Executive summary
Preview (pre-1.0). This repo hasn't declared a stable release, so it's judged against a relaxed, pre-production bar.
The system holds a strong overall standing with a score of 65%, indicating a workable asset that carries manageable but distinct risks. While the architecture and security foundations are solid, the business must address specific maturity gaps to protect long-term delivery speed and operational reliability. The value tied up in this medium-sized system is modest, requiring only about 0.3 person-years to rebuild, which suggests that targeted improvements offer high leverage without massive capital expenditure.
The most critical risk lies in organizational memory and knowledge transfer. With a maturity score of 54%, the system lacks the documented context needed for new teams to navigate it safely. This gap creates a hidden tax on every change, as developers spend extra time understanding intent rather than building features. Without clear records of why decisions were made, the team faces increased defects and slower delivery cycles, effectively paying a premium for every modification made to the codebase.
A secondary concern is the velocity tax on routine changes. Code quality signals indicate that complexity and duplication average a moderate level, imposing a 3–8% cost increase on every update. While not catastrophic, this drag compounds over time, reducing the team’s capacity to innovate. The good news is that the highest-impact fix is inexpensive, costing only a few engineer-days to implement, yet it pays for itself within months by reducing this annual drag.
Strengths include robust security practices and a clean architectural design, which provide a stable foundation for future growth. To maximize leverage, leadership should prioritize documenting significant decisions immediately. This single action addresses the maturity gap, reduces onboarding friction, and stops the velocity tax from growing. By focusing on knowledge preservation first, the team can secure the system’s value and improve delivery predictability with minimal effort.
Raise Maturity 54 → 70 (the Healthy floor) ⇒ headline 65 → ~72.
New since the last scan (4+)
- D4 · Members sharing a duplicated core (5 members, 50+ identical tokens) src/gui/modal.rs
- D22 · Inconsistent error handling pattern for read operations. Most other I/O operations on StrictPath (e.g., `open`, `write_with_content`, `metadata`, `sha1`) return a `Result` to handle potential I/O errors. However, `read()` returns a `String` directly, implying it panics or unwraps on error, while `try_read()` provides the safe `Result` variant. This breaks the uniform `Result`-returning convention established by the rest of the type.
- D22 · Same inconsistency as above. `sha1()` returns a `String` directly, while `try_sha1()` returns a `Result`. Given that computing a hash can fail (e.g., file not found, permission denied), the direct return is unsafe and inconsistent with the `Result`-returning `try_sha1()` and other methods like `metadata()`.
- D22 · Same inconsistency as above. `same_content()` returns a `bool` directly, while `try_same_content()` returns a `Result`. Comparing file content involves I/O which can fail, so the direct return is unsafe and inconsistent with the `Result`-returning `try_same_content()`.
Rebuild cost & value ~ Modeled — €15,000–€74,000
| Cost to rebuild | €15,000–€74,000 |
|---|---|
| Domain complexity | Standard |
| Quality factor | 0.9× (at 65% quality) |
| Size & shape | Medium · effort split not classified (source measured from disk; the effort-tier breakdown is a C#-only syntax walk) |
This codebase represents roughly ~0.3 person-years of build effort (about ~€45,000 to rebuild). Its weakest lens is Maturity at 54% — the part of that asset most exposed by the findings below.
Top priorities
Diagnosis — what's actually going on
Architecture — module dependency matrix
| depends on → | 1 cli.api.response | 2 gui.style | 3 prelude | 4 scan.change | 5 gui.undoable | 6 scan.saves | 7 gui.shortcuts | 8 gui.modal | 9 scan.registry | 10 scan.layout | 11 scan.preview | 12 scan.backup | 13 scan.duplicate | 14 gui.file_tree | 15 scan.game_filter | 16 gui.search | 17 gui.game_list | 18 gui.screen | 19 resource.cache | 20 resource.manifest | 21 scan.title | 22 lang | 23 scan.launchers | 24 scan.launchers.lutris.spec | 25 scan | 26 gui.common | 27 gui.app | 28 gui.badge | 29 cloud | 30 resource.config | 31 gui.editor | 32 scan.semantic | 33 path | 34 api.parameters | 35 cli | 36 cli.api | 37 report | 38 resource.config.root | 39 api | 40 scan.launchers.lutris |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 cli.api.response | ||||||||||||||||||||||||||||||||||||||||
| 2 gui.style | 1 | |||||||||||||||||||||||||||||||||||||||
| 3 prelude | 1 | |||||||||||||||||||||||||||||||||||||||
| 4 scan.change | 1 | 1 | ||||||||||||||||||||||||||||||||||||||
| 5 gui.undoable | 1 | 1 | ||||||||||||||||||||||||||||||||||||||
| 6 scan.saves | 3 | 3 | 1 | |||||||||||||||||||||||||||||||||||||
| 7 gui.shortcuts | 1 | 1 | 1 | 2 | 2 | |||||||||||||||||||||||||||||||||||
| 8 gui.modal | 1 | 2 | 1 | 2 | 1 | 1 | ||||||||||||||||||||||||||||||||||
| 9 scan.registry | 1 | 1 | 1 | 2 | ||||||||||||||||||||||||||||||||||||
| 10 scan.layout | 2 | 2 | 4 | 1 | 3 | 2 | 8 | 3 | ||||||||||||||||||||||||||||||||
| 11 scan.preview | 2 | 1 | 1 | 1 | 1 | 1 | 2 | |||||||||||||||||||||||||||||||||
| 12 scan.backup | 1 | 2 | ||||||||||||||||||||||||||||||||||||||
| 13 scan.duplicate | 1 | 1 | 1 | 1 | 1 | |||||||||||||||||||||||||||||||||||
| 14 gui.file_tree | 2 | 1 | 1 | 2 | 3 | 3 | 1 | 3 | ||||||||||||||||||||||||||||||||
| 15 scan.game_filter | 2 | 1 | 2 | |||||||||||||||||||||||||||||||||||||
| 16 gui.search | 2 | 1 | 1 | 2 | 1 | 1 | 1 | |||||||||||||||||||||||||||||||||
| 17 gui.game_list | 2 | 1 | 1 | 2 | 2 | 3 | 2 | 1 | 1 | 3 | 2 | 3 | 3 | |||||||||||||||||||||||||||
| 18 gui.screen | 4 | 1 | 3 | 1 | 2 | 6 | 3 | 4 | ||||||||||||||||||||||||||||||||
| 19 resource.cache | 1 | 1 | 2 | 1 | ||||||||||||||||||||||||||||||||||||
| 20 resource.manifest | 1 | 2 | 3 | 2 | ||||||||||||||||||||||||||||||||||||
| 21 scan.title | 1 | 1 | ||||||||||||||||||||||||||||||||||||||
| 22 lang | 1 | 1 | 1 | 1 | 3 | 4 | 1 | 5 | 1 | |||||||||||||||||||||||||||||||
| 23 scan.launchers | 1 | 1 | 1 | 1 | 2 | |||||||||||||||||||||||||||||||||||
| 24 scan.launchers.lutris.spec | 1 | 1 | ||||||||||||||||||||||||||||||||||||||
| 25 scan | 1 | 2 | 1 | 1 | 4 | 1 | 6 | 1 | ||||||||||||||||||||||||||||||||
| 26 gui.common | 1 | 1 | 3 | 2 | 2 | |||||||||||||||||||||||||||||||||||
| 27 gui.app | 1 | 1 | 3 | 1 | 2 | 2 | 2 | 9 | 1 | 4 | 1 | 1 | ||||||||||||||||||||||||||||
| 28 gui.badge | 1 | 1 | 1 | |||||||||||||||||||||||||||||||||||||
| 29 cloud | 3 | 1 | 1 | 1 | 1 | |||||||||||||||||||||||||||||||||||
| 30 resource.config | 1 | 1 | 2 | 4 | 1 | 1 | 1 | 1 | 10 | |||||||||||||||||||||||||||||||
| 31 gui.editor | 1 | 1 | 1 | 2 | 1 | |||||||||||||||||||||||||||||||||||
| 32 scan.semantic | 1 | 1 | 1 | |||||||||||||||||||||||||||||||||||||
| 33 path | 2 | |||||||||||||||||||||||||||||||||||||||
| 34 api.parameters | 4 | 1 | ||||||||||||||||||||||||||||||||||||||
| 35 cli | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | ||||||||||||||||||||||||||||||||
| 36 cli.api | 1 | 1 | 1 | 1 | ||||||||||||||||||||||||||||||||||||
| 37 report | 4 | 1 | 4 | 1 | 1 | 1 | ||||||||||||||||||||||||||||||||||
| 38 resource.config.root | 19 | |||||||||||||||||||||||||||||||||||||||
| 39 api | 2 | 1 | 1 | 3 | 1 | 1 | 4 | |||||||||||||||||||||||||||||||||
| 40 scan.launchers.lutris | 1 | 1 | 2 | 2 | 1 |
2→32 gui.style depends on scan.semantic cycle✕
- Type pairs
- 1 distinct (type in gui.style → type in scan.semantic) reference.
- Which types
ludusavi.gui.style.Theme→ludusavi.scan.semantic.Base
- Direction
- gui.style uses scan.semantic. Changing scan.semantic can break gui.style, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
3→33 prelude depends on path cycle✕
- Type pairs
- 1 distinct (type in prelude → type in path) reference.
- Which types
ludusavi.prelude.prelude$module→ludusavi.path.StrictPath
- Direction
- prelude uses path. Changing path can break prelude, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
4→25 scan.change depends on scan cycle✕
- Type pairs
- 1 distinct (type in scan.change → type in scan) reference.
- Which types
ludusavi.scan.change.ScanChange→ludusavi.scan.ScanKind
- Direction
- scan.change uses scan. Changing scan can break scan.change, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
4→33 scan.change depends on path cycle✕
- Type pairs
- 1 distinct (type in scan.change → type in path) reference.
- Which types
ludusavi.scan.change.ScanChange→ludusavi.path.StrictPath
- Direction
- scan.change uses path. Changing path can break scan.change, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
5→2 gui.undoable depends on gui.style✕
- Type pairs
- 1 distinct (type in gui.undoable → type in gui.style) reference.
- Which types
ludusavi.gui.undoable.Undoable→ludusavi.gui.style.Theme
- Direction
- gui.undoable uses gui.style. Changing gui.style can break gui.undoable, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
5→20 gui.undoable depends on resource.manifest cycle✕
- Type pairs
- 1 distinct (type in gui.undoable → type in resource.manifest) reference.
- Which types
ludusavi.gui.undoable.Undoable→ludusavi.resource.manifest.Tag
- Direction
- gui.undoable uses resource.manifest. Changing resource.manifest can break gui.undoable, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
6→4 scan.saves depends on scan.change✕
- Type pairs
- 3 distinct (type in scan.saves → type in scan.change) references.
- Which types
ludusavi.scan.saves.ScannedFile→ludusavi.scan.change.ScanChangeludusavi.scan.saves.ScannedRegistry→ludusavi.scan.change.ScanChangeludusavi.scan.saves.ScannedRegistryValue→ludusavi.scan.change.ScanChange
- Direction
- scan.saves uses scan.change. Changing scan.change can break scan.saves, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
6→25 scan.saves depends on scan cycle✕
- Type pairs
- 3 distinct (type in scan.saves → type in scan) references.
- Which types
ludusavi.scan.saves.ScannedFile→ludusavi.scan.ScanKindludusavi.scan.saves.ScannedRegistry→ludusavi.scan.ScanKindludusavi.scan.saves.ScannedRegistryValue→ludusavi.scan.ScanKind
- Direction
- scan.saves uses scan. Changing scan can break scan.saves, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
6→33 scan.saves depends on path cycle✕
- Type pairs
- 1 distinct (type in scan.saves → type in path) reference.
- Which types
ludusavi.scan.saves.ScannedFile→ludusavi.path.StrictPath
- Direction
- scan.saves uses path. Changing path can break scan.saves, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
7→5 gui.shortcuts depends on gui.undoable✕
- Type pairs
- 1 distinct (type in gui.shortcuts → type in gui.undoable) reference.
- Which types
ludusavi.gui.shortcuts.Shortcut→ludusavi.gui.undoable.Action
- Direction
- gui.shortcuts uses gui.undoable. Changing gui.undoable can break gui.shortcuts, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
7→9 gui.shortcuts depends on scan.registry cycle✕
- Type pairs
- 1 distinct (type in gui.shortcuts → type in scan.registry) reference.
- Which types
ludusavi.gui.shortcuts.Shortcut→ludusavi.scan.registry.RegistryItem
- Direction
- gui.shortcuts uses scan.registry. Changing scan.registry can break gui.shortcuts, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
7→26 gui.shortcuts depends on gui.common cycle✕
- Type pairs
- 1 distinct (type in gui.shortcuts → type in gui.common) reference.
- Which types
ludusavi.gui.shortcuts.TextHistories→ludusavi.gui.common.UndoSubject
- Direction
- gui.shortcuts uses gui.common. Changing gui.common can break gui.shortcuts, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
7→30 gui.shortcuts depends on resource.config cycle✕
- Type pairs
- 2 distinct (type in gui.shortcuts → type in resource.config) references.
