Pomo.Core.Domain.Action✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.Targeting → type in Pomo.Core.Domain.Action) reference.
- Which types
Pomo.Core.Systems.Targeting.Targeting→Pomo.Core.Domain.Action.GameAction
- Direction
- Pomo.Core.Systems.Targeting uses Pomo.Core.Domain.Action. Changing Pomo.Core.Domain.Action can break Pomo.Core.Systems.Targeting, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
40→3 Pomo.Core.Systems.Targeting depends on Pomo.Core.Domain.Core✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.Targeting → type in Pomo.Core.Domain.Core) reference.
- Which types
Pomo.Core.Systems.Targeting.Targeting→Pomo.Core.Domain.Core.SlotProcessing
- Direction
- Pomo.Core.Systems.Targeting uses Pomo.Core.Domain.Core. Changing Pomo.Core.Domain.Core can break Pomo.Core.Systems.Targeting, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
40→11 Pomo.Core.Systems.Targeting depends on Pomo.Core.Domain.Skill✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.Targeting → type in Pomo.Core.Domain.Skill) references.
- Which types
Pomo.Core.Systems.Targeting.HandleSelectedTargetArgs→Pomo.Core.Domain.Skill.SkillPomo.Core.Systems.Targeting.Targeting→Pomo.Core.Domain.Skill.Skill
- Direction
- Pomo.Core.Systems.Targeting uses Pomo.Core.Domain.Skill. Changing Pomo.Core.Domain.Skill can break Pomo.Core.Systems.Targeting, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
40→21 Pomo.Core.Systems.Targeting depends on Pomo.Core.Stores✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.Targeting → type in Pomo.Core.Stores) reference.
- Which types
Pomo.Core.Systems.Targeting.Targeting→Pomo.Core.Stores.SkillStore
- Direction
- Pomo.Core.Systems.Targeting uses Pomo.Core.Stores. Changing Pomo.Core.Stores can break Pomo.Core.Systems.Targeting, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
40→27 Pomo.Core.Systems.Targeting depends on Pomo.Core.EventBus✕
- Type pairs
- 2 distinct (type in Pomo.Core.Systems.Targeting → type in Pomo.Core.EventBus) references.
- Which types
Pomo.Core.Systems.Targeting.HandleSelectedTargetArgs→Pomo.Core.EventBus.EventBusPomo.Core.Systems.Targeting.Targeting→Pomo.Core.EventBus.EventBus
- Direction
- Pomo.Core.Systems.Targeting uses Pomo.Core.EventBus. Changing Pomo.Core.EventBus can break Pomo.Core.Systems.Targeting, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
40→28 Pomo.Core.Systems.Targeting depends on Pomo.Core.Projections✕
- Type pairs
- 1 distinct (type in Pomo.Core.Systems.Targeting → type in Pomo.Core.Projections) reference.
- Which types
Pomo.Core.Systems.Targeting.Targeting→Pomo.Core.Projections.ProjectionService
- Direction
- Pomo.Core.Systems.Targeting uses Pomo.Core.Projections. Changing Pomo.Core.Projections can break Pomo.Core.Systems.Targeting, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
40→31 Pomo.Core.Systems.Targeting depends on Pomo.Core.Environment✕
- Type pairs
- 3 distinct (type in Pomo.Core.Systems.Targeting → type in Pomo.Core.Environment) references.
- Which types
Pomo.Core.Systems.Targeting.HandleSelectedTargetArgs→Pomo.Core.Environment.IStateWriteServicePomo.Core.Systems.Targeting.Targeting→Pomo.Core.Environment.IStateWriteServicePomo.Core.Systems.Targeting.Targeting→Pomo.Core.Environment.TargetingService
- Direction
- Pomo.Core.Systems.Targeting uses Pomo.Core.Environment. Changing Pomo.Core.Environment can break Pomo.Core.Systems.Targeting, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
At a glance — Code Health
At a glance — Architecture
At a glance — Maturity
At a glance — Readiness
At a glance — Security
At a glance — Domain Modelling
Security & Compliance — OWASP Top-10 mapping
| OWASP category | Findings | Severity |
|---|---|---|
| A03:2021 — Injection | 8 | High / Critical |
Roadmap
First, document significant architectural decisions in a dedicated, discoverable location and ensure the README accurately reflects the current codebase, including MonoGame dependencies and Android project structure. Next, organize the repository by grouping production code under a src/ directory to separate it from tooling and tests. Finally, implement a draft release or manual gate to prevent bad builds from reaching users, ensuring a safe rollback path is available.
| Do this | Helps | Effort | Dimension |
|---|---|---|---|
| Resolve the 1 No ADRs found finding(s) in ADR Quality. | +5.8 pts | Low | ADR Quality |
| Record significant decisions one document per decision — dated, stating the context, the decision and its consequences — and keep them together wherever your design docs already live (a conventional `docs/adr/` tree, with each file named `NNNN-title` in whatever markup those docs already use, is the most discoverable form). | +6.9 pts | Medium | Architecture documentation |
| Reconcile the README with reality: MonoGame dependency not present; Android runner Pomo.Android/ exists but no Android project is shown in the evidence. | +6.9 pts | Medium | Documentation accuracy |
| Nothing pauses a release for a human: publish as a draft release (or gate the release job on a protected tag/manual dispatch) so a bad build can be stopped before users can download it. | +6.7 pts | Medium | Deployment & Rollback |
| Group production code under src/ (or split deliberately, e.g. backend/ + frontend/) so production and tooling code aren't mixed at the root. | +4.7 pts | Medium | Folder & project structure |
| Run the test suite in CI via an explicit runner step (`dotnet test` for the toolchain this pipeline already uses) and gate merges on it. | +3.8 pts | Medium | CI/CD gates |
| Resolve the 2 REDACTED finding(s) in Static Analysis (SAST) — start with REDACTED, REDACTED. | +0.9 pts | Low | Static Analysis (SAST) |
| Resolve the 1 REDACTED finding(s) in Supply-chain Provenance & Signing. | +0.6 pts | Low | Supply-chain Provenance & Signing |
File quality
| File | Score | Band | Worst signal |
|---|---|---|---|
| REDACTED | 4.8 | Mixed | Static Analysis (SAST): High: REDACTED |
| REDACTED | 4.8 | Mixed | Static Analysis (SAST): High: REDACTED |
| Pomo.Core/Systems/Combat.fs | 7.0 | Mixed | Cyclomatic Complexity: Handlers.handleChargeCompleted (cyclomatic 29) |
| Pomo.Core/Systems/AISystem.fs | 7.0 | Mixed | Cyclomatic Complexity: BehaviorTreeExecution.evaluateCondition (cyclomatic 28) |
| Pomo.Core/Scenes/BlockMapScene.fs | 7.0 | Mixed | Code Duplication: Near-duplicate member pair (294 shared lines) |
| Pomo.Core/UI/Widgets.fs | 7.0 | Mixed | Cyclomatic Complexity: MiniMap.InternalRender (cyclomatic 18) |
| Pomo.Core/Projections.fs | 7.0 | Mixed | Cognitive Complexity: Projections.create (cognitive 45) |
| Pomo.Core/Domain/Skill.fs | 7.1 | Mixed | Cyclomatic Complexity: FormulaParser.classifyVar (cyclomatic 31) |
| Pomo.Core/Systems/ParticleSystem.fs | 7.1 | Mixed | Cyclomatic Complexity: ParticleSystem.updateEmitter (cyclomatic 19) |
| Pomo.Core/Editor/Input.fs | 7.2 | Mixed | Cyclomatic Complexity: EditorInput.handleEditorInput (cyclomatic 47) |
| Pomo.Core/Stores.fs | 7.2 | Mixed | Code Duplication: Duplicated block (14 lines × 2) |
| Pomo.Core/Systems/AbilityActivation.fs | 7.4 | Mixed | Cyclomatic Complexity: AbilityActivationSystem.Update (cyclomatic 24) |
| Pomo.Core/Editor/UI.fs | 7.4 | Mixed | Cyclomatic Complexity: EditorUI.build (cyclomatic 22) |
| Pomo.Core/Systems/EffectApplication.fs | 7.4 | Mixed | Cognitive Complexity: EffectApplication.applyEffect (cognitive 21) |
| Pomo.Core/Domain/Spatial.fs | 7.4 | Mixed | Cognitive Complexity: Spatial.circleChainMTV (cognitive 20) |
| Pomo.Core/Systems/Targeting.fs | 7.4 | Mixed | Cognitive Complexity: Targeting.handleTargetSelected (cognitive 16) |
| Pomo.Core/Systems/HUDComponents.fs | 7.4 | Mixed | God Classes: FileTooLong: Systems/HUDComponents.fs |
| Pomo.Core/UI/MyraExtensions.fs | 7.4 | Mixed | God Classes: FileTooLong: UI/MyraExtensions.fs |
| Pomo.Core/Domain/Core.fs | 7.4 | Mixed | Code Duplication: Edited copy of a member (50 corresponding lines) |
| Pomo.Core/Systems/State.fs | 7.8 | Mixed | Cyclomatic Complexity: StateWrite.applyAdaptiveCommand (cyclomatic 38) |
How the grades work
A definite problem that already costs you something and drags the score down: a missing authorisation check, a dependency with a known exploit, a build that does not reproduce. Failure here tends to cause failures elsewhere.