- Which types
ludusavi.gui.shortcuts.TextHistories→ludusavi.resource.config.Configludusavi.gui.shortcuts.TextHistories→ludusavi.resource.config.CustomGame
- Direction
- gui.shortcuts uses resource.config. Changing resource.config can break gui.shortcuts, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
7→33 gui.shortcuts depends on path cycle✕
- Type pairs
- 2 distinct (type in gui.shortcuts → type in path) references.
- Which types
ludusavi.gui.shortcuts.Shortcut→ludusavi.path.StrictPathludusavi.gui.shortcuts.TextHistory→ludusavi.path.StrictPath
- Direction
- gui.shortcuts uses path. Changing path can break gui.shortcuts, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
8→2 gui.modal depends on gui.style✕
- Type pairs
- 1 distinct (type in gui.modal → type in gui.style) reference.
- Which types
ludusavi.gui.modal.Modal→ludusavi.gui.style.Container
- Direction
- gui.modal uses gui.style. Changing gui.style can break gui.modal, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
8→7 gui.modal depends on gui.shortcuts✕
- Type pairs
- 2 distinct (type in gui.modal → type in gui.shortcuts) references.
- Which types
ludusavi.gui.modal.Modal→ludusavi.gui.shortcuts.TextHistoriesludusavi.gui.modal.ModalField→ludusavi.gui.shortcuts.TextHistories
- Direction
- gui.modal uses gui.shortcuts. Changing gui.shortcuts can break gui.modal, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
8→9 gui.modal depends on scan.registry cycle✕
- Type pairs
- 1 distinct (type in gui.modal → type in scan.registry) reference.
- Which types
ludusavi.gui.modal.Kind→ludusavi.scan.registry.RegistryKind
- Direction
- gui.modal uses scan.registry. Changing scan.registry can break gui.modal, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
8→26 gui.modal depends on gui.common cycle✕
- Type pairs
- 2 distinct (type in gui.modal → type in gui.common) references.
- Which types
ludusavi.gui.modal.Modal→ludusavi.gui.common.Messageludusavi.gui.modal.Modal→ludusavi.gui.common.Operation
- Direction
- gui.modal uses gui.common. Changing gui.common can break gui.modal, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
8→29 gui.modal depends on cloud cycle✕
- Type pairs
- 1 distinct (type in gui.modal → type in cloud) reference.
- Which types
ludusavi.gui.modal.Modal→ludusavi.cloud.CloudChange
- Direction
- gui.modal uses cloud. Changing cloud can break gui.modal, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
8→30 gui.modal depends on resource.config cycle✕
- Type pairs
- 1 distinct (type in gui.modal → type in resource.config) reference.
- Which types
ludusavi.gui.modal.Modal→ludusavi.resource.config.Config
- Direction
- gui.modal uses resource.config. Changing resource.config can break gui.modal, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
9→6 scan.registry depends on scan.saves✕
- Type pairs
- 1 distinct (type in scan.registry → type in scan.saves) reference.
- Which types
ludusavi.scan.registry.Hives→ludusavi.scan.saves.ScannedRegistry
- Direction
- scan.registry uses scan.saves. Changing scan.saves can break scan.registry, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
9→8 scan.registry depends on gui.modal✕
- Type pairs
- 1 distinct (type in scan.registry → type in gui.modal) reference.
- Which types
ludusavi.scan.registry.RegistryKind→ludusavi.gui.modal.Kind
- Direction
- scan.registry uses gui.modal. Changing gui.modal can break scan.registry, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
9→30 scan.registry depends on resource.config cycle✕
- Type pairs
- 1 distinct (type in scan.registry → type in resource.config) reference.
- Which types
ludusavi.scan.registry.Hives→ludusavi.resource.config.ToggledRegistry
- Direction
- scan.registry uses resource.config. Changing resource.config can break scan.registry, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
9→33 scan.registry depends on path cycle✕
- Type pairs
- 2 distinct (type in scan.registry → type in path) references.
- Which types
ludusavi.scan.registry.Format→ludusavi.path.StrictPathludusavi.scan.registry.Hives→ludusavi.path.StrictPath
- Direction
- scan.registry uses path. Changing path can break scan.registry, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
10→9 scan.layout depends on scan.registry✕
- Type pairs
- 2 distinct (type in scan.layout → type in scan.registry) references.
- Which types
ludusavi.scan.layout.GameLayout→ludusavi.scan.registry.Hivesludusavi.scan.layout.LatestBackup→ludusavi.scan.registry.Hives
- Direction
- scan.layout uses scan.registry. Changing scan.registry can break scan.layout, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
10→11 scan.layout depends on scan.preview cycle✕
- Type pairs
- 2 distinct (type in scan.layout → type in scan.preview) references.
- Which types
ludusavi.scan.layout.GameLayout→ludusavi.scan.preview.ScanInfoludusavi.scan.layout.LatestBackup→ludusavi.scan.preview.ScanInfo
- Direction
- scan.layout uses scan.preview. Changing scan.preview can break scan.layout, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
10→12 scan.layout depends on scan.backup cycle✕
- Type pairs
- 4 distinct (type in scan.layout → type in scan.backup) references.
- Which types
ludusavi.scan.layout.Backup→ludusavi.scan.backup.BackupIdludusavi.scan.layout.Backup→ludusavi.scan.backup.BackupInfoludusavi.scan.layout.GameLayout→ludusavi.scan.backup.BackupIdludusavi.scan.layout.GameLayout→ludusavi.scan.backup.BackupInfo
- Direction
- scan.layout uses scan.backup. Changing scan.backup can break scan.layout, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
10→18 scan.layout depends on gui.screen cycle✕
- Type pairs
- 1 distinct (type in scan.layout → type in gui.screen) reference.
- Which types
ludusavi.scan.layout.GameLayout→ludusavi.gui.screen.Backup
- Direction
- scan.layout uses gui.screen. Changing gui.screen can break scan.layout, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
10→20 scan.layout depends on resource.manifest cycle✕
- Type pairs
- 3 distinct (type in scan.layout → type in resource.manifest) references.
- Which types
ludusavi.scan.layout.Backup→ludusavi.resource.manifest.Osludusavi.scan.layout.DifferentialBackup→ludusavi.resource.manifest.Osludusavi.scan.layout.FullBackup→ludusavi.resource.manifest.Os
- Direction
- scan.layout uses resource.manifest. Changing resource.manifest can break scan.layout, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
10→25 scan.layout depends on scan cycle✕
- Type pairs
- 2 distinct (type in scan.layout → type in scan) references.
- Which types
ludusavi.scan.layout.BackupLayout→ludusavi.scan.ScanKindludusavi.scan.layout.GameLayout→ludusavi.scan.ScanKind
- Direction
- scan.layout uses scan. Changing scan can break scan.layout, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
10→30 scan.layout depends on resource.config cycle✕
- Type pairs
- 8 distinct (type in scan.layout → type in resource.config) references.
- Which types
ludusavi.scan.layout.BackupLayout→ludusavi.resource.config.ToggledPathsludusavi.scan.layout.DifferentialBackup→ludusavi.resource.config.BackupFormatludusavi.scan.layout.FullBackup→ludusavi.resource.config.BackupFormatludusavi.scan.layout.GameLayout→ludusavi.resource.config.BackupFormatludusavi.scan.layout.GameLayout→ludusavi.resource.config.BackupFormatsludusavi.scan.layout.GameLayout→ludusavi.resource.config.Retentionludusavi.scan.layout.GameLayout→ludusavi.resource.config.ToggledPathsludusavi.scan.layout.GameLayout→ludusavi.resource.config.ToggledRegistry
- Direction
- scan.layout uses resource.config. Changing resource.config can break scan.layout, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
10→33 scan.layout depends on path cycle✕
- Type pairs
- 3 distinct (type in scan.layout → type in path) references.
- Which types
ludusavi.scan.layout.BackupLayout→ludusavi.path.StrictPathludusavi.scan.layout.GameLayout→ludusavi.path.StrictPathludusavi.scan.layout.IndividualMapping→ludusavi.path.StrictPath
- Direction
- scan.layout uses path. Changing path can break scan.layout, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
11→4 scan.preview depends on scan.change✕
- Type pairs
- 2 distinct (type in scan.preview → type in scan.change) references.
- Which types
ludusavi.scan.preview.ScanInfo→ludusavi.scan.change.ScanChangeludusavi.scan.preview.ScanInfo→ludusavi.scan.change.ScanChangeCount
- Direction
- scan.preview uses scan.change. Changing scan.change can break scan.preview, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
11→9 scan.preview depends on scan.registry✕
- Type pairs
- 1 distinct (type in scan.preview → type in scan.registry) reference.
- Which types
ludusavi.scan.preview.ScanInfo→ludusavi.scan.registry.Hives
- Direction
- scan.preview uses scan.registry. Changing scan.registry can break scan.preview, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
11→10 scan.preview depends on scan.layout✕
- Type pairs
- 1 distinct (type in scan.preview → type in scan.layout) reference.
- Which types
ludusavi.scan.preview.ScanInfo→ludusavi.scan.layout.BackupSemantics
- Direction
- scan.preview uses scan.layout. Changing scan.layout can break scan.preview, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
11→12 scan.preview depends on scan.backup cycle✕
- Type pairs
- 1 distinct (type in scan.preview → type in scan.backup) reference.
- Which types
ludusavi.scan.preview.ScanInfo→ludusavi.scan.backup.BackupInfo
- Direction
- scan.preview uses scan.backup. Changing scan.backup can break scan.preview, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
11→18 scan.preview depends on gui.screen cycle✕
- Type pairs
- 1 distinct (type in scan.preview → type in gui.screen) reference.
- Which types
ludusavi.scan.preview.ScanInfo→ludusavi.gui.screen.Backup
- Direction
- scan.preview uses gui.screen. Changing gui.screen can break scan.preview, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
11→25 scan.preview depends on scan cycle✕
- Type pairs
- 1 distinct (type in scan.preview → type in scan) reference.
- Which types
ludusavi.scan.preview.ScanInfo→ludusavi.scan.ScanKind
- Direction
- scan.preview uses scan. Changing scan can break scan.preview, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
11→30 scan.preview depends on resource.config cycle✕
- Type pairs
- 2 distinct (type in scan.preview → type in resource.config) references.
- Which types
ludusavi.scan.preview.ScanInfo→ludusavi.resource.config.ToggledPathsludusavi.scan.preview.ScanInfo→ludusavi.resource.config.ToggledRegistry
- Direction
- scan.preview uses resource.config. Changing resource.config can break scan.preview, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
12→4 scan.backup depends on scan.change✕
- Type pairs
- 1 distinct (type in scan.backup → type in scan.change) reference.
- Which types
ludusavi.scan.backup.OperationStatus→ludusavi.scan.change.ScanChangeCount
- Direction
- scan.backup uses scan.change. Changing scan.change can break scan.backup, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
12→11 scan.backup depends on scan.preview✕
- Type pairs
- 2 distinct (type in scan.backup → type in scan.preview) references.
- Which types
ludusavi.scan.backup.BackupInfo→ludusavi.scan.preview.ScanInfoludusavi.scan.backup.OperationStatus→ludusavi.scan.preview.ScanInfo
- Direction
- scan.backup uses scan.preview. Changing scan.preview can break scan.backup, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
13→4 scan.duplicate depends on scan.change✕
- Type pairs
- 1 distinct (type in scan.duplicate → type in scan.change) reference.
- Which types
ludusavi.scan.duplicate.DuplicateDetectorEntry→ludusavi.scan.change.ScanChange
- Direction
- scan.duplicate uses scan.change. Changing scan.change can break scan.duplicate, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
13→6 scan.duplicate depends on scan.saves✕
- Type pairs
- 1 distinct (type in scan.duplicate → type in scan.saves) reference.
- Which types
ludusavi.scan.duplicate.DuplicateDetector→ludusavi.scan.saves.ScannedFile
- Direction
- scan.duplicate uses scan.saves. Changing scan.saves can break scan.duplicate, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
13→9 scan.duplicate depends on scan.registry✕
- Type pairs
- 1 distinct (type in scan.duplicate → type in scan.registry) reference.
- Which types
ludusavi.scan.duplicate.DuplicateDetector→ludusavi.scan.registry.RegistryItem
- Direction
- scan.duplicate uses scan.registry. Changing scan.registry can break scan.duplicate, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
13→11 scan.duplicate depends on scan.preview✕
- Type pairs
- 1 distinct (type in scan.duplicate → type in scan.preview) reference.
- Which types
ludusavi.scan.duplicate.DuplicateDetector→ludusavi.scan.preview.ScanInfo
- Direction
- scan.duplicate uses scan.preview. Changing scan.preview can break scan.duplicate, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
13→33 scan.duplicate depends on path cycle✕
- Type pairs
- 1 distinct (type in scan.duplicate → type in path) reference.