Likely wrong, but not failing yet. It degrades the codebase over a longer horizon and can cause failures elsewhere — not urgent this week, not something to carry for two years either.
Recorded, with no effect on how the codebase functions. Present so the survey is complete, not because it needs doing.
Something this survey could not settle from the outside, and which could be critical or serious. Either a control was required and no positive evidence of it exists in the repository — a backup job that nothing shows was ever restored from proves nothing about restores — or our own analysis could not run over that part of the tree. This is not a clean result. These are excluded from the score rather than awarded a pass, so the number on the cover neither rewards nor penalises them: if you act on this survey without resolving them, you carry that risk yourself. Each one is named under Limitations.
Methodology & how to trust this report
Watchdog is a deep, periodic assessment — run each sprint, monthly, or quarterly, taking the time to go wider and deeper than a quick check and surfacing in one coherent report what you'd otherwise piece together from a dozen separate tools. It scores deterministically: the same commit yields the same score, every run. 31 of 34 evaluated dimensions are computed purely by tools and static analysis (confidence 1.0); 3 documentation/naming judgement(s) are LLM-assisted and labelled advisory. Overall confidence is 0.9 — the weighted average across measured dimensions; it falls as more of the score leans on LLM-assisted judgement and rises when it's fully tool-backed.
What we checked — 34 dimensions across the health lenses
- Can you open the finding? Real findings cite a repo-relative file and line you can open at the cited line — never an absolute scratch path. Here, 132 of 147 do; the remainder are repo-wide signals — a dimension-level measurement, not a single line.
- Is there a tool behind the number? Every score below names the method that produced it — Roslyn, git, a scanner, or (for a handful of documentation/naming dimensions) an LLM labelled sampled · advisory — not a narrative.
- Does re-running give the same result? Run it again on the same commit and the score — and this report, byte for byte — is identical. A report whose numbers move between runs is describing the run, not the code.
Tools & methods
| Method | Backs | Version | Evaluator |
|---|---|---|---|
| Roslyn static analysis | Complexity, cohesion, coupling, dead code, API surface, layering | 5.3.0 | ✓ deterministic |
| Native secret scanner | Hardcoded secrets / credentials | 1.0.0 | ✓ deterministic |
| Watchdog duplication detector (in-process) | Code duplication | 1.0.0 | ✓ deterministic |
| Coverage (coverlet / dotnet-coverage) | Line & branch coverage | 10.0.400 | ✓ deterministic |
| NuGet / dotnet | Outdated, vulnerable & deprecated dependencies | 10.0.400 | ✓ deterministic |
| git / LibGit2Sharp | Churn hotspots, knowledge concentration, history | 2.43.0 · 0.31.0 | ✓ deterministic |
| gitleaks · semgrep · trivy | Secrets in history, SAST, CVEs, IaC & container, PII / GDPR | 1.86.0 · 0.69.3 | ✓ deterministic |
| LLM (sampled · advisory) | Documentation quality, ADR conformance, naming — sampled over a bounded sample; advisory, never a deterministic measurement | Local LLM | ◐ LLM · sampled · advisory |
Run transparency — what happened this run
- D6 Cohesion (LCOM4) — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check's reader does not cover the language this repository's product is written in, so it had nothing of the product to read. That is a gap in this analyzer's language reach — not a finding about this repository.
- D12 Dependency Hygiene — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This repository's projects (.fs) are MSBuild/NuGet projects and their `<PackageReference>` dependencies are exactly what this dimension assesses — but `dotnet list package` returned no packages for them, so there was nothing to assess. Zero packages read is NOT a clean dependency tree, so this is NOT SCORED. This is a gap in the analysis run (restore or project-load failed for these projects), not a verdict about this repository.
- D16 Bus Factor — not measured this run — This is a true statement about the repository that carries nothing for its owner to act on, so it is reported here rather than as a defect in their code. Single-maintainer repository — bus factor is not applicable (2 contributor(s) across 157 commit(s) sampled, automation and bot accounts excluded). One of them holds 99% of the history; the other 1 hold 1% each on average, below the 5% at which there is somebody to hand the work to. That is a single maintainer with drive-by contributors, not a team whose knowledge has concentrated — so the bus factor is not applicable and there is nothing here for the owner to act on.
- D22 Internal API Consistency — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. D22 identifies the intentionally-exposed surface from `IsPackable` and `.Contracts` project names, MSBuild conventions read off the loaded project set. This target exposed no such projects, so the probe never ran; this says nothing about whether the repository has a public API. This repository commits no C#/VB source at all, so there was never an MSBuild project set to read these conventions off. That is OUR side and it is a COLLECTOR gap, not an environment fault: no published-package marker D22 reads admitted any project here, so this ecosystem's public API has no collector, and the remedy is to write one — no change to the scan image can close it.
- D26 Project Cohesion — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. Project size and spread are measured over build units (a .NET project, a Maven or Gradle module, an npm, Deno or JSR package, a Go module, a Cargo crate, a Python, Composer, Bundler, Mix, rebar3, sbt, SwiftPM or pub package, an OTP application, an Xcode project or XcodeGen spec) whose source a code model reads. This repository's production source is in a language no model reads, or in units whose build tool D26 does not recognise. That is a gap in this analyzer's language reach — not a finding that the repository's projects are cohesive.
- D39 IL Efficiency — not measured this run — This is a true statement about the repository that carries nothing for its owner to act on, so it is reported here rather than as a defect in their code. `dotnet build` exited 1 with a compiler/MSBuild diagnostic, so there were no assemblies to read IL from. The build itself is D18's row, with the ask; nothing further is charged here.
- AX1 Captive dependencies — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check reads Microsoft.Extensions.DependencyInjection registrations in C# and Spring beans in Java/Kotlin only, and no container it models, or knows cannot hold a captive, was found in this repository's source, so it had nothing of this repository's product to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- AX2 Stateful singletons — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- AX6 Interface segregation — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is computed over the public interfaces this run's compilations declare, and none was loaded, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- AXB1 Runtime evidence locked — no reproducible boot — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. Subject: a native UI project (Pomo.Android/AndroidManifest.xml). The Runtime Evidence tier boots an app only via docker-compose, an Aspire AppHost, a Dockerfile, an npm dev script, a web service's own toolchain entry point (cargo, go, dotnet, Python, Spring Boot), or an Android app's own Gradle wrapper (run on an emulator); an Apple or Flutter app needs a host it lacks. None applied, so no live runtime a11y/egress/header evidence was collected. You can widen what we reach: add a docker-compose.yml (or an Aspire AppHost) that brings the app up with its dependencies. Watchdog then boots it in an isolated sandbox and gathers real runtime evidence — you change nothing in your pipeline (no CI step, no SDK).
- C1 Data Protection — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. These personal data controls are read from declarative annotations, request middleware, entity/column names and guard methods in a C# source model, and none was loaded on this run, so there was nothing to gather. That is a gap in this analyzer's language reach — not a finding that the repository lacks personal data controls.
- C2 Access Controls — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. These authorization controls are read from declarative annotations, request middleware, entity/column names and guard methods in a C# source model, and none was loaded on this run, so there was nothing to gather. That is a gap in this analyzer's language reach — not a finding that the repository lacks authorization controls.
- C3 Audit Trail — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. These audit controls are read from declarative annotations, request middleware, entity/column names and guard methods in a C# source model, and none was loaded on this run, so there was nothing to gather. That is a gap in this analyzer's language reach — not a finding that the repository lacks audit controls.
- C4 Data Retention — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. These retention controls are read from declarative annotations, request middleware, entity/column names and guard methods in a C# source model, and none was loaded on this run, so there was nothing to gather. That is a gap in this analyzer's language reach — not a finding that the repository lacks retention controls.
- C5 Data-Subject Rights — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. These data-subject rights controls are read from declarative annotations, request middleware, entity/column names and guard methods in a C# source model, and none was loaded on this run, so there was nothing to gather. That is a gap in this analyzer's language reach — not a finding that the repository lacks data-subject rights controls.
- DM9 Scattered domain decisions — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. Not measured — scattered-decision detection needs expression-level symbol resolution: a comparison operand bound to the member it judges (arm one) and a construction bound to the type it produces (arm two). A Roslyn compilation carries both; arm two alone also runs on any frontend that declares whether a construction is produced or passed, and this target loaded neither.
- GD1 Unfinished & placeholder code — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- IC1 Incompleteness & stubs — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- P1 CI/CD gates — measured, with a gap in what it reached — Watchdog measured this, but not all of it. What it did not reach is a gap on our side — a collector, parser or image we have not built yet — so the numbers on that dimension cover less than the repository, and the part left out is not evidence that it would have passed. A CI pipeline exists and the word "test" appears, but no explicit test-runner invocation (your stack's test command, or a test job) was matched — so either the gate runs tests through a step this pass could not recognise, or "test" is incidental here (a path, "latest", a reporter). Which of the two it is cannot be settled from this dimension's evidence; the coverage dimensions report whether a suite exists at all. You can widen what we reach: name the test runner explicitly in the pipeline step (your stack's test command, or a job named for the suite) so the gate is unambiguous to a reader and to this pass.
- P2 Observability — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. Observability was not assessed: this check recognises the logging, tracing/metrics and health-check idioms of .NET, the JVM, Go, Python, JavaScript/TypeScript, Rust, Ruby, PHP, Swift, Dart, Elixir and Erlang, and most of this repository's production source is in none of them. Absence of an idiom this check recognises is NOT evidence that this repo lacks structured logging. This is a gap in the analyzer, not a finding about this repository.
- P5 DR & Backup — not measured this run — This is a true statement about the repository that carries nothing for its owner to act on, so it is reported here rather than as a defect in their code. No backup/snapshot/replication config, RTO/RPO or restore-procedure documentation was found — and no production persistence was detected either (no data-access packages, no data-store services, no database resources), so there is nothing in this repository whose loss a DR control would recover. If this system's data lives in a platform or ops repo we can't see, that's where the DR evidence belongs.
- P8 Schema migrations — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check reads EF Core usage in C# and the schema tooling its file scan recognises only, and no .NET project was loaded, and this repository's language is not one the scan models, so it had nothing of this repository's product to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- PF2 Allocation hygiene — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. Those languages have allocation-aware idioms of their own, but this check does not read them yet. That is a gap in this analyzer's language reach — not a finding that the code is careless with allocations.
- PF3 Async & latency hygiene — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. No function of a language this check models was read, so there was no async code to examine. That is a limit of the analyzer on this repository, not a finding about it.
- S1 Web-Security Posture — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. These web-security controls are read from declarative annotations, request middleware, entity/column names and guard methods in a C# source model, and none was loaded on this run, so there was nothing to gather. That is a gap in this analyzer's language reach — not a finding that the repository lacks web-security controls.
- X1 Async correctness — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X12 Unreachable branch — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X13 Undrained process stream — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X14 Bypassable address classification — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X15 Unvalidated length from an untrusted reader — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X16 Unfloored truncation loop — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X17 Uncapped recursion over a caller-supplied document — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X18 Disposal-pattern correctness — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X19 Unrestored process-global state — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X2 Cancellation propagation — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X20 Mistyped argument guard — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X21 Side-effecting pattern guard — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X22 Contradicted release guard — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X23 Unguarded diagnostic materialisation — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X24 Document value interpolated into markup unescaped — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X25 Inert configuration knob — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X26 Unsynchronised callback handoff — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X27 Collection changed while being enumerated — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X29 Per-element action decided by a fixed element — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X3 Exception handling — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X30 Support guard that admits what it rejects — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X32 Type resolved by simple name across every loaded assembly — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X4 Structured logging — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X5 Nullable reference types — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X6 Hand-rolled structured-format parsing — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check reads C# syntax, and Python, JavaScript/TypeScript, Go, Java/Kotlin/Scala, Ruby, PHP, Rust and Swift source only, and no C# was loaded and none of those languages was found in this repository, so it had nothing of this repository's product to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X7 Silent fallback defaults — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check reads C#, Python, TypeScript/JavaScript, Rust, Go, Java, Kotlin and PHP syntax only, and no C#, Python, TypeScript/JavaScript, Rust, Go, Java, Kotlin or PHP was loaded for this repository, so it had nothing of this repository's product to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
Limitations & what we did not check
Watchdog assesses the repository exactly as committed, and only the repository. By design it does not reach outside the source tree: the live cloud account, the running CI/CD pipeline, the host's branch-protection and approval rules, the production configuration, or a restore actually exercised against a backup are all out of scope. That boundary is a feature, not a gap — a repo-relative, deterministic scan re-runs identically on any commit and every finding opens at a real file and line, where a live audit can neither be reproduced nor traced. The visible consequence is that controls which leave no in-repo evidence are reported as "not evidenced" and excluded from the score rather than awarded a number a static scan cannot justify.
Per-dimension blind spots
- D1 Cyclomatic Complexity: Cyclomatic complexity counts branches statically — it cannot tell an essential decision tree from accidental tangle, nor see complexity that lives in data or configuration (large switch-case token tables, DSL lexers/parsers, data-as-code rule tables) rather than control flow: a tokenizer's many single-character cases read as high complexity though each branch is trivial.
- D2 Cognitive Complexity: Cognitive-complexity heuristics approximate how hard code is to follow; genuine domain difficulty and well-named intent that eases reading are not captured.
- D3 God Classes: "God class" is sized by members and responsibilities visible in the type — a deliberately broad facade over a coherent subsystem can read the same as an accidental grab-bag. For front-end JS the file-length check is cohesion-aware (a single-responsibility module — one class/IIFE — earns a 3× threshold), but cohesion is approximated from top-level declarations, not true dependency structure.
- D4 Code Duplication: Duplication is token-similarity — an in-process token-stream comparison over sliding windows, with type-aware normalization — so it finds copy-paste, not semantic duplication expressed differently. Committed machine-written code (scaffolded migrations, designer/codegen output, protobuf/OpenAPI stubs, model snapshots) is EXCLUDED — its repetition is the tool's, not the team's — so the score reflects hand-written duplication only.
- D5 Coupling: Coupling is measured between projects/assemblies — runtime coupling through DI, reflection, messaging or shared databases is invisible to a static reference graph.
- D11 Test Reliability: Flakiness is inferred from history/markers — Watchdog runs the suite once (for coverage), not the repeated runs under varied conditions that reveal nondeterminism, so a flaky test never recorded as failing is invisible here.
- D13 Secret Scanning: Secret detection is signature- and entropy-based on the current tree — a secret that does not match a known pattern, or one already rotated, will not be flagged (a clean scan is "nothing matched", not "no secrets exist").
- D14 License Compliance: License compatibility is checked against declared package metadata and a policy — mislabelled or missing license metadata, and obligations that depend on how you distribute, are not resolved here.
- D15 Churn × Complexity Hotspots: Churn hotspots come from git history — a freshly imported or squashed repository has no churn signal, and recent rewrites can mask a historically risky file.
- D19 Documentation Quality: Documentation quality is judged by an LLM over a bounded sample of docs — it reads what is written, not whether the docs match the running system, and it is advisory, not a measurement. Its critique rows are drawn from a closed category vocabulary and each row means the same thing in every run, so two scans can be compared row by row; the SET that fires is still a sample, and does not repeat exactly. Measured on one frozen input, six scans at one engine SHA: 2-5 critique rows per scan, 8 distinct rows across the six, 3 of those 8 seen in only one scan. So a D19 row is evidence about the documentation, but a COUNT of D19 rows is not a quantity — never read a change in it as an improvement or a regression.
- D20 ADR Quality: ADR quality is an LLM read of the decision records present — it cannot know about decisions made and never recorded, and its verdict is sampled and advisory.
- D21 Naming Consistency: Naming quality is an LLM judgement over a bounded sample — it assesses clarity/consistency of the names it sees, not domain-correctness, and is advisory.
- D27 Navigability: Indirection/navigability is structural — it measures hops to follow a call, not whether that indirection buys real flexibility or just ceremony.
- D28 Secrets (history): Secret-history scanning sweeps the git log for known patterns — a secret that predates the available history, or never matched a signature, is not found (clean means "nothing matched in the history we can see").
- D29 Static Analysis (SAST): SAST findings are pattern-based (semgrep) — it finds classes of bug it has rules for; logic flaws, auth/authorization gaps and issues needing runtime context are out of reach (and clean means "no rule matched").
- D34 Knowledge Freshness: Freshness is decayed commit RECENCY, not comprehension — code read often but rarely committed reads as orphaned, and stable code that genuinely needs no changes is penalised the same as forgotten code; bot/squash commits distort it like the bus factor.
- D35 Change Coupling: Change coupling is co-change in COMMITS — files split across separate commits, or coupled only through a shared config/build step, read as uncoupled, and a sweeping commit (rename/format) is excluded so it doesn't couple everything. It shows that files change together, not WHY: a high coupling can be a healthy cohesive pair as readily as a hidden leak.
- D44 Platform End-of-Life: The support table is FROZEN, so it goes out of date by losing RECALL: a release that ended support after the table was written is missed until the table is refreshed, and this dimension reading 10 is not evidence that a platform is current. Only platforms the repository DECLARES in a place this pass reads are seen — a runtime named only in a Dockerfile (D31's subject), in a CI workflow (D29's), or in a file this pass does not parse (go.mod, a Gemfile ruby directive) is invisible here, which is why a repository declaring none of them abstains rather than scoring. Only frameworks with a PUBLISHED support policy are tracked: React, Flask and Express publish none, so their age cannot be judged and their absence from a report is not a statement that they are supported.
- AX10 Code composition: Role is inferred from namespace/folder convention, not semantics — a domain concept living in a folder named "Services" reads as application, and the split is lines-of-code, not business value. The business-logic-share score is a SOFT, FLOORED signal: it contributes to the Architecture lens but is floored at the Critical gate, so an infrastructure-heavy design (a gateway, an ETL, a driver) is legitimately low without being nuked to zero.
- DM6 Domain ↔ infrastructure boundary: Infrastructure reached through a hand-rolled wrapper, a domain-named facade, reflection, or a string-keyed service locator resolves to a non-infra type and isn't seen; the body scan is symbol resolution over syntax, not full dataflow. A clean result means "no resolved infra reference in a domain body", not a proof of purity.
- M4 Documentation accuracy: Onboarding quality is an LLM read of the docs/setup present — it cannot run the onboarding or measure how long a real new joiner takes; the verdict is sampled and advisory.
- P4 Deployment & Rollback: Approval/branch-protection rules live in repository settings the scan cannot see — only their in-repo evidence (config files, workflows) is checked, so a control enforced purely in the host's settings reads as "not evidenced".