- Which types
ludusavi.scan.duplicate.DuplicateDetector→ludusavi.path.StrictPath
- Direction
- scan.duplicate uses path. Changing path can break scan.duplicate, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
14→2 gui.file_tree depends on gui.style✕
- Type pairs
- 2 distinct (type in gui.file_tree → type in gui.style) references.
- Which types
ludusavi.gui.file_tree.FileTree→ludusavi.gui.style.Containerludusavi.gui.file_tree.FileTreeNode→ludusavi.gui.style.Container
- Direction
- gui.file_tree uses gui.style. Changing gui.style can break gui.file_tree, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
14→4 gui.file_tree depends on scan.change✕
- Type pairs
- 1 distinct (type in gui.file_tree → type in scan.change) reference.
- Which types
ludusavi.gui.file_tree.FileTreeNode→ludusavi.scan.change.ScanChange
- Direction
- gui.file_tree uses scan.change. Changing scan.change can break gui.file_tree, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
14→11 gui.file_tree depends on scan.preview✕
- Type pairs
- 1 distinct (type in gui.file_tree → type in scan.preview) reference.
- Which types
ludusavi.gui.file_tree.FileTree→ludusavi.scan.preview.ScanInfo
- Direction
- gui.file_tree uses scan.preview. Changing scan.preview can break gui.file_tree, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
14→12 gui.file_tree depends on scan.backup✕
- Type pairs
- 2 distinct (type in gui.file_tree → type in scan.backup) references.
- Which types
ludusavi.gui.file_tree.FileTree→ludusavi.scan.backup.BackupInfoludusavi.gui.file_tree.FileTreeNode→ludusavi.scan.backup.BackupError
- Direction
- gui.file_tree uses scan.backup. Changing scan.backup can break gui.file_tree, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
14→13 gui.file_tree depends on scan.duplicate✕
- Type pairs
- 3 distinct (type in gui.file_tree → type in scan.duplicate) references.
- Which types
ludusavi.gui.file_tree.FileTree→ludusavi.scan.duplicate.DuplicateDetectorludusavi.gui.file_tree.FileTreeNode→ludusavi.scan.duplicate.DuplicateDetectorludusavi.gui.file_tree.FileTreeNode→ludusavi.scan.duplicate.Duplication
- Direction
- gui.file_tree uses scan.duplicate. Changing scan.duplicate can break gui.file_tree, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
14→25 gui.file_tree depends on scan cycle✕
- Type pairs
- 3 distinct (type in gui.file_tree → type in scan) references.
- Which types
ludusavi.gui.file_tree.FileTree→ludusavi.scan.ScanKindludusavi.gui.file_tree.FileTreeNode→ludusavi.scan.ScanKindludusavi.gui.file_tree.file_tree$module→ludusavi.scan.ScanKind
- Direction
- gui.file_tree uses scan. Changing scan can break gui.file_tree, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
14→26 gui.file_tree depends on gui.common cycle✕
- Type pairs
- 1 distinct (type in gui.file_tree → type in gui.common) reference.
- Which types
ludusavi.gui.file_tree.FileTreeNode→ludusavi.gui.common.TreeNodeKey
- Direction
- gui.file_tree uses gui.common. Changing gui.common can break gui.file_tree, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
14→30 gui.file_tree depends on resource.config cycle✕
- Type pairs
- 3 distinct (type in gui.file_tree → type in resource.config) references.
- Which types
ludusavi.gui.file_tree.FileTree→ludusavi.resource.config.Configludusavi.gui.file_tree.FileTreeNode→ludusavi.resource.config.Configludusavi.gui.file_tree.file_tree$module→ludusavi.resource.config.Config
- Direction
- gui.file_tree uses resource.config. Changing resource.config can break gui.file_tree, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
15→11 scan.game_filter depends on scan.preview✕
- Type pairs
- 2 distinct (type in scan.game_filter → type in scan.preview) references.
- Which types
ludusavi.scan.game_filter.Change→ludusavi.scan.preview.ScanInfoludusavi.scan.game_filter.Completeness→ludusavi.scan.preview.ScanInfo
- Direction
- scan.game_filter uses scan.preview. Changing scan.preview can break scan.game_filter, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
15→13 scan.game_filter depends on scan.duplicate✕
- Type pairs
- 1 distinct (type in scan.game_filter → type in scan.duplicate) reference.
- Which types
ludusavi.scan.game_filter.Uniqueness→ludusavi.scan.duplicate.Duplication
- Direction
- scan.game_filter uses scan.duplicate. Changing scan.duplicate can break scan.game_filter, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
15→20 scan.game_filter depends on resource.manifest cycle✕
- Type pairs
- 2 distinct (type in scan.game_filter → type in resource.manifest) references.
- Which types
ludusavi.scan.game_filter.Manifest→ludusavi.resource.manifest.Gameludusavi.scan.game_filter.Manifest→ludusavi.resource.manifest.Source
- Direction
- scan.game_filter uses resource.manifest. Changing resource.manifest can break scan.game_filter, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
16→7 gui.search depends on gui.shortcuts✕
- Type pairs
- 2 distinct (type in gui.search → type in gui.shortcuts) references.
- Which types
ludusavi.gui.search.CustomGamesFilter→ludusavi.gui.shortcuts.TextHistoriesludusavi.gui.search.FilterComponent→ludusavi.gui.shortcuts.TextHistories
- Direction
- gui.search uses gui.shortcuts. Changing gui.shortcuts can break gui.search, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
16→11 gui.search depends on scan.preview✕
- Type pairs
- 1 distinct (type in gui.search → type in scan.preview) reference.
- Which types
ludusavi.gui.search.FilterComponent→ludusavi.scan.preview.ScanInfo
- Direction
- gui.search uses scan.preview. Changing scan.preview can break gui.search, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
16→13 gui.search depends on scan.duplicate✕
- Type pairs
- 1 distinct (type in gui.search → type in scan.duplicate) reference.
- Which types
ludusavi.gui.search.FilterComponent→ludusavi.scan.duplicate.Duplication
- Direction
- gui.search uses scan.duplicate. Changing scan.duplicate can break gui.search, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
16→15 gui.search depends on scan.game_filter✕
- Type pairs
- 2 distinct (type in gui.search → type in scan.game_filter) references.
- Which types
ludusavi.gui.search.FilterComponent→ludusavi.scan.game_filter.FilterKindludusavi.gui.search.search$module→ludusavi.scan.game_filter.FilterKind
- Direction
- gui.search uses scan.game_filter. Changing scan.game_filter can break gui.search, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
16→19 gui.search depends on resource.cache cycle✕
- Type pairs
- 1 distinct (type in gui.search → type in resource.cache) reference.
- Which types
ludusavi.gui.search.FilterComponent→ludusavi.resource.cache.Manifest
- Direction
- gui.search uses resource.cache. Changing resource.cache can break gui.search, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
16→26 gui.search depends on gui.common cycle✕
- Type pairs
- 1 distinct (type in gui.search → type in gui.common) reference.
- Which types
ludusavi.gui.search.FilterComponent→ludusavi.gui.common.Screen
- Direction
- gui.search uses gui.common. Changing gui.common can break gui.search, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
16→30 gui.search depends on resource.config cycle✕
- Type pairs
- 1 distinct (type in gui.search → type in resource.config) reference.
- Which types
ludusavi.gui.search.CustomGamesFilter→ludusavi.resource.config.CustomGame
- Direction
- gui.search uses resource.config. Changing resource.config can break gui.search, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
17→2 gui.game_list depends on gui.style✕
- Type pairs
- 2 distinct (type in gui.game_list → type in gui.style) references.
- Which types
ludusavi.gui.game_list.GameList→ludusavi.gui.style.Containerludusavi.gui.game_list.GameListEntry→ludusavi.gui.style.Container
- Direction
- gui.game_list uses gui.style. Changing gui.style can break gui.game_list, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
17→5 gui.game_list depends on gui.undoable✕
- Type pairs
- 1 distinct (type in gui.game_list → type in gui.undoable) reference.
- Which types
ludusavi.gui.game_list.GameList→ludusavi.gui.undoable.Action
- Direction
- gui.game_list uses gui.undoable. Changing gui.undoable can break gui.game_list, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
17→7 gui.game_list depends on gui.shortcuts✕
- Type pairs
- 1 distinct (type in gui.game_list → type in gui.shortcuts) reference.
- Which types
ludusavi.gui.game_list.GameList→ludusavi.gui.shortcuts.TextHistories
- Direction
- gui.game_list uses gui.shortcuts. Changing gui.shortcuts can break gui.game_list, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
17→10 gui.game_list depends on scan.layout✕
- Type pairs
- 2 distinct (type in gui.game_list → type in scan.layout) references.
- Which types
ludusavi.gui.game_list.GameList→ludusavi.scan.layout.GameLayoutludusavi.gui.game_list.GameListEntry→ludusavi.scan.layout.GameLayout
- Direction
- gui.game_list uses scan.layout. Changing scan.layout can break gui.game_list, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
17→11 gui.game_list depends on scan.preview✕
- Type pairs
- 2 distinct (type in gui.game_list → type in scan.preview) references.
- Which types
ludusavi.gui.game_list.GameList→ludusavi.scan.preview.ScanInfoludusavi.gui.game_list.GameListEntry→ludusavi.scan.preview.ScanInfo
- Direction
- gui.game_list uses scan.preview. Changing scan.preview can break gui.game_list, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
17→12 gui.game_list depends on scan.backup✕
- Type pairs
- 3 distinct (type in gui.game_list → type in scan.backup) references.
- Which types
ludusavi.gui.game_list.GameList→ludusavi.scan.backup.BackupInfoludusavi.gui.game_list.GameList→ludusavi.scan.backup.OperationStatusludusavi.gui.game_list.GameListEntry→ludusavi.scan.backup.BackupInfo
- Direction
- gui.game_list uses scan.backup. Changing scan.backup can break gui.game_list, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
17→13 gui.game_list depends on scan.duplicate✕
- Type pairs
- 2 distinct (type in gui.game_list → type in scan.duplicate) references.
- Which types
ludusavi.gui.game_list.GameList→ludusavi.scan.duplicate.DuplicateDetectorludusavi.gui.game_list.GameListEntry→ludusavi.scan.duplicate.DuplicateDetector
- Direction
- gui.game_list uses scan.duplicate. Changing scan.duplicate can break gui.game_list, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
17→14 gui.game_list depends on gui.file_tree✕
- Type pairs
- 1 distinct (type in gui.game_list → type in gui.file_tree) reference.
- Which types
ludusavi.gui.game_list.GameListEntry→ludusavi.gui.file_tree.FileTree
- Direction
- gui.game_list uses gui.file_tree. Changing gui.file_tree can break gui.game_list, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
17→16 gui.game_list depends on gui.search✕
- Type pairs
- 1 distinct (type in gui.game_list → type in gui.search) reference.
- Which types
ludusavi.gui.game_list.GameList→ludusavi.gui.search.FilterComponent
- Direction
- gui.game_list uses gui.search. Changing gui.search can break gui.game_list, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
17→19 gui.game_list depends on resource.cache cycle✕
- Type pairs
- 3 distinct (type in gui.game_list → type in resource.cache) references.
- Which types
ludusavi.gui.game_list.GameList→ludusavi.resource.cache.Cacheludusavi.gui.game_list.GameList→ludusavi.resource.cache.Manifestludusavi.gui.game_list.GameListEntry→ludusavi.resource.cache.Manifest
- Direction
- gui.game_list uses resource.cache. Changing resource.cache can break gui.game_list, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
17→25 gui.game_list depends on scan cycle✕
- Type pairs
- 2 distinct (type in gui.game_list → type in scan) references.
- Which types
ludusavi.gui.game_list.GameList→ludusavi.scan.ScanKindludusavi.gui.game_list.GameListEntry→ludusavi.scan.ScanKind
- Direction
- gui.game_list uses scan. Changing scan can break gui.game_list, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
17→26 gui.game_list depends on gui.common cycle✕
- Type pairs
- 3 distinct (type in gui.game_list → type in gui.common) references.
- Which types
ludusavi.gui.game_list.GameList→ludusavi.gui.common.GameSelectionludusavi.gui.game_list.GameList→ludusavi.gui.common.Operationludusavi.gui.game_list.GameListEntry→ludusavi.gui.common.Operation
- Direction
- gui.game_list uses gui.common. Changing gui.common can break gui.game_list, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
17→30 gui.game_list depends on resource.config cycle✕
- Type pairs
- 3 distinct (type in gui.game_list → type in resource.config) references.
- Which types
ludusavi.gui.game_list.GameList→ludusavi.resource.config.Configludusavi.gui.game_list.GameList→ludusavi.resource.config.Sortludusavi.gui.game_list.GameListEntry→ludusavi.resource.config.Config
- Direction
- gui.game_list uses resource.config. Changing resource.config can break gui.game_list, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
18→7 gui.screen depends on gui.shortcuts✕
- Type pairs
- 4 distinct (type in gui.screen → type in gui.shortcuts) references.