The LLM boundary
Dimensions
D1 · Cyclomatic Complexity
22 method(s) exceeded the cyclomatic complexity threshold of 15; the worst was EditorInput.handleEditorInput at 47. A further 9 method(s) were over the threshold but excluded as flat dispatchers (a long switch/match over independent cases: many branches, almost no nesting), the largest being Effect.formulaEncoder at 38 — they are counted neither in the figure above nor in this dimension's score. 6 files carry no cyclomatic complexity row at all for this reason — every one of their over-threshold methods was excluded, so the exclusion is disclosed nowhere in the file itself: Pomo.Core/Domain/Core.fs (Stat.decoder at 32), Pomo.Core/Systems/FormulaEvaluator.fs (FormulaEvaluator.getValue at 22), Pomo.Core/Projections.fs (DerivedStatsCalculator.updateStat at 18), Pomo.Core/Systems/HUDService.fs (HUDService.create at 17), Pomo.Core/Domain/Entity.fs (Faction.decoder at 16), and 1 more not listed here. They are named here because the per-file figures other dimensions report are taken BEFORE this exclusion, so such a file can show a high maximum complexity elsewhere in this report and nothing here, with nothing to reconcile the two.
What to do
- Bring the 22 bodies over 15 down to 15 or less in Cyclomatic Complexity — start with EditorInput.handleEditorInput (cyclomatic 47), StateWrite.applyAdaptiveCommand (cyclomatic 38), OrbitalSystem.Update (cyclomatic 35). — This score is capped by its worst body, so a finding fixed alone moves it by almost nothing — the next one down takes its place. Refactoring these 22 together lifts Cyclomatic Complexity from 7.0 to about 10.0/10, projected with the scoring formula itself and assuming each lands exactly at 15.
- Enforce Cyclomatic Complexity in CI to reach Verified (currently Documented). — Hardens enforcement from Documented toward Prevented — provenance only; does not change the score.
D2 · Cognitive Complexity
45 method(s) exceeded the cognitive complexity threshold of 15; the worst was OrbitalSystem.Update at 92.
What to do
- Bring the 1 body over 60 down to 60 or less in Cognitive Complexity — start with OrbitalSystem.Update (cognitive 92). — Refactoring it lifts Cognitive Complexity from 4.2 to about 5.1/10.
- Enforce Cognitive Complexity in CI to reach Verified (currently Documented). — Hardens enforcement from Documented toward Prevented — provenance only; does not change the score.
D3 · God Classes
8 over-large unit(s) detected — types, modules or files that carry too much.
What to do
- Resolve the 8 FileTooLong finding(s) in God Classes — start with AISystem.fs, Skill.fs, HUDComponents.fs. — One of this dimension's main actionable groups (8 warning-level).
- Enforce God Classes in CI to reach Verified (currently Documented). — Hardens enforcement from Documented toward Prevented — provenance only; does not change the score.
D4 · Code Duplication
46 duplicated block group(s) detected. A further 2 rows report members as variants of one another; they aggregate block groups already counted above and are not themselves counted.
What to do
- Resolve the 6 Duplicated block (14 lines × 2) finding(s) in Code Duplication — start with Extensions.fs, BlockMapScene.fs, Stores.fs. — One of this dimension's main actionable groups (6 warning-level).
- Resolve the 3 Duplicated block (10 lines × 2) finding(s) in Code Duplication — start with BlockMap.fs, Spatial.fs, BlockMapScene.fs. — One of this dimension's main actionable groups (3 warning-level).
- Resolve the 2 Duplicated block (15 lines × 2) finding(s) in Code Duplication — start with Combat.fs, EffectApplication.fs. — One of this dimension's main actionable groups (2 warning-level).
- Enforce Code Duplication in CI to reach Verified (currently Documented). — Hardens enforcement from Documented toward Verified — provenance only; does not change the score.
D5 · Coupling
7 projects, 0 dependency cycle(s), 0 unstable depended-on project(s).
D11 · Test Reliability
0 flaky across 1 measured tier(s). unit: measured (0 flaky).
D13 · Secret Scanning
Secret scan ran and found no leaked secrets.
D14 · License Compliance
0 of 231 packages use a banned license. ★ DEPTH: this repository's MSBuild projects declare 18 direct `PackageReference`(s), and 207 further package(s) were reached beyond them by closing the graph over nuget.org's own nuspec dependency graph — so a banned licence pulled in only by a dependency's OWN dependencies is inside this verdict. A package whose licence nuget.org could not be asked for is not graded, and version ranges are taken at their lower bound, so this is the closure as that graph states it rather than a restored consumer's exact resolution.
D15 · Churn × Complexity Hotspots
No churn × complexity hotspots in the window.
D19 · Documentation Quality
Kipo's root README is a clear project overview with an excellent What-is-This? section and a full Technical Highlights outline. The .agents/README.md directory documents agent-specific guidance (F# conventions, LLM agents) in a focused way that complements the repository-level AGENTS.md. A dedicated AI Archetypes Configuration Guide, Animations, Decision Trees, Content Creation, Items, Models, and Orbitals guides each of the nine architecture/design docs, covering the project's core systems with depth. Both README files are focused on configuration reference for their respective JSON schemas: ParticleConfigReference.md explains how to configure Particles.json to create visual effects with an isometric rendering note and a complete emitter-property hierarchy (Name, Texture, RenderMode, Model, BlendMode, SimulationSpace, Rate, Shape, LocalOffset, InheritVelocity, EmissionRotation, EmissionMode, FloorHeight, Mesh properties), while SkillsConfigReference.md guides creating skills in Skills.json covering what a skill is, basic setup, casting costs, targeting modes, and an outline that includes the full list of sections. Both are well-structured references with clear headings and cross-references.
D20 · ADR Quality
No architecture decision records were found.
What to do
- Resolve the 1 No ADRs found finding(s) in ADR Quality. — One of this dimension's main actionable groups (1 recommendation-level).
D21 · Naming Consistency
0 naming inconsistencies across 0 sampled symbols.
D27 · Navigability
93 % of calls cross a namespace and 6 % go through an interface, but 96 % of collaborators are co-located — so a call's collaborators sit together and tracing stays easy. Baseline: small — navigation cost is tolerated.
D28 · Secrets (history)
gitleaks scanned the full history AND the current working tree and found no secrets.
D29 · Static Analysis (SAST)
8 finding(s): 0 critical, 8 high, 0 medium, 0 low. 6 unpinned-GitHub-Actions row(s) are reported here but scored by D36 (supply-chain provenance), which measures that posture as `pinned_actions` — one pinning decision is charged once, not once per lens. Separately, one or more rules could not re-parse an embedded snippet in 1 file(s) (e.g. a workflow `run:` block read as shell). Those files WERE scanned and their other rows are unaffected; only those rules' view of those snippets is missing.
What to do
- Resolve the 2 REDACTED finding(s) in Static Analysis (SAST) — start with REDACTED, REDACTED. — One of this dimension's main actionable groups (2 issue-level).
- No action in Static Analysis (SAST) — all 6 REDACTED finding(s) are reported here at file:line but scored by D36 (supply-chain provenance), so none is charged to this dimension. — One of this dimension's main actionable groups (6 issue-level, 0 of them charged here).
D34 · Knowledge Freshness
Every significant source file has living knowledge — recently and meaningfully worked. Counted over 90 of the 117 production source files in this repository: the rest are under the ~2,400-byte size floor this dimension measures over.
D35 · Change Coupling
Strongest change-coupling: World.fs↔PomoGame.fs 82%; Events.fs↔PomoGame.fs 70%; PomoGame.fs↔State.fs 69%
What to do
- Resolve the 1 Change-coupling hub finding(s) in Change Coupling — start with PomoGame.fs. — One of this dimension's main actionable groups (1 warning-level).
D36 · Supply-chain Provenance & Signing
0/4 supply-chain integrity signals present (provenance, signing, SBOM, pinned actions).
What to do
- Resolve the 1 REDACTED finding(s) in Supply-chain Provenance & Signing. — One of this dimension's main actionable groups (1 warning-level).
- Resolve the 1 REDACTED finding(s) in Supply-chain Provenance & Signing. — One of this dimension's main actionable groups (1 recommendation-level).
- Resolve the 1 REDACTED finding(s) in Supply-chain Provenance & Signing. — One of this dimension's main actionable groups (1 recommendation-level).
D44 · Platform End-of-Life
0 end-of-life runtime(s) and 0 end-of-life framework(s), read from 7 platform declaration(s) and 0 dependency declaration(s). This dimension reads what the repository says about ITSELF — a pinned target framework, a version file, a capped requires-python, a Rust toolchain pin, a framework major a constraint cannot move off. A FLOOR is deliberately never charged: `requires-python = ">=3.8"` states what the package SUPPORTS, not what it runs on, and a well-maintained library declares exactly that while running its own CI on a current release. The end-of-life facts are FROZEN and dated, so this dimension needs no network and answers identically inside a closed scan fence; as the table ages it loses recall and never precision, because a statement about support that ended in the past cannot become false. The OS layer of a container image is D31's question and the toolchain a CI workflow installs is D29's; this row is neither.
Frontend & cross-cutting dimensions
AX10 · Code composition
AX3 · Project dependency cycles
AX4 · Dependency direction
AX8 · Test isolation
DM12 · Ambient inputs in the domain
DM6 · Domain ↔ infrastructure boundary
DM8 · Value-object opportunities
M1 · Documentation (README)
M2 · Architecture documentation
- No Architecture Decision Records found — no conventional ADR directory, no numbered `NNNN-title` documents in any markup this check reads, and nothing ADR-shaped by content. Design rationale recorded elsewhere (a design-notes tree, a mailing list, pull-request discussion) is not visible to this check and is not re-findable per decision, so a future maintainer cannot ask why one choice was made and get an answer.
What to do
- Record significant decisions one document per decision — dated, stating the context, the decision and its consequences — and keep them together wherever your design docs already live (a conventional `docs/adr/` tree, with each file named `NNNN-title` in whatever markup those docs already use, is the most discoverable form).
M3 · Folder & project structure
- Production code isn't grouped under a src/ folder — it's spread across several top-level directories, so there's no one place that says 'this is the product'.
What to do
- Group production code under src/ (or split deliberately, e.g. backend/ + frontend/) so production and tooling code aren't mixed at the root.
M4 · Documentation accuracy
- MonoGame dependency not present — searched for: `MonoGame`. Each was matched case- and separator-insensitively against file and directory NAMES anywhere in the tree, and against the CONTENTS of manifest files (package.json, *.csproj, *.props, *.slnx, *.yml, Dockerfile); the README's own prose never counts, so a claim is never refuted by merely being made. Nothing outside that search was read — a footprint living only in a submodule, in a file type not listed here, or under a name none of those terms matches is not seen, and this row is then wrong.
- Android runner Pomo.Android/ exists but no Android project is shown in the evidence — reported by the model that read the README against this repository; no term search was run for this one, so nothing here has been checked against the tree. Treat it as a reading to confirm, not as a measured contradiction: verify it against the code before acting on it, and if the footprint it describes does exist, this row is wrong.
What to do
- Reconcile the README with reality: MonoGame dependency not present; Android runner Pomo.Android/ exists but no Android project is shown in the evidence.
P1 · CI/CD gates
What to do
- Run the test suite in CI via an explicit runner step (`dotnet test` for the toolchain this pipeline already uses) and gate merges on it.
P3 · Security & performance tooling
- No static application security testing detected. For this repository's stack, add `semgrep --config=auto` plus gitleaks for committed secrets (F# is not a CodeQL language and has no language-specific SAST engine) as a CI step. What was searched, so you can tell an absence from a miss: the 8555 CI workflow file(s) in this repository, and the scanner and linter configuration checked in beside them. A scan that runs outside CI, one configured in your forge's web UI rather than in a committed file, or a tool whose name is none of those this check carries, is not seen — if that is your case the row is wrong, and saying so is more useful than adding a second scanner.
What to do
- Add a SAST step to CI running what this repository's stack ships: `semgrep --config=auto` plus gitleaks for committed secrets (F# is not a CodeQL language and has no language-specific SAST engine) — so a security regression fails the build instead of landing.
- Enable Dependabot/Renovate or a dependency-review gate.
- Add gitleaks/trufflehog in CI to block PRs that introduce committed secrets.
P4 · Deployment & Rollback
- The release is automated and no gate that pauses it for a human is DECLARED IN THIS REPOSITORY'S PIPELINE FILES. What was read: every file under `.github/workflows/`, `.forgejo/workflows/`, `.gitea/workflows/`, `.azuredevops/` and `.azure-pipelines/`, plus `.gitlab-ci*` and `azure-pipelines*` — with comment text stripped, so documenting a gate is not declaring one. What would have counted: GitLab's `when: manual`, CircleCI's `type: approval`, an Azure `ManualValidation@` task or an `approvals:` block, a Jenkins `input` step, a `uses:` step naming an approval action, an `environment:` paired with `reviewers` / `required_reviewers` / `protection` / `wait-timer` / `deployment_branch_policy`, a draft-release step, a `workflow_dispatch` promotion, or a release-event gate. ★ What this cannot see, because none of it is a file: a GitHub environment whose required reviewers are configured in repo SETTINGS, a branch protection rule, or an organisation deployment policy — all of them real, enforced gates that live outside the repository. If yours is one of those, this row is wrong and nothing in the tree could have told us. Otherwise: whatever the release trigger points at is published to users unreviewed, so a mistagged or unverified commit ships and the only remedy is a follow-up release.
What to do
- Nothing pauses a release for a human: publish as a draft release (or gate the release job on a protected tag/manual dispatch) so a bad build can be stopped before users can download it.
X28 · Index access outside its own emptiness guard
Reference — by lens
| Lens | Score | Rating | Impact |
|---|---|---|---|
| Code Health | 72% | Strong | Solid. |
| Architecture | 99% | Exemplary | Solid. |
| Maturity | 52% | Adequate — gated by M4 | Capped at Fair by a Critical contributor — resolve it before relying on this lens. |
| Readiness | 52% | Adequate — gated by P3 | Capped at Fair by a Critical contributor — resolve it before relying on this lens. |
| Security | 68% | Adequate — gated by D36 | Capped at Fair by a Critical contributor — resolve it before relying on this lens. |
| Domain Modelling | 100% | Exemplary | Strongest area. |
Unscored — 1 check(s) recorded observations but carry no score
- SC1 Supply-chain hygiene — 1 observation(s) recorded · Advisory — this card reports evidence and never carries a score, so there is nothing missing here.
Not evidenced — 5 control(s) we could not find positive evidence for
- C3 Audit Trail — Not assessed: these audit controls are read from a source model (declarative annotations, request middleware, entity/column names, guard methods) that was not loaded for this repository — because the repository is written in a language this check does not yet model, or because its projects failed to load. Absence of an idiom this check recognises is NOT evidence that this repository lacks audit controls: it may implement them entirely in its own ecosystem. This is a gap in the analyzer's language coverage, not a finding about this repository.
- C4 Data Retention — Not assessed: these retention controls are read from a source model (declarative annotations, request middleware, entity/column names, guard methods) that was not loaded for this repository — because the repository is written in a language this check does not yet model, or because its projects failed to load. Absence of an idiom this check recognises is NOT evidence that this repository lacks retention controls: it may implement them entirely in its own ecosystem. This is a gap in the analyzer's language coverage, not a finding about this repository.
- C5 Data-Subject Rights — Not assessed: these data-subject rights controls are read from a source model (declarative annotations, request middleware, entity/column names, guard methods) that was not loaded for this repository — because the repository is written in a language this check does not yet model, or because its projects failed to load. Absence of an idiom this check recognises is NOT evidence that this repository lacks data-subject rights controls: it may implement them entirely in its own ecosystem. This is a gap in the analyzer's language coverage, not a finding about this repository.
- P5 DR & Backup — not evidenced — repo shows no backup/RTO/RPO controls; absence of evidence is not evidence of a working control
- P6 Release Hygiene — not evidenced — no changelog, version stamp or semver release tag in the repo
Not included — 91 check(s) not relevant to this codebase
- AC1 Text alternatives — No web markup found — accessibility is not applicable to this repository.
- AC2 Forms & labels — No web markup found — accessibility is not applicable to this repository.
- AC3 Page structure — No web markup found — accessibility is not applicable to this repository.
- AC4 Keyboard semantics — No web markup found — accessibility is not applicable to this repository.
- AC5 ARIA correctness — No web markup found — accessibility is not applicable to this repository.
- AC6 Visual & motion safety — No web markup found — accessibility is not applicable to this repository.
- AC7 A11y enforcement — No web markup found — accessibility is not applicable to this repository.
- AX1 Captive dependencies — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- AX2 Stateful singletons — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- AX5 Architecture & structure — not assessed — architecture style/structure is computed from a project graph (projects, types, module namespaces) that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- AX6 Interface segregation — not assessed — interface segregation is computed over a type surface that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- AX7 Slice cohesion — not applicable — not a vertical-slice architecture
- AX9 CQS / query purity — no CQRS query handlers detected — query purity is not applicable to this codebase
- AXB1 Runtime evidence locked — no reproducible boot — Advisory — this card reports evidence and never carries a score, so there is nothing missing here.
- AXB2 Runtime readiness — Advisory — this card reports evidence and never carries a score, so there is nothing missing here.
- C1 Data Protection — Not assessed: these personal data controls are read from a source model (declarative annotations, request middleware, entity/column names, guard methods) that was not loaded for this repository — because the repository is written in a language this check does not yet model, or because its projects failed to load. Absence of an idiom this check recognises is NOT evidence that this repository lacks personal data controls: it may implement them entirely in its own ecosystem. This is a gap in the analyzer's language coverage, not a finding about this repository.
- C2 Access Controls — Not assessed: these authorization controls are read from a source model (declarative annotations, request middleware, entity/column names, guard methods) that was not loaded for this repository — because the repository is written in a language this check does not yet model, or because its projects failed to load. Absence of an idiom this check recognises is NOT evidence that this repository lacks authorization controls: it may implement them entirely in its own ecosystem. This is a gap in the analyzer's language coverage, not a finding about this repository.
- D10 Test Quality — ~2121 lines of test source are present (.fs) but no test cases reached the test census for this repository — no test root we could resolve declared them, or the files we read declare no cases in a test framework we recognise — so skipped/assertion-free tests couldn't be counted. Not scored — this is a gap in the analyzer, not a finding about this repository.