- Which types
ludusavi.gui.screen.Backup→ludusavi.gui.shortcuts.TextHistoriesludusavi.gui.screen.CustomGames→ludusavi.gui.shortcuts.TextHistoriesludusavi.gui.screen.Restore→ludusavi.gui.shortcuts.TextHistoriesludusavi.gui.screen.screen$module→ludusavi.gui.shortcuts.TextHistories
- Direction
- gui.screen uses gui.shortcuts. Changing gui.shortcuts can break gui.screen, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
18→12 gui.screen depends on scan.backup✕
- Type pairs
- 1 distinct (type in gui.screen → type in scan.backup) reference.
- Which types
ludusavi.gui.screen.screen$module→ludusavi.scan.backup.OperationStatus
- Direction
- gui.screen uses scan.backup. Changing scan.backup can break gui.screen, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
18→13 gui.screen depends on scan.duplicate✕
- Type pairs
- 3 distinct (type in gui.screen → type in scan.duplicate) references.
- Which types
ludusavi.gui.screen.Backup→ludusavi.scan.duplicate.DuplicateDetectorludusavi.gui.screen.Restore→ludusavi.scan.duplicate.DuplicateDetectorludusavi.gui.screen.screen$module→ludusavi.scan.duplicate.Duplication
- Direction
- gui.screen uses scan.duplicate. Changing scan.duplicate can break gui.screen, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
18→16 gui.screen depends on gui.search✕
- Type pairs
- 1 distinct (type in gui.screen → type in gui.search) reference.
- Which types
ludusavi.gui.screen.CustomGames→ludusavi.gui.search.CustomGamesFilter
- Direction
- gui.screen uses gui.search. Changing gui.search can break gui.screen, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
18→17 gui.screen depends on gui.game_list✕
- Type pairs
- 2 distinct (type in gui.screen → type in gui.game_list) references.
- Which types
ludusavi.gui.screen.Backup→ludusavi.gui.game_list.GameListludusavi.gui.screen.Restore→ludusavi.gui.game_list.GameList
- Direction
- gui.screen uses gui.game_list. Changing gui.game_list can break gui.screen, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
18→19 gui.screen depends on resource.cache cycle✕
- Type pairs
- 6 distinct (type in gui.screen → type in resource.cache) references.
- Which types
ludusavi.gui.screen.Backup→ludusavi.resource.cache.Cacheludusavi.gui.screen.Backup→ludusavi.resource.cache.Manifestludusavi.gui.screen.CustomGames→ludusavi.resource.cache.Manifestludusavi.gui.screen.Restore→ludusavi.resource.cache.Cacheludusavi.gui.screen.Restore→ludusavi.resource.cache.Manifestludusavi.gui.screen.screen$module→ludusavi.resource.cache.Cache
- Direction
- gui.screen uses resource.cache. Changing resource.cache can break gui.screen, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
18→26 gui.screen depends on gui.common cycle✕
- Type pairs
- 3 distinct (type in gui.screen → type in gui.common) references.
- Which types
ludusavi.gui.screen.Backup→ludusavi.gui.common.Operationludusavi.gui.screen.Restore→ludusavi.gui.common.Operationludusavi.gui.screen.screen$module→ludusavi.gui.common.Operation
- Direction
- gui.screen uses gui.common. Changing gui.common can break gui.screen, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
18→30 gui.screen depends on resource.config cycle✕
- Type pairs
- 4 distinct (type in gui.screen → type in resource.config) references.
- Which types
ludusavi.gui.screen.Backup→ludusavi.resource.config.Configludusavi.gui.screen.CustomGames→ludusavi.resource.config.Configludusavi.gui.screen.Restore→ludusavi.resource.config.Configludusavi.gui.screen.screen$module→ludusavi.resource.config.Config
- Direction
- gui.screen uses resource.config. Changing resource.config can break gui.screen, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
19→18 resource.cache depends on gui.screen✕
- Type pairs
- 1 distinct (type in resource.cache → type in gui.screen) reference.
- Which types
ludusavi.resource.cache.Cache→ludusavi.gui.screen.Backup
- Direction
- resource.cache uses gui.screen. Changing gui.screen can break resource.cache, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
19→20 resource.cache depends on resource.manifest cycle✕
- Type pairs
- 1 distinct (type in resource.cache → type in resource.manifest) reference.
- Which types
ludusavi.resource.cache.Cache→ludusavi.resource.manifest.ManifestUpdate
- Direction
- resource.cache uses resource.manifest. Changing resource.manifest can break resource.cache, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
19→30 resource.cache depends on resource.config cycle✕
- Type pairs
- 2 distinct (type in resource.cache → type in resource.config) references.
- Which types
ludusavi.resource.cache.Cache→ludusavi.resource.config.Configludusavi.resource.cache.Cache→ludusavi.resource.config.Root
- Direction
- resource.cache uses resource.config. Changing resource.config can break resource.cache, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
19→34 resource.cache depends on api.parameters cycle✕
- Type pairs
- 1 distinct (type in resource.cache → type in api.parameters) reference.
- Which types
ludusavi.resource.cache.Cache→ludusavi.api.parameters.Restore
- Direction
- resource.cache uses api.parameters. Changing api.parameters can break resource.cache, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
20→3 resource.manifest depends on prelude✕
- Type pairs
- 1 distinct (type in resource.manifest → type in prelude) reference.
- Which types
ludusavi.resource.manifest.Manifest→ludusavi.prelude.Security
- Direction
- resource.manifest uses prelude. Changing prelude can break resource.manifest, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
20→19 resource.manifest depends on resource.cache✕
- Type pairs
- 2 distinct (type in resource.manifest → type in resource.cache) references.
- Which types
ludusavi.resource.manifest.Manifest→ludusavi.resource.cache.Cacheludusavi.resource.manifest.Secondary→ludusavi.resource.cache.Manifest
- Direction
- resource.manifest uses resource.cache. Changing resource.cache can break resource.manifest, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
20→30 resource.manifest depends on resource.config cycle✕
- Type pairs
- 3 distinct (type in resource.manifest → type in resource.config) references.
- Which types
ludusavi.resource.manifest.Manifest→ludusavi.resource.config.Configludusavi.resource.manifest.Manifest→ludusavi.resource.config.CustomGameludusavi.resource.manifest.Manifest→ludusavi.resource.config.ManifestConfig
- Direction
- resource.manifest uses resource.config. Changing resource.config can break resource.manifest, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
20→33 resource.manifest depends on path cycle✕
- Type pairs
- 2 distinct (type in resource.manifest → type in path) references.
- Which types
ludusavi.resource.manifest.Manifest→ludusavi.path.StrictPathludusavi.resource.manifest.Secondary→ludusavi.path.StrictPath
- Direction
- resource.manifest uses path. Changing path can break resource.manifest, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
21→19 scan.title depends on resource.cache✕
- Type pairs
- 1 distinct (type in scan.title → type in resource.cache) reference.
- Which types
ludusavi.scan.title.TitleFinder→ludusavi.resource.cache.Manifest
- Direction
- scan.title uses resource.cache. Changing resource.cache can break scan.title, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
21→30 scan.title depends on resource.config cycle✕
- Type pairs
- 1 distinct (type in scan.title → type in resource.config) reference.
- Which types
ludusavi.scan.title.TitleFinder→ludusavi.resource.config.Config
- Direction
- scan.title uses resource.config. Changing resource.config can break scan.title, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
22→1 lang depends on cli.api.response✕
- Type pairs
- 1 distinct (type in lang → type in cli.api.response) reference.
- Which types
ludusavi.lang.Translator→ludusavi.cli.api.response.Error
- Direction
- lang uses cli.api.response. Changing cli.api.response can break lang, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
22→2 lang depends on gui.style✕
- Type pairs
- 1 distinct (type in lang → type in gui.style) reference.
- Which types
ludusavi.lang.Translator→ludusavi.gui.style.Theme
- Direction
- lang uses gui.style. Changing gui.style can break lang, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
22→3 lang depends on prelude✕
- Type pairs
- 1 distinct (type in lang → type in prelude) reference.
- Which types
ludusavi.lang.Translator→ludusavi.prelude.CommandError
- Direction
- lang uses prelude. Changing prelude can break lang, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
22→4 lang depends on scan.change✕
- Type pairs
- 1 distinct (type in lang → type in scan.change) reference.
- Which types
ludusavi.lang.Translator→ludusavi.scan.change.ScanChange
- Direction
- lang uses scan.change. Changing scan.change can break lang, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
22→12 lang depends on scan.backup✕
- Type pairs
- 3 distinct (type in lang → type in scan.backup) references.
- Which types
ludusavi.lang.Translator→ludusavi.scan.backup.BackupErrorludusavi.lang.Translator→ludusavi.scan.backup.OperationStatusludusavi.lang.Translator→ludusavi.scan.backup.OperationStepDecision
- Direction
- lang uses scan.backup. Changing scan.backup can break lang, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
22→15 lang depends on scan.game_filter✕
- Type pairs
- 4 distinct (type in lang → type in scan.game_filter) references.
- Which types
ludusavi.lang.Translator→ludusavi.scan.game_filter.Changeludusavi.lang.Translator→ludusavi.scan.game_filter.Completenessludusavi.lang.Translator→ludusavi.scan.game_filter.Enablementludusavi.lang.Translator→ludusavi.scan.game_filter.Uniqueness
- Direction
- lang uses scan.game_filter. Changing scan.game_filter can break lang, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
22→20 lang depends on resource.manifest✕
- Type pairs
- 1 distinct (type in lang → type in resource.manifest) reference.
- Which types
ludusavi.lang.Translator→ludusavi.resource.manifest.Store
- Direction
- lang uses resource.manifest. Changing resource.manifest can break lang, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
22→30 lang depends on resource.config cycle✕
- Type pairs
- 5 distinct (type in lang → type in resource.config) references.
- Which types
ludusavi.lang.Translator→ludusavi.resource.config.BackupFormatludusavi.lang.Translator→ludusavi.resource.config.CustomGameKindludusavi.lang.Translator→ludusavi.resource.config.RedirectKindludusavi.lang.Translator→ludusavi.resource.config.SortKeyludusavi.lang.Translator→ludusavi.resource.config.ZipCompression
- Direction
- lang uses resource.config. Changing resource.config can break lang, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
22→33 lang depends on path cycle✕
- Type pairs
- 1 distinct (type in lang → type in path) reference.
- Which types
ludusavi.lang.Translator→ludusavi.path.StrictPath
- Direction
- lang uses path. Changing path can break lang, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
23→19 scan.launchers depends on resource.cache✕
- Type pairs
- 1 distinct (type in scan.launchers → type in resource.cache) reference.
- Which types
ludusavi.scan.launchers.Launchers→ludusavi.resource.cache.Manifest
- Direction
- scan.launchers uses resource.cache. Changing resource.cache can break scan.launchers, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
23→20 scan.launchers depends on resource.manifest✕
- Type pairs
- 1 distinct (type in scan.launchers → type in resource.manifest) reference.
- Which types
ludusavi.scan.launchers.LauncherGame→ludusavi.resource.manifest.Os
- Direction
- scan.launchers uses resource.manifest. Changing resource.manifest can break scan.launchers, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
23→21 scan.launchers depends on scan.title✕
- Type pairs
- 1 distinct (type in scan.launchers → type in scan.title) reference.
- Which types
ludusavi.scan.launchers.Launchers→ludusavi.scan.title.TitleFinder
- Direction
- scan.launchers uses scan.title. Changing scan.title can break scan.launchers, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
23→30 scan.launchers depends on resource.config cycle✕
- Type pairs
- 1 distinct (type in scan.launchers → type in resource.config) reference.
- Which types
ludusavi.scan.launchers.Launchers→ludusavi.resource.config.Root
- Direction
- scan.launchers uses resource.config. Changing resource.config can break scan.launchers, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
23→33 scan.launchers depends on path cycle✕
- Type pairs
- 2 distinct (type in scan.launchers → type in path) references.
- Which types
ludusavi.scan.launchers.LauncherGame→ludusavi.path.StrictPathludusavi.scan.launchers.Launchers→ludusavi.path.StrictPath
- Direction
- scan.launchers uses path. Changing path can break scan.launchers, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
24→20 scan.launchers.lutris.spec depends on resource.manifest✕
- Type pairs
- 1 distinct (type in scan.launchers.lutris.spec → type in resource.manifest) reference.
- Which types
ludusavi.scan.launchers.lutris.spec.Data→ludusavi.resource.manifest.Game
- Direction
- scan.launchers.lutris.spec uses resource.manifest. Changing resource.manifest can break scan.launchers.lutris.spec, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
24→33 scan.launchers.lutris.spec depends on path cycle✕
- Type pairs
- 1 distinct (type in scan.launchers.lutris.spec → type in path) reference.
- Which types
ludusavi.scan.launchers.lutris.spec.Game→ludusavi.path.StrictPath
- Direction
- scan.launchers.lutris.spec uses path. Changing path can break scan.launchers.lutris.spec, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
25→6 scan depends on scan.saves✕
- Type pairs
- 1 distinct (type in scan → type in scan.saves) reference.