- D12 Dependency Hygiene — Dependency hygiene not measured — no packages were read
- D16 Bus Factor — single-maintainer repository — bus factor is not applicable
- D17 Explicit Debt — the C# workspace loaded 0 projects, so explicit-debt density could not be measured
- D18 Solution Shape — D18 scores the shape of a C#/VB .NET solution; this repository's .NET projects are all F# (.fsproj), which the C#/VB workspace does not load, so the dimension does not apply.
- D22 Internal API Consistency — The exposed public-API surface could not be collected — no C#/VB projects loaded.
- D23 Boundary Type-Coupling — No bounded-context organisation was detected either — neither a context-shaped layout nor 2+ sibling source directories each declaring an aggregate root. Declaring this codebase's bounded contexts (≥2) would let cross-boundary type coupling be assessed. Declare them in `.codehealth/config.yaml` at the repository root (create it if absent), mapping each context name to the module-path or namespace prefixes that belong to it — e.g. `architecture:` → `contexts:` → `Billing: ["src/billing", "Acme.Billing"]`, `Catalog: ["src/catalog", "Acme.Catalog"]`.
- D24 Comment Value — No inline comments to assess — comment value is not applicable here.
- D25 ADR Conformance — no ADRs to check
- D26 Project Cohesion — D26 measured no build unit over this repository's .fs source. Not scored: this is a gap in the analyzer, not a verdict about this repository.
- D30 Dependency Vulnerabilities — nuget: the solution did not restore on the analyzer's .NET SDK (an SDK/target-framework/restore mismatch, common for an older codebase), so there was no restored dependency graph to scan
- D31 IaC & Container Security — No Infrastructure-as-Code or container manifests found (Dockerfile, Docker Compose, Terraform, Kubernetes/Helm, CloudFormation, ARM, Bicep, Ansible); nothing to scan.
- D32 Data Compliance (PII/GDPR) — No personal data was found crossing a boundary the PII/GDPR ruleset checks — nothing written to a log or console sink, placed in a URL or query string, or persisted to browser storage. That is a clean result for the LEAK surface only: this ruleset detects personal data escaping, it does not inventory the personal data a repository holds, so it is not evidence that this repository has no personal-data surface. The personal-data map (Appendix C) and the C1-C5 compliance cards are what speak to that.
- D37 Vulnerability-disclosure Policy — No vulnerability-disclosure policy file found (SECURITY.md/.markdown/.rst/.txt at root or under .github/.forgejo/.gitea/docs, .well-known/security.txt). A coordinated-disclosure policy may live off-repo, so this is not evidenced rather than failed.
- D39 IL Efficiency — IL not measured — the target did not build
- D40 Network Egress Confinement — No Kubernetes/orchestration workloads found in the repository manifests; network egress policy is a cluster-native control that may live at the platform/firewall layer, so there is nothing to assess here.
- D41 Kernel & Syscall Confinement — No Kubernetes/orchestration workloads found in the repository manifests; seccomp/AppArmor/SELinux confinement is a workload-level control, so there is nothing to assess here.
- D42 Runtime Threat Enforcement — No Kubernetes/orchestration workloads found in the repository manifests; runtime threat-detection and admission-control policy are cluster-level controls, so there is nothing to assess here.
- D43 Malicious Dependencies — Not scored — no dependency manifest in a supported ecosystem was read for this repository. A gap in the analyzer's language coverage, NOT a finding that the repository is free of vulnerable dependencies (a Python pyproject.toml/requirements.txt (pip/uv/Poetry), a Swift Package.swift/Package.resolved, a Cargo manifest, a Go module (go.mod/go.sum), a Gradle version catalogue, a Maven POM, an sbt build (build.sbt), composer.json, package.json, a Dart pubspec.yaml, an Elixir mix.exs/mix.lock (Hex), a rebar.config / erlang.mk DEPS (Hex), a Ruby Gemfile/Gemfile.lock or .gemspec (Bundler/RubyGems) — not scanned yet).
- D6 Cohesion (LCOM4) — D6 reads a CS/VB/GO/SCALA/SWIFT/DART/JAVA/PY/KT/TS/TSX/MTS/CTS/JS/JSX/MJS/CJS/PHP/RB/RS/ERL/EX/EXS class graph only — this repository's production source is .fs, which was left unread. Not scored: this is a gap in the analyzer, not a verdict about this repository.
- D7 Architectural Integrity — no checkable ADRs and no dependency cycles — architectural integrity not assessed
- D8 Code Coverage — Coverage NOT MEASURED: `--collect:"XPlat Code Coverage"` names a data collector that ships in the `coverlet.collector` package, and this repository wires up none — no test project references it and no runsettings declares one. The absence of coverage here is therefore not evidence about the suite or about our analyzer environment: without a collector, `--collect` produces nothing even from a suite that builds and passes. Add a `coverlet.collector` PackageReference to the test project(s) (or commit the Cobertura/OpenCover/lcov report your CI produces) and real coverage will be measured. It is excluded from the score rather than counted as a near-zero defect.
- D9 Test Distribution — Test source is present (.fs) but no test cases reached the test census for this repository — no test root we could resolve declared them, or the files we read declare no cases in a test framework we recognise — so its unit/integration/BDD/E2E split couldn't be counted. Not scored — this is a gap in the analyzer, not a finding about this repository.
- DM1 Aggregate boundaries — no aggregates detected — aggregate-boundary check not applicable
- DM10 One transaction, one aggregate — no repository writes detected — no operation to judge against the one-aggregate rule
- DM11 Constructible invalid state — no entities detected — construction-time invariants not assessable
- DM2 Strongly-typed ids — no id-bearing domain types detected — strongly-typed-id adoption not assessable
- DM3 Integration-event coupling — no integration events detected — coupling check not applicable
- DM4 Rich vs anemic model — no data-bearing entities detected — rich-vs-anemic model not assessable
- DM5 Encapsulated state — no domain entities found — DM5 grades how entities protect their state, and this repository declares none
- DM7 Repository granularity — no repository abstraction detected (e.g. uses a document session)
- DM9 Scattered domain decisions — not measured — scattered-decision detection needs expression-level symbol resolution: a comparison operand bound to the member it judges (arm one) and a construction bound to the type it produces (arm two). A Roslyn compilation carries both; arm two alone also runs on any frontend that declares whether a construction is produced or passed, and this target loaded neither
- ED1 Event-Driven — not scored — this repository shows none of the 3 signals this lens looks for
- ED5 Idempotency — no mutating command handlers or message consumers detected — idempotency check not applicable
- ES1 Event Sourcing — not scored — this repository shows none of the 3 signals this lens looks for
- GD1 Unfinished & placeholder code — no source files were read — this check reads C# and JavaScript/TypeScript, and neither was read for this repository's product. That is a limit of the analyzer, not a finding about your code.
- IC1 Incompleteness & stubs — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- P12 CI test-gate honesty — Reported, not scored — and nothing was matched here. The coverage check applies to any stack, and the automatic-re-run check to any GitHub-Actions workflow, but the checks for excluded tests, skipped tests and sleep-based synchronisation currently recognise only some ecosystems' test-runner idioms, so on a repository built with another stack the zeros below mean 'not checked', not 'clean'.
- P2 Observability — Observability was not assessed: this check recognises the logging, tracing/metrics and health-check idioms of .NET, the JVM, Go, Python, JavaScript/TypeScript, Rust, Ruby, PHP, Swift, Dart, Elixir and Erlang, and most of this repository's production source is in none of them. Absence of an idiom this check recognises is NOT evidence that this repo lacks structured logging. This is a gap in the analyzer, not a finding about this repository.
- P7 Outbound HTTP resilience — not measured — the application kind could not be determined for this repo
- P8 Schema migrations — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- P9 Domain vs controller coverage — no coverage report found on disk — produce a coverage report in a standard format (Cobertura — `dotnet test --collect:"XPlat Code Coverage"` with a `coverlet.collector` PackageReference) and commit it — a hosted scan measures a clone of the repository, so a report that exists only in a working tree, a CI runner's or your own, never reaches it; the artefact is commonly gitignored, so `git add -f` that one file (or un-ignore its path) and commit it alongside the code it measures, or wire coverage collection into CI, to enable this cross-layer check
- PF1 Benchmark discipline — Not applicable: no benchmark suite was found. This check searched for a BenchmarkDotNet reference in an .fsproj or .vbproj, and for a `*benchmark*` script that this repository's CI runs. Benchmarks are credited as a bonus, so their absence is neither scored nor deducted.
- PF2 Allocation hygiene — Allocation awareness was not assessed: this repository holds F#, whose allocation-aware idioms this check does not model yet. That is a gap in the analyzer's language reach, not a finding about your code.
- PF3 Async & latency hygiene — Performance was not assessed: this lens reads a source model that was not loaded for this repository, because the repository is written in a language this lens does not yet model or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository — in particular it is NOT a statement that this repo is unpackaged or performance-careless.
- S1 Web-Security Posture — Not assessed: these web-security controls are read from a source model (declarative annotations, request middleware, entity/column names, guard methods) that was not loaded for this repository — because the repository is written in a language this check does not yet model, or because its projects failed to load. Absence of an idiom this check recognises is NOT evidence that this repository lacks web-security controls: it may implement them entirely in its own ecosystem. This is a gap in the analyzer's language coverage, not a finding about this repository.
- X1 Async correctness — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- X10 Duplicated predicate — Advisory — this card reports evidence and never carries a score, so there is nothing missing here.