- Which types
ludusavi.scan.scan$module→ludusavi.scan.saves.ScannedFile
- Direction
- scan uses scan.saves. Changing scan.saves can break scan, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
25→10 scan depends on scan.layout✕
- Type pairs
- 2 distinct (type in scan → type in scan.layout) references.
- Which types
ludusavi.scan.scan$module→ludusavi.scan.layout.BackupSemanticsludusavi.scan.scan$module→ludusavi.scan.layout.LatestBackup
- Direction
- scan uses scan.layout. Changing scan.layout can break scan, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
25→11 scan depends on scan.preview✕
- Type pairs
- 1 distinct (type in scan → type in scan.preview) reference.
- Which types
ludusavi.scan.scan$module→ludusavi.scan.preview.ScanInfo
- Direction
- scan uses scan.preview. Changing scan.preview can break scan, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
25→12 scan depends on scan.backup✕
- Type pairs
- 1 distinct (type in scan → type in scan.backup) reference.
- Which types
ludusavi.scan.scan$module→ludusavi.scan.backup.BackupInfo
- Direction
- scan uses scan.backup. Changing scan.backup can break scan, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
25→20 scan depends on resource.manifest✕
- Type pairs
- 4 distinct (type in scan → type in resource.manifest) references.
- Which types
ludusavi.scan.scan$module→ludusavi.resource.manifest.Gameludusavi.scan.scan$module→ludusavi.resource.manifest.GameFileEntryludusavi.scan.scan$module→ludusavi.resource.manifest.IdSetludusavi.scan.scan$module→ludusavi.resource.manifest.Os
- Direction
- scan uses resource.manifest. Changing resource.manifest can break scan, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
25→23 scan depends on scan.launchers✕
- Type pairs
- 1 distinct (type in scan → type in scan.launchers) reference.
- Which types
ludusavi.scan.scan$module→ludusavi.scan.launchers.Launchers
- Direction
- scan uses scan.launchers. Changing scan.launchers can break scan, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
25→30 scan depends on resource.config cycle✕
- Type pairs
- 6 distinct (type in scan → type in resource.config) references.
- Which types
ludusavi.scan.scan$module→ludusavi.resource.config.BackupFilterludusavi.scan.scan$module→ludusavi.resource.config.Configludusavi.scan.scan$module→ludusavi.resource.config.Rootludusavi.scan.scan$module→ludusavi.resource.config.SortKeyludusavi.scan.scan$module→ludusavi.resource.config.ToggledPathsludusavi.scan.scan$module→ludusavi.resource.config.ToggledRegistry
- Direction
- scan uses resource.config. Changing resource.config can break scan, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
25→33 scan depends on path cycle✕
- Type pairs
- 1 distinct (type in scan → type in path) reference.
- Which types
ludusavi.scan.scan$module→ludusavi.path.StrictPath
- Direction
- scan uses path. Changing path can break scan, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
26→1 gui.common depends on cli.api.response✕
- Type pairs
- 1 distinct (type in gui.common → type in cli.api.response) reference.
- Which types
ludusavi.gui.common.Operation→ludusavi.cli.api.response.Error
- Direction
- gui.common uses cli.api.response. Changing cli.api.response can break gui.common, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
26→2 gui.common depends on gui.style✕
- Type pairs
- 1 distinct (type in gui.common → type in gui.style) reference.
- Which types
ludusavi.gui.common.ScrollSubject→ludusavi.gui.style.Scrollable
- Direction
- gui.common uses gui.style. Changing gui.style can break gui.common, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
26→3 gui.common depends on prelude✕
- Type pairs
- 3 distinct (type in gui.common → type in prelude) references.
- Which types
ludusavi.gui.common.Operation→ludusavi.prelude.Finalityludusavi.gui.common.Operation→ludusavi.prelude.SyncDirectionludusavi.gui.common.UndoSubject→ludusavi.prelude.Privacy
- Direction
- gui.common uses prelude. Changing prelude can break gui.common, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
26→24 gui.common depends on scan.launchers.lutris.spec✕
- Type pairs
- 2 distinct (type in gui.common → type in scan.launchers.lutris.spec) references.
- Which types
ludusavi.gui.common.ScrollSubject→ludusavi.scan.launchers.lutris.spec.Idludusavi.gui.common.UndoSubject→ludusavi.scan.launchers.lutris.spec.Id
- Direction
- gui.common uses scan.launchers.lutris.spec. Changing scan.launchers.lutris.spec can break gui.common, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
26→25 gui.common depends on scan✕
- Type pairs
- 2 distinct (type in gui.common → type in scan) references.
- Which types
ludusavi.gui.common.GameAction→ludusavi.scan.ScanKindludusavi.gui.common.ScrollSubject→ludusavi.scan.ScanKind
- Direction
- gui.common uses scan. Changing scan can break gui.common, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
27→1 gui.app depends on cli.api.response✕
- Type pairs
- 1 distinct (type in gui.app → type in cli.api.response) reference.
- Which types
ludusavi.gui.app.App→ludusavi.cli.api.response.Error
- Direction
- gui.app uses cli.api.response. Changing cli.api.response can break gui.app, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
27→2 gui.app depends on gui.style✕
- Type pairs
- 1 distinct (type in gui.app → type in gui.style) reference.
- Which types
ludusavi.gui.app.App→ludusavi.gui.style.Theme
- Direction
- gui.app uses gui.style. Changing gui.style can break gui.app, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
27→3 gui.app depends on prelude✕
- Type pairs
- 3 distinct (type in gui.app → type in prelude) references.
- Which types
ludusavi.gui.app.App→ludusavi.prelude.Finalityludusavi.gui.app.App→ludusavi.prelude.Securityludusavi.gui.app.App→ludusavi.prelude.SyncDirection
- Direction
- gui.app uses prelude. Changing prelude can break gui.app, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
27→7 gui.app depends on gui.shortcuts✕
- Type pairs
- 1 distinct (type in gui.app → type in gui.shortcuts) reference.
- Which types
ludusavi.gui.app.App→ludusavi.gui.shortcuts.TextHistories
- Direction
- gui.app uses gui.shortcuts. Changing gui.shortcuts can break gui.app, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
27→8 gui.app depends on gui.modal✕
- Type pairs
- 2 distinct (type in gui.app → type in gui.modal) references.
- Which types
ludusavi.gui.app.App→ludusavi.gui.modal.Kindludusavi.gui.app.App→ludusavi.gui.modal.Modal
- Direction
- gui.app uses gui.modal. Changing gui.modal can break gui.app, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
27→18 gui.app depends on gui.screen✕
- Type pairs
- 2 distinct (type in gui.app → type in gui.screen) references.
- Which types
ludusavi.gui.app.App→ludusavi.gui.screen.Backupludusavi.gui.app.App→ludusavi.gui.screen.CustomGames
- Direction
- gui.app uses gui.screen. Changing gui.screen can break gui.app, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
27→19 gui.app depends on resource.cache✕
- Type pairs
- 2 distinct (type in gui.app → type in resource.cache) references.
- Which types
ludusavi.gui.app.App→ludusavi.resource.cache.Cacheludusavi.gui.app.LoadedManifest→ludusavi.resource.cache.Manifest
- Direction
- gui.app uses resource.cache. Changing resource.cache can break gui.app, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
27→26 gui.app depends on gui.common✕
- Type pairs
- 9 distinct (type in gui.app → type in gui.common) references.
- Which types
ludusavi.gui.app.App→ludusavi.gui.common.BackupPhaseludusavi.gui.app.App→ludusavi.gui.common.Flagsludusavi.gui.app.App→ludusavi.gui.common.GameSelectionludusavi.gui.app.App→ludusavi.gui.common.Messageludusavi.gui.app.App→ludusavi.gui.common.Operationludusavi.gui.app.App→ludusavi.gui.common.RestorePhaseludusavi.gui.app.App→ludusavi.gui.common.Screenludusavi.gui.app.App→ludusavi.gui.common.ScrollSubjectludusavi.gui.app.App→ludusavi.gui.common.ValidatePhase
- Direction
- gui.app uses gui.common. Changing gui.common can break gui.app, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
27→29 gui.app depends on cloud cycle✕
- Type pairs
- 1 distinct (type in gui.app → type in cloud) reference.
- Which types
ludusavi.gui.app.App→ludusavi.cloud.Remote
- Direction
- gui.app uses cloud. Changing cloud can break gui.app, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
27→30 gui.app depends on resource.config cycle✕
- Type pairs
- 4 distinct (type in gui.app → type in resource.config) references.
- Which types
ludusavi.gui.app.App→ludusavi.resource.config.Configludusavi.gui.app.App→ludusavi.resource.config.CustomGameludusavi.gui.app.App→ludusavi.resource.config.ManifestConfigludusavi.gui.app.Executor→ludusavi.resource.config.Runtime
- Direction
- gui.app uses resource.config. Changing resource.config can break gui.app, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
27→33 gui.app depends on path cycle✕
- Type pairs
- 1 distinct (type in gui.app → type in path) reference.
- Which types
ludusavi.gui.app.App→ludusavi.path.StrictPath
- Direction
- gui.app uses path. Changing path can break gui.app, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
27→34 gui.app depends on api.parameters cycle✕
- Type pairs
- 1 distinct (type in gui.app → type in api.parameters) reference.
- Which types
ludusavi.gui.app.App→ludusavi.api.parameters.Restore
- Direction
- gui.app uses api.parameters. Changing api.parameters can break gui.app, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
28→2 gui.badge depends on gui.style✕
- Type pairs
- 1 distinct (type in gui.badge → type in gui.style) reference.
- Which types
ludusavi.gui.badge.Badge→ludusavi.gui.style.Container
- Direction
- gui.badge uses gui.style. Changing gui.style can break gui.badge, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
28→4 gui.badge depends on scan.change✕
- Type pairs
- 1 distinct (type in gui.badge → type in scan.change) reference.
- Which types
ludusavi.gui.badge.Badge→ludusavi.scan.change.ScanChange
- Direction
- gui.badge uses scan.change. Changing scan.change can break gui.badge, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
28→26 gui.badge depends on gui.common✕
- Type pairs
- 1 distinct (type in gui.badge → type in gui.common) reference.
- Which types
ludusavi.gui.badge.Badge→ludusavi.gui.common.Message
- Direction
- gui.badge uses gui.common. Changing gui.common can break gui.badge, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
29→3 cloud depends on prelude✕
- Type pairs
- 3 distinct (type in cloud → type in prelude) references.
- Which types
ludusavi.cloud.Rclone→ludusavi.prelude.Finalityludusavi.cloud.Rclone→ludusavi.prelude.Privacyludusavi.cloud.Rclone→ludusavi.prelude.SyncDirection
- Direction
- cloud uses prelude. Changing prelude can break cloud, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
29→4 cloud depends on scan.change✕
- Type pairs
- 1 distinct (type in cloud → type in scan.change) reference.
- Which types
ludusavi.cloud.CloudChange→ludusavi.scan.change.ScanChange
- Direction
- cloud uses scan.change. Changing scan.change can break cloud, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
29→27 cloud depends on gui.app✕
- Type pairs
- 1 distinct (type in cloud → type in gui.app) reference.
- Which types
ludusavi.cloud.Rclone→ludusavi.gui.app.App
- Direction
- cloud uses gui.app. Changing gui.app can break cloud, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
29→30 cloud depends on resource.config cycle✕
- Type pairs
- 1 distinct (type in cloud → type in resource.config) reference.
- Which types
ludusavi.cloud.cloud$module→ludusavi.resource.config.Config
- Direction
- cloud uses resource.config. Changing resource.config can break cloud, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
29→33 cloud depends on path cycle✕
- Type pairs
- 1 distinct (type in cloud → type in path) reference.
- Which types
ludusavi.cloud.Rclone→ludusavi.path.StrictPath
- Direction
- cloud uses path. Changing path can break cloud, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
30→2 resource.config depends on gui.style✕
- Type pairs
- 1 distinct (type in resource.config → type in gui.style) reference.
- Which types
ludusavi.resource.config.Config→ludusavi.gui.style.Theme
- Direction
- resource.config uses gui.style. Changing gui.style can break resource.config, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
30→3 resource.config depends on prelude✕
- Type pairs
- 1 distinct (type in resource.config → type in prelude) reference.
- Which types
ludusavi.resource.config.Runtime→ludusavi.prelude.Security
- Direction
- resource.config uses prelude. Changing prelude can break resource.config, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
30→9 resource.config depends on scan.registry✕
- Type pairs
- 2 distinct (type in resource.config → type in scan.registry) references.
- Which types
ludusavi.resource.config.BackupFilter→ludusavi.scan.registry.RegistryItemludusavi.resource.config.ToggledRegistry→ludusavi.scan.registry.RegistryItem
- Direction
- resource.config uses scan.registry. Changing scan.registry can break resource.config, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
30→20 resource.config depends on resource.manifest✕
- Type pairs
- 4 distinct (type in resource.config → type in resource.manifest) references.
- Which types
ludusavi.resource.config.BackupFilter→ludusavi.resource.manifest.CloudMetadataludusavi.resource.config.CloudFilter→ludusavi.resource.manifest.CloudMetadataludusavi.resource.config.ManifestConfig→ludusavi.resource.manifest.Secondaryludusavi.resource.config.Root→ludusavi.resource.manifest.Store
- Direction
- resource.config uses resource.manifest. Changing resource.manifest can break resource.config, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
30→22 resource.config depends on lang✕
- Type pairs
- 1 distinct (type in resource.config → type in lang) reference.
- Which types
ludusavi.resource.config.Config→ludusavi.lang.Language
- Direction
- resource.config uses lang. Changing lang can break resource.config, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
30→25 resource.config depends on scan✕
- Type pairs
- 1 distinct (type in resource.config → type in scan) reference.
- Which types
ludusavi.resource.config.Config→ludusavi.scan.ScanKind
- Direction
- resource.config uses scan. Changing scan can break resource.config, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
30→27 resource.config depends on gui.app✕
- Type pairs
- 1 distinct (type in resource.config → type in gui.app) reference.
- Which types
ludusavi.resource.config.Apps→ludusavi.gui.app.App
- Direction
- resource.config uses gui.app. Changing gui.app can break resource.config, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
30→29 resource.config depends on cloud✕
- Type pairs
- 1 distinct (type in resource.config → type in cloud) reference.
- Which types
ludusavi.resource.config.Cloud→ludusavi.cloud.Remote
- Direction
- resource.config uses cloud. Changing cloud can break resource.config, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
30→33 resource.config depends on path cycle✕
- Type pairs
- 10 distinct (type in resource.config → type in path) references.
- Which types
ludusavi.resource.config.App→ludusavi.path.StrictPathludusavi.resource.config.BackupConfig→ludusavi.path.StrictPathludusavi.resource.config.BackupFilter→ludusavi.path.StrictPathludusavi.resource.config.Config→ludusavi.path.StrictPathludusavi.resource.config.RedirectConfig→ludusavi.path.StrictPathludusavi.resource.config.RestoreConfig→ludusavi.path.StrictPathludusavi.resource.config.Root→ludusavi.path.StrictPathludusavi.resource.config.SecondaryManifestConfig→ludusavi.path.StrictPathludusavi.resource.config.ToggledPaths→ludusavi.path.StrictPathludusavi.resource.config.config$module→ludusavi.path.StrictPath
- Direction
- resource.config uses path. Changing path can break resource.config, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
31→2 gui.editor depends on gui.style✕
- Type pairs
- 1 distinct (type in gui.editor → type in gui.style) reference.
- Which types
ludusavi.gui.editor.editor$module→ludusavi.gui.style.Container
- Direction
- gui.editor uses gui.style. Changing gui.style can break gui.editor, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→7 gui.editor depends on gui.shortcuts✕
- Type pairs
- 1 distinct (type in gui.editor → type in gui.shortcuts) reference.
- Which types
ludusavi.gui.editor.editor$module→ludusavi.gui.shortcuts.TextHistories
- Direction
- gui.editor uses gui.shortcuts. Changing gui.shortcuts can break gui.editor, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→16 gui.editor depends on gui.search✕
- Type pairs
- 1 distinct (type in gui.editor → type in gui.search) reference.
- Which types
ludusavi.gui.editor.editor$module→ludusavi.gui.search.CustomGamesFilter
- Direction
- gui.editor uses gui.search. Changing gui.search can break gui.editor, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→19 gui.editor depends on resource.cache✕
- Type pairs
- 2 distinct (type in gui.editor → type in resource.cache) references.
- Which types
ludusavi.gui.editor.editor$module→ludusavi.resource.cache.Cacheludusavi.gui.editor.editor$module→ludusavi.resource.cache.Manifest
- Direction
- gui.editor uses resource.cache. Changing resource.cache can break gui.editor, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
31→30 gui.editor depends on resource.config✕
- Type pairs
- 1 distinct (type in gui.editor → type in resource.config) reference.
- Which types
ludusavi.gui.editor.editor$module→ludusavi.resource.config.Config
- Direction
- gui.editor uses resource.config. Changing resource.config can break gui.editor, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
32→10 scan.semantic depends on scan.layout✕
- Type pairs
- 1 distinct (type in scan.semantic → type in scan.layout) reference.
- Which types
ludusavi.scan.semantic.semantic$module→ludusavi.scan.layout.BackupSemantics
- Direction
- scan.semantic uses scan.layout. Changing scan.layout can break scan.semantic, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
32→30 scan.semantic depends on resource.config✕
- Type pairs
- 1 distinct (type in scan.semantic → type in resource.config) reference.
- Which types
ludusavi.scan.semantic.Wine→ludusavi.resource.config.Config
- Direction
- scan.semantic uses resource.config. Changing resource.config can break scan.semantic, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
32→33 scan.semantic depends on path cycle✕
- Type pairs
- 1 distinct (type in scan.semantic → type in path) reference.
- Which types
ludusavi.scan.semantic.semantic$module→ludusavi.path.StrictPath
- Direction
- scan.semantic uses path. Changing path can break scan.semantic, not the reverse.
- Position
- Above the diagonal — a cycle. Neither module can be changed, tested or deployed independently until one of these dependencies goes.
33→32 path depends on scan.semantic✕
- Type pairs
- 2 distinct (type in path → type in scan.semantic) references.
- Which types
ludusavi.path.StrictPath→ludusavi.scan.semantic.Pathludusavi.path.path$module→ludusavi.scan.semantic.Path
- Direction
- path uses scan.semantic. Changing scan.semantic can break path, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
34→3 api.parameters depends on prelude✕
- Type pairs
- 4 distinct (type in api.parameters → type in prelude) references.
- Which types
ludusavi.api.parameters.BackUp→ludusavi.prelude.Finalityludusavi.api.parameters.BackUp→ludusavi.prelude.SyncDirectionludusavi.api.parameters.Restore→ludusavi.prelude.Finalityludusavi.api.parameters.Restore→ludusavi.prelude.SyncDirection
- Direction
- api.parameters uses prelude. Changing prelude can break api.parameters, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
34→33 api.parameters depends on path✕
- Type pairs
- 1 distinct (type in api.parameters → type in path) reference.
- Which types
ludusavi.api.parameters.BackUp→ludusavi.path.StrictPath
- Direction
- api.parameters uses path. Changing path can break api.parameters, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
35→1 cli depends on cli.api.response✕
- Type pairs
- 1 distinct (type in cli → type in cli.api.response) reference.
- Which types
ludusavi.cli.cli$module→ludusavi.cli.api.response.Error
- Direction
- cli uses cli.api.response. Changing cli.api.response can break cli, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
35→2 cli depends on gui.style✕
- Type pairs
- 1 distinct (type in cli → type in gui.style) reference.
- Which types
ludusavi.cli.cli$module→ludusavi.gui.style.ProgressBar
- Direction
- cli uses gui.style. Changing gui.style can break cli, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
35→3 cli depends on prelude✕
- Type pairs
- 2 distinct (type in cli → type in prelude) references.
- Which types
ludusavi.cli.cli$module→ludusavi.prelude.Finalityludusavi.cli.cli$module→ludusavi.prelude.SyncDirection
- Direction
- cli uses prelude. Changing prelude can break cli, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
35→19 cli depends on resource.cache✕
- Type pairs
- 1 distinct (type in cli → type in resource.cache) reference.
- Which types
ludusavi.cli.cli$module→ludusavi.resource.cache.Cache
- Direction
- cli uses resource.cache. Changing resource.cache can break cli, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
35→21 cli depends on scan.title✕
- Type pairs
- 1 distinct (type in cli → type in scan.title) reference.
- Which types
ludusavi.cli.cli$module→ludusavi.scan.title.TitleFinder
- Direction
- cli uses scan.title. Changing scan.title can break cli, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
35→29 cli depends on cloud✕
- Type pairs
- 1 distinct (type in cli → type in cloud) reference.
- Which types
ludusavi.cli.cli$module→ludusavi.cloud.Remote
- Direction
- cli uses cloud. Changing cloud can break cli, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
35→30 cli depends on resource.config✕
- Type pairs
- 1 distinct (type in cli → type in resource.config) reference.
- Which types
ludusavi.cli.cli$module→ludusavi.resource.config.Config
- Direction
- cli uses resource.config. Changing resource.config can break cli, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
35→33 cli depends on path✕
- Type pairs
- 1 distinct (type in cli → type in path) reference.
- Which types
ludusavi.cli.cli$module→ludusavi.path.StrictPath
- Direction
- cli uses path. Changing path can break cli, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
36→1 cli.api depends on cli.api.response✕
- Type pairs
- 1 distinct (type in cli.api → type in cli.api.response) reference.
- Which types
ludusavi.cli.api.api$module→ludusavi.cli.api.response.Error
- Direction
- cli.api uses cli.api.response. Changing cli.api.response can break cli.api, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
36→19 cli.api depends on resource.cache✕
- Type pairs
- 1 distinct (type in cli.api → type in resource.cache) reference.
- Which types
ludusavi.cli.api.api$module→ludusavi.resource.cache.Manifest
- Direction
- cli.api uses resource.cache. Changing resource.cache can break cli.api, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
36→30 cli.api depends on resource.config✕
- Type pairs
- 1 distinct (type in cli.api → type in resource.config) reference.
- Which types
ludusavi.cli.api.api$module→ludusavi.resource.config.Config
- Direction
- cli.api uses resource.config. Changing resource.config can break cli.api, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
36→33 cli.api depends on path✕
- Type pairs
- 1 distinct (type in cli.api → type in path) reference.
- Which types
ludusavi.cli.api.ConfigOverride→ludusavi.path.StrictPath
- Direction
- cli.api uses path. Changing path can break cli.api, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
37→4 report depends on scan.change✕
- Type pairs
- 4 distinct (type in report → type in scan.change) references.
- Which types
ludusavi.report.ApiFile→ludusavi.scan.change.ScanChangeludusavi.report.ApiRegistry→ludusavi.scan.change.ScanChangeludusavi.report.ApiRegistryValue→ludusavi.scan.change.ScanChangeludusavi.report.CloudEntry→ludusavi.scan.change.ScanChange
- Direction
- report uses scan.change. Changing scan.change can break report, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
37→11 report depends on scan.preview✕
- Type pairs
- 1 distinct (type in report → type in scan.preview) reference.
- Which types
ludusavi.report.Reporter→ludusavi.scan.preview.ScanInfo
- Direction
- report uses scan.preview. Changing scan.preview can break report, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
37→12 report depends on scan.backup✕
- Type pairs
- 4 distinct (type in report → type in scan.backup) references.
- Which types
ludusavi.report.ApiOutput→ludusavi.scan.backup.OperationStatusludusavi.report.Reporter→ludusavi.scan.backup.BackupInfoludusavi.report.Reporter→ludusavi.scan.backup.OperationStepDecisionludusavi.report.SaveError→ludusavi.scan.backup.BackupError
- Direction
- report uses scan.backup. Changing scan.backup can break report, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
37→13 report depends on scan.duplicate✕
- Type pairs
- 1 distinct (type in report → type in scan.duplicate) reference.
- Which types
ludusavi.report.Reporter→ludusavi.scan.duplicate.DuplicateDetector
- Direction
- report uses scan.duplicate. Changing scan.duplicate can break report, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
37→20 report depends on resource.manifest✕
- Type pairs
- 1 distinct (type in report → type in resource.manifest) reference.
- Which types
ludusavi.report.ApiBackup→ludusavi.resource.manifest.Os
- Direction
- report uses resource.manifest. Changing resource.manifest can break report, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
37→33 report depends on path✕
- Type pairs
- 1 distinct (type in report → type in path) reference.
- Which types
ludusavi.report.Reporter→ludusavi.path.StrictPath
- Direction
- report uses path. Changing path can break report, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
38→33 resource.config.root depends on path✕
- Type pairs
- 19 distinct (type in resource.config.root → type in path) references.
- Which types
ludusavi.resource.config.root.Ea→ludusavi.path.StrictPathludusavi.resource.config.root.Epic→ludusavi.path.StrictPathludusavi.resource.config.root.Faugus→ludusavi.path.StrictPathludusavi.resource.config.root.Gog→ludusavi.path.StrictPathludusavi.resource.config.root.GogGalaxy→ludusavi.path.StrictPathludusavi.resource.config.root.Heroic→ludusavi.path.StrictPathludusavi.resource.config.root.Legendary→ludusavi.path.StrictPathludusavi.resource.config.root.Lutris→ludusavi.path.StrictPathludusavi.resource.config.root.Microsoft→ludusavi.path.StrictPathludusavi.resource.config.root.Origin→ludusavi.path.StrictPathludusavi.resource.config.root.Other→ludusavi.path.StrictPathludusavi.resource.config.root.OtherHome→ludusavi.path.StrictPathludusavi.resource.config.root.OtherLinux→ludusavi.path.StrictPathludusavi.resource.config.root.OtherMac→ludusavi.path.StrictPathludusavi.resource.config.root.OtherWindows→ludusavi.path.StrictPathludusavi.resource.config.root.OtherWine→ludusavi.path.StrictPathludusavi.resource.config.root.Prime→ludusavi.path.StrictPathludusavi.resource.config.root.Steam→ludusavi.path.StrictPathludusavi.resource.config.root.Uplay→ludusavi.path.StrictPath
- Direction
- resource.config.root uses path. Changing path can break resource.config.root, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→3 api depends on prelude✕
- Type pairs
- 2 distinct (type in api → type in prelude) references.