- X12 Unreachable branch — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X13 Undrained process stream — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X14 Bypassable address classification — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X15 Unvalidated length from an untrusted reader — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X16 Unfloored truncation loop — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X17 Uncapped recursion over a caller-supplied document — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X18 Disposal-pattern correctness — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X19 Unrestored process-global state — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X2 Cancellation propagation — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- X20 Mistyped argument guard — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X21 Side-effecting pattern guard — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X22 Contradicted release guard — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X23 Unguarded diagnostic materialisation — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X24 Document value interpolated into markup unescaped — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X25 Inert configuration knob — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X26 Unsynchronised callback handoff — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X27 Collection changed while being enumerated — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X29 Per-element action decided by a fixed element — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X3 Exception handling — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- X30 Support guard that admits what it rejects — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X32 Type resolved by simple name across every loaded assembly — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X4 Structured logging — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- X5 Nullable reference types — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- X6 Hand-rolled structured-format parsing — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- X7 Silent fallback defaults — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- X9 Subsumed condition operand — Advisory — this card reports evidence and never carries a score, so there is nothing missing here.
Appendix A — Findings (grouped)
Critical — 8 finding(s)
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
Serious — 127 finding(s)
- FileTooLong: Systems/AISystem.fs Pomo.Core/Systems/AISystem.fs
- FileTooLong: Domain/Skill.fs Pomo.Core/Domain/Skill.fs
- FileTooLong: Systems/HUDComponents.fs Pomo.Core/Systems/HUDComponents.fs
- FileTooLong: Systems/Combat.fs Pomo.Core/Systems/Combat.fs
- FileTooLong: Systems/ParticleSystem.fs Pomo.Core/Systems/ParticleSystem.fs
- FileTooLong: Systems/State.fs Pomo.Core/Systems/State.fs
- FileTooLong: UI/MyraExtensions.fs Pomo.Core/UI/MyraExtensions.fs
- FileTooLong: Pomo.Core/Projections.fs Pomo.Core/Projections.fs
- Duplicated block (14 lines × 2) Pomo.Core/Extensions.fs:126
- Duplicated block (14 lines × 2) Pomo.Core/Scenes/BlockMapScene.fs:190
- Duplicated block (14 lines × 2) Pomo.Core/Stores.fs:136
- Duplicated block (14 lines × 2) Pomo.Core/Systems/Combat.fs:75
- Duplicated block (14 lines × 2) Pomo.Core/Systems/Equipment.fs:1
- Duplicated block (14 lines × 2) Pomo.Core/Systems/Targeting.fs:150
- Duplicated block (10 lines × 2) Pomo.Core/Domain/BlockMap.fs:409
- Duplicated block (10 lines × 2) Pomo.Core/Domain/Spatial.fs:141
- Duplicated block (10 lines × 2) Pomo.Core/Scenes/BlockMapScene.fs:387
- Duplicated block (15 lines × 2) Pomo.Core/Systems/Combat.fs:970
- Duplicated block (15 lines × 2) Pomo.Core/Systems/EffectApplication.fs:309
- Duplicated block (13 lines × 2) Pomo.Core/Systems/ParticleSystem.fs:285
- Duplicated block (13 lines × 2) Pomo.Core/UI/Widgets.fs:116
- Duplicated block (11 lines × 2) Pomo.Core/Stores.fs:83
- Duplicated block (11 lines × 2) Pomo.Core/Editor/UI.fs:94
- Duplicated block (10 lines × 3) Pomo.Core/Stores.fs:84
- Duplicated block (10 lines × 3) Pomo.Core/UI/Widgets.fs:116
- Duplicated block (8 lines × 2) Pomo.Core/Domain/Skill.fs:1223
- Duplicated block (8 lines × 2) Pomo.Core/UI/MyraExtensions.fs:283
- EditorInput.handleEditorInput (cyclomatic 47) Pomo.Core/Editor/Input.fs:110
- StateWrite.applyAdaptiveCommand (cyclomatic 38) Pomo.Core/Systems/State.fs:506
- OrbitalSystem.Update (cyclomatic 35) Pomo.Core/Systems/OrbitalSystem.fs:100
- EmitterConfigCodec.decoder (cyclomatic 32) Pomo.Core/Domain/Particles.fs:465
- FormulaParser.classifyVar (cyclomatic 31) Pomo.Core/Domain/Skill.fs:233
- Handlers.handleChargeCompleted (cyclomatic 29) Pomo.Core/Systems/Combat.fs:914
- BehaviorTreeExecution.evaluateCondition (cyclomatic 28) Pomo.Core/Systems/AISystem.fs:455
- Handlers.handleInstantDelivery (cyclomatic 25) Pomo.Core/Systems/Combat.fs:575
- AbilityActivationSystem.Update (cyclomatic 24) Pomo.Core/Systems/AbilityActivation.fs:465
- UnitMovementSystem.Update (cyclomatic 23) Pomo.Core/Systems/UnitMovement.fs:40
- EditorUI.build (cyclomatic 22) Pomo.Core/Editor/UI.fs:15
- AISystem.Update (cyclomatic 20) Pomo.Core/Systems/AISystem.fs:1265
- Handlers.handleProjectileImpact (cyclomatic 20) Pomo.Core/Systems/Combat.fs:781
- ParticleSystem.updateEmitter (cyclomatic 19) Pomo.Core/Systems/ParticleSystem.fs:427
- ParticleSystem.updateSingleEffect (cyclomatic 18) Pomo.Core/Systems/ParticleSystem.fs:830
- CombatSystem.Initialize (cyclomatic 18) Pomo.Core/Systems/Combat.fs:1127
- MiniMap.InternalRender (cyclomatic 18) Pomo.Core/UI/Widgets.fs:421
- Camera.tryGetViewBoundsFromMatrices (cyclomatic 18) Pomo.Core/Graphics/RenderMath.fs:90
- BehaviorTreeExecution.executeAction (cyclomatic 17) Pomo.Core/Systems/AISystem.fs:514
- TextEmitter.emit (cyclomatic 17) Pomo.Core/Rendering/TextEmitter.fs:19
- EditorInput.handleCameraInput (cyclomatic 16) Pomo.Core/Editor/Input.fs:42
- Perception.gatherCues (cyclomatic 16) Pomo.Core/Systems/AISystem.fs:322
- OrbitalSystem.Update (cognitive 92) Pomo.Core/Systems/OrbitalSystem.fs:100
- EditorInput.handleEditorInput (cognitive 57) Pomo.Core/Editor/Input.fs:110
- UnitMovementSystem.Update (cognitive 54) Pomo.Core/Systems/UnitMovement.fs:40
- Camera.tryGetViewBoundsFromMatrices (cognitive 50) Pomo.Core/Graphics/RenderMath.fs:90
- Projections.create (cognitive 45) Pomo.Core/Projections.fs:621
- AbilityActivationSystem.Update (cognitive 42) Pomo.Core/Systems/AbilityActivation.fs:465
- MiniMap.InternalRender (cognitive 42) Pomo.Core/UI/Widgets.fs:421
- BehaviorTreeExecution.evaluateCondition (cognitive 36) Pomo.Core/Systems/AISystem.fs:455
- FormulaParser.classifyVar (cognitive 35) Pomo.Core/Domain/Skill.fs:233
- AISystem.Update (cognitive 33) Pomo.Core/Systems/AISystem.fs:1265
- Handlers.handleChargeCompleted (cognitive 33) Pomo.Core/Systems/Combat.fs:914
- Perception.gatherVisualCues (cognitive 31) Pomo.Core/Systems/AISystem.fs:233
- Handlers.handleProjectileImpact (cognitive 31) Pomo.Core/Systems/Combat.fs:781
- Evaluator.backtrackToNextChild (cognitive 30) Pomo.Core/Systems/AISystem.fs:757
- ParticleEmitter.loadAssets (cognitive 29) Pomo.Core/Rendering/ParticleEmitter.fs:70
- AStar.findPathWithHeight (cognitive 29) Pomo.Core/Algorithms/Pathfinding3D.fs:184
- ParticleSystem.updateEmitter (cognitive 26) Pomo.Core/Systems/ParticleSystem.fs:427
- EditorInput.handleCameraInput (cognitive 25) Pomo.Core/Editor/Input.fs:42
- Navigation3D.trySnapToNearestWalkable (cognitive 23) Pomo.Core/Systems/Navigation3D.fs:57
- EditorUI.build (cognitive 22) Pomo.Core/Editor/UI.fs:15
- BehaviorTreeExecution.evaluate (cognitive 21) Pomo.Core/Systems/AISystem.fs:798
- EffectApplication.applyEffect (cognitive 21) Pomo.Core/Systems/EffectApplication.fs:49
- Handlers.handlePendingCast (cognitive 21) Pomo.Core/Systems/AbilityActivation.fs:223
- EntityPicker.pickEntityBlockMap3D (cognitive 21) Pomo.Core/Rendering/EntityPicker.fs:16
- Perception.gatherCues (cognitive 20) Pomo.Core/Systems/AISystem.fs:322
- BehaviorTreeExecution.executeAction (cognitive 20) Pomo.Core/Systems/AISystem.fs:514