- Which types
ludusavi.api.Ludusavi→ludusavi.prelude.Finalityludusavi.api.Ludusavi→ludusavi.prelude.SyncDirection
- Direction
- api uses prelude. Changing prelude can break api, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→10 api depends on scan.layout✕
- Type pairs
- 1 distinct (type in api → type in scan.layout) reference.
- Which types
ludusavi.api.Ludusavi→ludusavi.scan.layout.BackupLayout
- Direction
- api uses scan.layout. Changing scan.layout can break api, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→19 api depends on resource.cache✕
- Type pairs
- 1 distinct (type in api → type in resource.cache) reference.
- Which types
ludusavi.api.Ludusavi→ludusavi.resource.cache.Manifest
- Direction
- api uses resource.cache. Changing resource.cache can break api, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→21 api depends on scan.title✕
- Type pairs
- 3 distinct (type in api → type in scan.title) references.
- Which types
ludusavi.api.Ludusavi→ludusavi.scan.title.TitleFinderludusavi.api.Ludusavi→ludusavi.scan.title.TitleQueryludusavi.api.api$module→ludusavi.scan.title.TitleFinder
- Direction
- api uses scan.title. Changing scan.title can break api, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→30 api depends on resource.config✕
- Type pairs
- 1 distinct (type in api → type in resource.config) reference.
- Which types
ludusavi.api.Ludusavi→ludusavi.resource.config.Config
- Direction
- api uses resource.config. Changing resource.config can break api, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→33 api depends on path✕
- Type pairs
- 1 distinct (type in api → type in path) reference.
- Which types
ludusavi.api.Ludusavi→ludusavi.path.StrictPath
- Direction
- api uses path. Changing path can break api, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
39→34 api depends on api.parameters✕
- Type pairs
- 4 distinct (type in api → type in api.parameters) references.
- Which types
ludusavi.api.Ludusavi→ludusavi.api.parameters.BackUpludusavi.api.Ludusavi→ludusavi.api.parameters.EditBackupludusavi.api.Ludusavi→ludusavi.api.parameters.ListBackupsludusavi.api.Ludusavi→ludusavi.api.parameters.Restore
- Direction
- api uses api.parameters. Changing api.parameters can break api, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
40→1 scan.launchers.lutris depends on cli.api.response✕
- Type pairs
- 1 distinct (type in scan.launchers.lutris → type in cli.api.response) reference.
- Which types
ludusavi.scan.launchers.lutris.Error→ludusavi.cli.api.response.Error
- Direction
- scan.launchers.lutris uses cli.api.response. Changing cli.api.response can break scan.launchers.lutris, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
40→20 scan.launchers.lutris depends on resource.manifest✕
- Type pairs
- 1 distinct (type in scan.launchers.lutris → type in resource.manifest) reference.
- Which types
ludusavi.scan.launchers.lutris.Pending→ludusavi.resource.manifest.Os
- Direction
- scan.launchers.lutris uses resource.manifest. Changing resource.manifest can break scan.launchers.lutris, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
40→21 scan.launchers.lutris depends on scan.title✕
- Type pairs
- 2 distinct (type in scan.launchers.lutris → type in scan.title) references.
- Which types
ludusavi.scan.launchers.lutris.Pending→ludusavi.scan.title.TitleFinderludusavi.scan.launchers.lutris.lutris$module→ludusavi.scan.title.TitleFinder
- Direction
- scan.launchers.lutris uses scan.title. Changing scan.title can break scan.launchers.lutris, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
40→33 scan.launchers.lutris depends on path✕
- Type pairs
- 2 distinct (type in scan.launchers.lutris → type in path) references.
- Which types
ludusavi.scan.launchers.lutris.Pending→ludusavi.path.StrictPathludusavi.scan.launchers.lutris.lutris$module→ludusavi.path.StrictPath
- Direction
- scan.launchers.lutris uses path. Changing path can break scan.launchers.lutris, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
40→38 scan.launchers.lutris depends on resource.config.root✕
- Type pairs
- 1 distinct (type in scan.launchers.lutris → type in resource.config.root) reference.
- Which types
ludusavi.scan.launchers.lutris.lutris$module→ludusavi.resource.config.root.Lutris
- Direction
- scan.launchers.lutris uses resource.config.root. Changing resource.config.root can break scan.launchers.lutris, not the reverse.
- Position
- Below the diagonal — points down the layering, which is what you want.
At a glance — Code Health
At a glance — Architecture
At a glance — Maturity
At a glance — Readiness
At a glance — Security
At a glance — Event Sourcing
At a glance — Performance
Security & Compliance — OWASP Top-10 mapping
| OWASP category | Findings | Severity |
|---|---|---|
| A06:2021 — Vulnerable & Outdated Components | 25 | High / Critical |
| A03:2021 — Injection | 13 | High / Critical |
Roadmap
Begin by establishing a formal architecture decision record system to capture key design choices and their consequences, ensuring all documentation is centralized and discoverable. Simultaneously, correct the root README to accurately reflect the project's current state by removing references to non-existent extensions and adding clear instructions for running the test suite. Finally, address the seven high-churn complexity hotspots, prioritizing app.rs, cli.rs, and scan.rs, to stabilize the codebase and reduce future maintenance risks.
| Do this | Helps | Effort | Dimension |
|---|---|---|---|
| Resolve the 1 No ADRs found finding(s) in ADR Quality. | +9.6 pts | Low | ADR Quality |
| Record significant decisions one document per decision — dated, stating the context, the decision and its consequences — and keep them together wherever your design docs already live (a conventional `docs/adr/` tree, with each file named `NNNN-title` in whatever markup those docs already use, is the most discoverable form). | +10.2 pts | Medium | Architecture documentation |
| Add a 'Testing' section to the root README — how to run the test suite. | +9.6 pts | Medium | Documentation (README) |
| Reconcile the README with reality: README claims Playnite extension exists but the evidence shows no such project; README claims comparison with GameSave Manager and GBM exists but there is no such project in the repository. | +7.6 pts | Medium | Documentation accuracy |
| Resolve the 2 Documentation finding(s) in Documentation Quality — start with installation.md, troubleshooting.md. | +3.0 pts | Low | Documentation Quality |
| Resolve the 7 Hotspot finding(s) in Churn × Complexity Hotspots — start with app.rs, cli.rs, scan.rs. | +5.7 pts | High | Churn × Complexity Hotspots |
| Enable Dependabot/Renovate or a dependency-review gate. | +4.5 pts | Medium | Security & performance tooling |
| Document RTO/RPO and a tested restore procedure (a backup config alone isn't disaster recovery). | +4.5 pts | Medium | DR & Backup |
File quality
| File | Score | Band | Worst signal |
|---|---|---|---|
| REDACTED | 0.9 | Slop | Dependency Vulnerabilities: High CVE: REDACTED |
| REDACTED | 4.4 | Mixed | Static Analysis (SAST): High: REDACTED |
| src/gui/app.rs | 6.0 | Mixed | Explicit Debt: TodoComment |
| src/cli.rs | 6.0 | Mixed | Explicit Debt: TodoComment |
| src/gui/shortcuts.rs | 6.0 | Mixed | Explicit Debt: TodoComment |
| src/scan.rs | 6.0 | Mixed | Explicit Debt: TodoComment |
| src/path.rs | 6.0 | Mixed | Explicit Debt: TodoComment |
| src/scan/layout.rs | 6.0 | Mixed | Explicit Debt: TodoComment |
| src/scan/registry/win.rs | 6.0 | Mixed | Explicit Debt: TodoComment |
| src/lang.rs | 6.0 | Mixed | Explicit Debt: TodoComment |
| src/resource/config.rs | 7.0 | Near-clean | Cyclomatic Complexity: Config::find_missing_roots (cyclomatic 23) |
| src/gui/modal.rs | 7.0 | Near-clean | Cyclomatic Complexity: Modal::message (cyclomatic 20) |
| src/scan/duplicate.rs | 7.0 | Near-clean | Cyclomatic Complexity: DuplicateDetector::duplicate_games (cyclomatic 17) |
| src/api.rs | 7.0 | Near-clean | Cyclomatic Complexity: Ludusavi::back_up (cyclomatic 26) |
| src/gui/style.rs | 7.1 | Near-clean | Cyclomatic Complexity: Theme::style (cyclomatic 30) |
| src/gui/game_list.rs | 7.1 | Near-clean | Cyclomatic Complexity: GameListEntry::view (cyclomatic 26) |
| src/scan/semantic/convert.rs | 7.1 | Near-clean | Cyclomatic Complexity: ludusavi::scan::semantic::convert::windows_physical_to_semantic (cyclomatic 23) |
| src/scan/title.rs | 7.2 | Near-clean | Cyclomatic Complexity: TitleFinder::find (cyclomatic 52) |
| src/gui/screen.rs | 7.2 | Near-clean | God Classes: FunctionTooLong: ludusavi::gui::screen::other |
| src/cli/ui.rs | 7.3 | Near-clean | Explicit Debt: TodoComment |
How the grades work
A definite problem that already costs you something and drags the score down: a missing authorisation check, a dependency with a known exploit, a build that does not reproduce. Failure here tends to cause failures elsewhere.
Likely wrong, but not failing yet. It degrades the codebase over a longer horizon and can cause failures elsewhere — not urgent this week, not something to carry for two years either.
Recorded, with no effect on how the codebase functions. Present so the survey is complete, not because it needs doing.
Something this survey could not settle from the outside, and which could be critical or serious. Either a control was required and no positive evidence of it exists in the repository — a backup job that nothing shows was ever restored from proves nothing about restores — or our own analysis could not run over that part of the tree. This is not a clean result. These are excluded from the score rather than awarded a pass, so the number on the cover neither rewards nor penalises them: if you act on this survey without resolving them, you carry that risk yourself. Each one is named under Limitations.
Methodology & how to trust this report
Watchdog is a deep, periodic assessment — run each sprint, monthly, or quarterly, taking the time to go wider and deeper than a quick check and surfacing in one coherent report what you'd otherwise piece together from a dozen separate tools. It scores deterministically: the same commit yields the same score, every run. 32 of 37 evaluated dimensions are computed purely by tools and static analysis (confidence 1.0); 5 documentation/naming judgement(s) are LLM-assisted and labelled advisory. Overall confidence is 0.8 — the weighted average across measured dimensions; it falls as more of the score leans on LLM-assisted judgement and rises when it's fully tool-backed.
What we checked — 37 dimensions across the health lenses
- Can you open the finding? Real findings cite a repo-relative file and line you can open at the cited line — never an absolute scratch path. Here, 253 of 264 do; the remainder are repo-wide signals — a dimension-level measurement, not a single line.
- Is there a tool behind the number? Every score below names the method that produced it — Roslyn, git, a scanner, or (for a handful of documentation/naming dimensions) an LLM labelled sampled · advisory — not a narrative.
- Does re-running give the same result? Run it again on the same commit and the score — and this report, byte for byte — is identical. A report whose numbers move between runs is describing the run, not the code.
Tools & methods
| Method | Backs | Version | Evaluator |
|---|---|---|---|
| Roslyn static analysis | Complexity, cohesion, coupling, dead code, API surface, layering | 5.3.0 | ✓ deterministic |
| Native secret scanner | Hardcoded secrets / credentials | 1.0.0 | ✓ deterministic |
| Watchdog duplication detector (in-process) | Code duplication | 1.0.0 | ✓ deterministic |
| Coverage (coverlet / dotnet-coverage) | Line & branch coverage | 10.0.400 | ✓ deterministic |
| NuGet / dotnet | Outdated, vulnerable & deprecated dependencies | 10.0.400 | ✓ deterministic |
| git / LibGit2Sharp | Churn hotspots, knowledge concentration, history | 2.43.0 · 0.31.0 | ✓ deterministic |
| gitleaks · semgrep · trivy | Secrets in history, SAST, CVEs, IaC & container, PII / GDPR | 1.86.0 · 0.69.3 | ✓ deterministic |
| LLM (sampled · advisory) | Documentation quality, ADR conformance, naming — sampled over a bounded sample; advisory, never a deterministic measurement | Local LLM | ◐ LLM · sampled · advisory |
Run transparency — what happened this run
- D8 Code Coverage — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. Coverage NOT MEASURED: test source is present (.rs) but the built-in coverage collector has no runner for this repository's ecosystem — so this suite was never executed by it. Not scored — this is a gap in the analyzer's language coverage, not a defect in the repo. To have real coverage read, produce a coverage report in a standard format (lcov — `cargo install cargo-llvm-cov`, then `cargo llvm-cov --lcov --output-path lcov.info`) and commit it — a hosted scan measures a clone of the repository, so a report that exists only in a working tree, a CI runner's or your own, never reaches it; the artefact is commonly gitignored, so `git add -f` that one file (or un-ignore its path) and commit it alongside the code it measures. You can widen what we reach: optional: produce a coverage report in a standard format (lcov — `cargo install cargo-llvm-cov`, then `cargo llvm-cov --lcov --output-path lcov.info`) and commit it — a hosted scan measures a clone of the repository, so a report that exists only in a working tree, a CI runner's or your own, never reaches it; the artefact is commonly gitignored, so `git add -f` that one file (or un-ignore its path) and commit it alongside the code it measures — then the real number is read on the next scan.