- BlockEmitter.emit (cognitive 20) Pomo.Core/Rendering/BlockEmitter.fs:47
- Spatial.circleChainMTV (cognitive 20) Pomo.Core/Domain/Spatial.fs:402
- Helpers.generateIntervalEvents (cognitive 19) Pomo.Core/Systems/EffectApplication.fs:234
- BlockMapCameraSystem.create (cognitive 18) Pomo.Core/Systems/BlockMapCameraSystem.fs:24
- Spatial3D.canOccupyWithConfig (cognitive 18) Pomo.Core/Algorithms/Spatial3D.fs:93
- Spatial3D.canTraverseWithConfig (cognitive 18) Pomo.Core/Algorithms/Spatial3D.fs:212
- EmitterConfigCodec.decoder (cognitive 18) Pomo.Core/Domain/Particles.fs:465
- ModelMetrics.computeNodeOffset (cognitive 17) Pomo.Core/Graphics/ModelMetrics.fs:42
- RingEventBus.FlushToObservable (cognitive 17) Pomo.Core/EventBus.fs:41
- SpanToken.peek (cognitive 17) Pomo.Core/Domain/Skill.fs:287
- Decision.selectBestCue (cognitive 16) Pomo.Core/Systems/AISystem.fs:861
- ParticleSystem.updateSingleEffect (cognitive 16) Pomo.Core/Systems/ParticleSystem.fs:830
- Inventory.handleUseItemIntent (cognitive 16) Pomo.Core/Systems/Inventory.fs:28
- RenderPasses.renderMeshes (cognitive 16) Pomo.Core/Systems/RenderOrchestratorV2.fs:55
- RenderPasses.renderGhost (cognitive 16) Pomo.Core/Systems/RenderOrchestratorV2.fs:173
- Targeting.handleTargetSelected (cognitive 16) Pomo.Core/Systems/Targeting.fs:228
- Handlers.handleInstantDelivery (cognitive 16) Pomo.Core/Systems/Combat.fs:575
- PhysicsCache.calculateSnapshot (cognitive 16) Pomo.Core/Projections.fs:383
- PhysicsCache.calculate3DSnapshot (cognitive 16) Pomo.Core/Projections.fs:457
- Change-coupling hub: PomoGame.fs → Events.fs, World.fs, AbilityActivation.fs, State.fs Pomo.Core/PomoGame.fs
- REDACTED
- Near-duplicate member pair (294 shared lines) Pomo.Core/Scenes/BlockMapScene.fs:1
- Edited copy of a member (50 corresponding lines) Pomo.Core/Domain/Core.fs:1
- Duplicated block (89–92 lines × 2) Pomo.Core/Scenes/BlockMapScene.fs:209
- Duplicated block (37 lines × 2) Pomo.Core/Scenes/BlockMapScene.fs:94
- Duplicated block (32 lines × 2) Pomo.Core/Scenes/BlockMapScene.fs:141
- Duplicated block (2–30 lines × 4) Pomo.Core/Domain/Core.fs:230
- Duplicated block (24–26 lines × 2) Pomo.Core/Scenes/BlockMapScene.fs:361
- Duplicated block (24 lines × 2) Pomo.Core/Scenes/BlockMapScene.fs:47
- Duplicated block (23 lines × 2) Pomo.Core/Scenes/BlockMapScene.fs:71
- Duplicated block (21 lines × 2) Pomo.Core/Systems/Combat.fs:263
- Duplicated block (20–21 lines × 2) Pomo.Core/Systems/Targeting.fs:114
- Duplicated block (18 lines × 2) Pomo.Core/Rendering/BlockEmitter.fs:15
- Duplicated block (14–18 lines × 2) Pomo.Core/Systems/HUDComponents.fs:473
- Duplicated block (17 lines × 2) Pomo.Core/UI/Widgets.fs:132
- Duplicated block (16 lines × 2) Pomo.Core/Scenes/BlockMapScene.fs:1
- Duplicated block (13–15 lines × 2) Pomo.Core/Scenes/BlockMapScene.fs:25
- Duplicated block (12 lines × 3) Pomo.Core/UI/MyraExtensions.fs:556
- Duplicated block (12 lines × 2) Pomo.Core/Systems/HUDComponents.fs:144
- Duplicated block (9–11 lines × 2) Pomo.Core/UI/Widgets.fs:55
- Duplicated block (8–10 lines × 3) Pomo.Core/Graphics/Camera.fs:116
- Duplicated block (7–10 lines × 2) Pomo.Core/Projections.fs:418
- Duplicated block (9–10 lines × 2) Pomo.Core/Scenes/BlockMapScene.fs:350
- Duplicated block (9 lines × 6) Pomo.Core/Stores.fs:34
- Duplicated block (9 lines × 3) Pomo.Core/UI/Widgets.fs:137
- Duplicated block (2–9 lines × 4) Pomo.Core/Domain/Core.fs:260
- Duplicated block (7–8 lines × 3) Pomo.Core/Domain/Spatial.fs:141
- Duplicated block (6 lines × 2) Pomo.Core/Projections.fs:390
- Duplicated block (5 lines × 2) Pomo.Core/Projections.fs:384
- Duplicated block (9 lines × 2) Pomo.Core/Domain/Skill.fs:1116
- Coverage not measured — no coverage collector is wired up
- NuGet dependencies are not locked
Minor — 12 finding(s)
- README/code drift
- README/code drift
- No ADRs found
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- No ADRs
- No src/ separation
- No SAST
- No release approval gate
Appendix B — Reproduction & audit trail
| Dimension | Tool | Version | Command | Findings | Raw output |
|---|---|---|---|---|---|
| D28 · Secrets (history) | gitleaks | — | gitleaks detect --no-banner --config /opt/gitleaks-rules/watchdog-gitleaks.toml --report-format json --report-path /tmp/watchdog-gitleaks-ea26760f17394a128ec854b0b162ba15/history.json --exit-code 0 --source . | 0 | artifacts/raw/gitleaks-history.json |
| D28 · Secrets (history) | gitleaks | — | gitleaks detect --no-git --no-banner --config /opt/gitleaks-rules/watchdog-gitleaks.toml --report-format json --report-path /tmp/watchdog-gitleaks-ea26760f17394a128ec854b0b162ba15/tree.json --exit-code 0 --source . | 0 | artifacts/raw/gitleaks-tree.json |
| D29 · Static Analysis (SAST) | semgrep | — | semgrep --config /opt/semgrep-rules/security-audit.yml --config /opt/semgrep-rules/owasp-top-ten.yml --config /opt/semgrep-rules/watchdog-sast.yml --json --quiet --timeout 10 --timeout-threshold 3 --metrics off . | 8 | artifacts/raw/semgrep.json |
| D30 · Dependency Vulnerabilities | nuget | — | nuget: not applicable — nuget: the solution did not restore on the analyzer's .NET SDK (an SDK/target-framework/restore mismatch, common for an older codebase), so there was no restored dependency graph to scan | 0 | — |
| D31 · IaC & Container Security | trivy | — | trivy: not applicable — No Infrastructure-as-Code or container manifests found (Dockerfile, Docker Compose, Terraform, Kubernetes/Helm, CloudFormation, ARM, Bicep, Ansible); nothing to scan. | 0 | — |
| D32 · Data Compliance (PII/GDPR) | semgrep | — | semgrep: not applicable — No personal data was found crossing a boundary the PII/GDPR ruleset checks — nothing written to a log or console sink, placed in a URL or query string, or persisted to browser storage. That is a clean result for the LEAK surface only: this ruleset detects personal data escaping, it does not inventory the personal data a repository holds, so it is not evidence that this repository has no personal-data surface. The personal-data map (Appendix C) and the C1-C5 compliance cards are what speak to that. | 0 | — |
| D37 · Vulnerability-disclosure Policy | disclosure | — | disclosure: not applicable — No vulnerability-disclosure policy file found (SECURITY.md/.markdown/.rst/.txt at root or under .github/.forgejo/.gitea/docs, .well-known/security.txt). A coordinated-disclosure policy may live off-repo, so this is not evidenced rather than failed. | 0 | — |
| D40 · Network Egress Confinement | runtime-hardening | — | runtime-hardening: not applicable — No Kubernetes/orchestration workloads found in the repository manifests; network egress policy is a cluster-native control that may live at the platform/firewall layer, so there is nothing to assess here. | 0 | — |
| D41 · Kernel & Syscall Confinement | runtime-hardening | — | runtime-hardening: not applicable — No Kubernetes/orchestration workloads found in the repository manifests; seccomp/AppArmor/SELinux confinement is a workload-level control, so there is nothing to assess here. | 0 | — |
| D42 · Runtime Threat Enforcement | runtime-hardening | — | runtime-hardening: not applicable — No Kubernetes/orchestration workloads found in the repository manifests; runtime threat-detection and admission-control policy are cluster-level controls, so there is nothing to assess here. | 0 | — |
| D43 · Malicious Dependencies | none (no readable dependency manifest) | — | none (no readable dependency manifest): not applicable — Not scored — no dependency manifest in a supported ecosystem was read for this repository. A gap in the analyzer's language coverage, NOT a finding that the repository is free of vulnerable dependencies (a Python pyproject.toml/requirements.txt (pip/uv/Poetry), a Swift Package.swift/Package.resolved, a Cargo manifest, a Go module (go.mod/go.sum), a Gradle version catalogue, a Maven POM, an sbt build (build.sbt), composer.json, package.json, a Dart pubspec.yaml, an Elixir mix.exs/mix.lock (Hex), a rebar.config / erlang.mk DEPS (Hex), a Ruby Gemfile/Gemfile.lock or .gemspec (Bundler/RubyGems) — not scanned yet). | 0 | — |