- D11 Test Reliability — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. Test source is present (.rs) and this repository declares a Cargo test suite (repository root, 27 test files), but it was not re-run: no test result was produced. Not scored — this is a gap in the analyzer's language coverage, not a finding about this repository.
- D12 Dependency Hygiene — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. Not scored — 48 direct Cargo declaration(s) were read, but the outdated signal needs crates.io, which could not be reached on this run, so this dimension's own question is only partly answered. NOT a finding that these dependencies are current or healthy.
- D16 Bus Factor — not measured this run — This is a true statement about the repository that carries nothing for its owner to act on, so it is reported here rather than as a defect in their code. Single-maintainer repository — bus factor is not applicable (27 contributor(s) across 1163 commit(s) sampled, automation and bot accounts excluded). One of them holds 91% of the history; the other 26 hold 0.3% each on average, below the 5% at which there is somebody to hand the work to. That is a single maintainer with drive-by contributors, not a team whose knowledge has concentrated — so the bus factor is not applicable and there is nothing here for the owner to act on.
- D44 Platform End-of-Life — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This dimension reads a project's own statement about the platform it runs on: a TargetFramework in a .NET project file, a .nvmrc or .python-version, a capped requires-python, a Rust toolchain file or Cargo.toml rust-version, a .go-version, .java-version, .ruby-version, .tool-versions or .sdkmanrc, a go.mod go directive, a Maven or Gradle Java level or toolchain, a Gemfile's ruby directive, a mix.exs elixir requirement, a rebar.config minimum_otp_vsn, a pubspec.yaml SDK constraint, a build.sbt scalaVersion, or a framework major pinned by a dependency constraint. This repository carries none of them, so nothing about its platform was established. That is a gap in this analyzer's coverage, NOT a finding that the platform is supported — a language whose runtime is declared elsewhere (Package.swift, a Dockerfile) is simply not read here yet.
- AX1 Captive dependencies — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check reads Microsoft.Extensions.DependencyInjection registrations in C# and Spring beans in Java/Kotlin only, and no container it models, or knows cannot hold a captive, was found in this repository's source, so it had nothing of this repository's product to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- AX2 Stateful singletons — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check reads Microsoft.Extensions.DependencyInjection singletons in C# and Spring/JSR-330/CDI singletons in Java and Kotlin only, and this repository's product is written in Python, which was left unread, so it had nothing of this repository's product to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- AX6 Interface segregation — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is computed over the public interfaces this run's compilations declare, and none was loaded, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- AXB1 Runtime evidence locked — no reproducible boot — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. The Runtime Evidence tier boots an app only via docker-compose, an Aspire AppHost, or a Dockerfile. None was found, so no live runtime a11y/egress/header evidence was collected. You can widen what we reach: add a docker-compose.yml (or an Aspire AppHost) that brings the app up with its dependencies. Watchdog then boots it in an isolated sandbox and gathers real runtime evidence — you change nothing in your pipeline (no CI step, no SDK).
- C1 Data Protection — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. These personal data controls are read from declarative annotations, request middleware, entity/column names and guard methods in a C# source model, and none was loaded on this run, so there was nothing to gather. That is a gap in this analyzer's language reach — not a finding that the repository lacks personal data controls.
- C2 Access Controls — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. These authorization controls are read from declarative annotations, request middleware, entity/column names and guard methods in a C# source model, and none was loaded on this run, so there was nothing to gather. That is a gap in this analyzer's language reach — not a finding that the repository lacks authorization controls.
- C3 Audit Trail — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. These audit controls are read from declarative annotations, request middleware, entity/column names and guard methods in a C# source model, and none was loaded on this run, so there was nothing to gather. That is a gap in this analyzer's language reach — not a finding that the repository lacks audit controls.
- C4 Data Retention — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. These retention controls are read from declarative annotations, request middleware, entity/column names and guard methods in a C# source model, and none was loaded on this run, so there was nothing to gather. That is a gap in this analyzer's language reach — not a finding that the repository lacks retention controls.
- C5 Data-Subject Rights — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. These data-subject rights controls are read from declarative annotations, request middleware, entity/column names and guard methods in a C# source model, and none was loaded on this run, so there was nothing to gather. That is a gap in this analyzer's language reach — not a finding that the repository lacks data-subject rights controls.
- ED5 Idempotency — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check finds retry-prone mutations by walking the repository's declared types, and NONE was loaded on this run, so it had nothing to look at. That is a limit of the analyzer's reach — it reads .NET projects — not a finding that this repository has no command handlers or message consumers.
- GD1 Unfinished & placeholder code — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- IC1 Incompleteness & stubs — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- S1 Web-Security Posture — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. These web-security controls are read from declarative annotations, request middleware, entity/column names and guard methods in a C# source model, and none was loaded on this run, so there was nothing to gather. That is a gap in this analyzer's language reach — not a finding that the repository lacks web-security controls.
- X1 Async correctness — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X12 Unreachable branch — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X13 Undrained process stream — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X14 Bypassable address classification — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X15 Unvalidated length from an untrusted reader — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X16 Unfloored truncation loop — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X17 Uncapped recursion over a caller-supplied document — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X18 Disposal-pattern correctness — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X19 Unrestored process-global state — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X2 Cancellation propagation — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X20 Mistyped argument guard — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X21 Side-effecting pattern guard — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X22 Contradicted release guard — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X23 Unguarded diagnostic materialisation — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X24 Document value interpolated into markup unescaped — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X25 Inert configuration knob — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X26 Unsynchronised callback handoff — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X27 Collection changed while being enumerated — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X28 Index access outside its own emptiness guard — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X29 Per-element action decided by a fixed element — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X3 Exception handling — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X30 Support guard that admits what it rejects — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X32 Type resolved by simple name across every loaded assembly — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X4 Structured logging — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X5 Nullable reference types — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. This check is implemented over the C# syntax tree, and no C# was loaded on this run, so it had nothing to read. That is a gap in this analyzer's language reach — not a finding that the repository is free of what this check looks for.
- X7 Silent fallback defaults — not measured this run — Watchdog could not measure this here. That is a gap on our side — a collector, parser or image we have not built yet — and it is neither a defect in this repository nor evidence that the check would have passed. X7 measured this repository's Python, and its Rust source is outside the check's reach, so the card covers only part of the product. That is a gap in this analyzer's language reach — not a finding that the unread source is free of silent defaults.
Limitations & what we did not check
Watchdog assesses the repository exactly as committed, and only the repository. By design it does not reach outside the source tree: the live cloud account, the running CI/CD pipeline, the host's branch-protection and approval rules, the production configuration, or a restore actually exercised against a backup are all out of scope. That boundary is a feature, not a gap — a repo-relative, deterministic scan re-runs identically on any commit and every finding opens at a real file and line, where a live audit can neither be reproduced nor traced. The visible consequence is that controls which leave no in-repo evidence are reported as "not evidenced" and excluded from the score rather than awarded a number a static scan cannot justify.
Per-dimension blind spots
- D1 Cyclomatic Complexity: Cyclomatic complexity counts branches statically — it cannot tell an essential decision tree from accidental tangle, nor see complexity that lives in data or configuration (large switch-case token tables, DSL lexers/parsers, data-as-code rule tables) rather than control flow: a tokenizer's many single-character cases read as high complexity though each branch is trivial.
- D2 Cognitive Complexity: Cognitive-complexity heuristics approximate how hard code is to follow; genuine domain difficulty and well-named intent that eases reading are not captured.
- D3 God Classes: "God class" is sized by members and responsibilities visible in the type — a deliberately broad facade over a coherent subsystem can read the same as an accidental grab-bag. For front-end JS the file-length check is cohesion-aware (a single-responsibility module — one class/IIFE — earns a 3× threshold), but cohesion is approximated from top-level declarations, not true dependency structure.
- D4 Code Duplication: Duplication is token-similarity — an in-process token-stream comparison over sliding windows, with type-aware normalization — so it finds copy-paste, not semantic duplication expressed differently. Committed machine-written code (scaffolded migrations, designer/codegen output, protobuf/OpenAPI stubs, model snapshots) is EXCLUDED — its repetition is the tool's, not the team's — so the score reflects hand-written duplication only.
- D6 Cohesion (LCOM4): LCOM4 cohesion is syntactic — it infers connectivity from which methods touch which fields/methods by name, not from real runtime behaviour or intent.
- D9 Test Distribution: The test-pyramid shape is inferred from project/folder naming and references, with a single test host bucketed per-file by its path tier and content signals — a suite that names tiers unconventionally and gives no per-file signal can still be mis-bucketed.
- D13 Secret Scanning: Secret detection is signature- and entropy-based on the current tree — a secret that does not match a known pattern, or one already rotated, will not be flagged (a clean scan is "nothing matched", not "no secrets exist").
- D15 Churn × Complexity Hotspots: Churn hotspots come from git history — a freshly imported or squashed repository has no churn signal, and recent rewrites can mask a historically risky file.
- D17 Explicit Debt: Acknowledged-debt signals (TODO/FIXME, suppressions, dead code) are textual — undocumented debt that nobody marked, and debt that lives in design rather than annotations, is invisible. Committed machine-written code (scaffolded migrations, designer/codegen output, generated stubs) is excluded — it is never the team's dead code to delete.
- D19 Documentation Quality: Documentation quality is judged by an LLM over a bounded sample of docs — it reads what is written, not whether the docs match the running system, and it is advisory, not a measurement. Its critique rows are drawn from a closed category vocabulary and each row means the same thing in every run, so two scans can be compared row by row; the SET that fires is still a sample, and does not repeat exactly. Measured on one frozen input, six scans at one engine SHA: 2-5 critique rows per scan, 8 distinct rows across the six, 3 of those 8 seen in only one scan. So a D19 row is evidence about the documentation, but a COUNT of D19 rows is not a quantity — never read a change in it as an improvement or a regression.
- D20 ADR Quality: ADR quality is an LLM read of the decision records present — it cannot know about decisions made and never recorded, and its verdict is sampled and advisory.
- D21 Naming Consistency: Naming quality is an LLM judgement over a bounded sample — it assesses clarity/consistency of the names it sees, not domain-correctness, and is advisory.
- D22 Internal API Consistency: API-surface coherence is an LLM judgement over a sample of the public surface — consistency of intent across the whole API is approximated, not exhaustively verified.
- D26 Project Cohesion: Project focus is sized from members/namespaces per project — a project that is broad by deliberate design reads the same as one that has sprawled.
- D28 Secrets (history): Secret-history scanning sweeps the git log for known patterns — a secret that predates the available history, or never matched a signature, is not found (clean means "nothing matched in the history we can see").
- D29 Static Analysis (SAST): SAST findings are pattern-based (semgrep) — it finds classes of bug it has rules for; logic flaws, auth/authorization gaps and issues needing runtime context are out of reach (and clean means "no rule matched").
- D30 Dependency Vulnerabilities: CVE matching depends on accurate package/version metadata and on the advisory databases — a vulnerability with no published advisory, or in code not declared as a dependency, is not seen. Coverage needs a RESOLVED graph: an unpinned requirements.txt, or a pom without a resolved build, yields partial coverage rather than a clean verdict. An ecosystem the analyzer cannot scan is reported as unmeasured, never as clean.
- D34 Knowledge Freshness: Freshness is decayed commit RECENCY, not comprehension — code read often but rarely committed reads as orphaned, and stable code that genuinely needs no changes is penalised the same as forgotten code; bot/squash commits distort it like the bus factor.
- D35 Change Coupling: Change coupling is co-change in COMMITS — files split across separate commits, or coupled only through a shared config/build step, read as uncoupled, and a sweeping commit (rename/format) is excluded so it doesn't couple everything. It shows that files change together, not WHY: a high coupling can be a healthy cohesive pair as readily as a hidden leak.
- D43 Malicious Dependencies: Only packages some vulnerability database has already NAMED as malicious are seen — a compromise published in the last hours, or never reported at all, is invisible here, and this dimension reading 10 is not evidence that a dependency is trustworthy. There is no typosquat or dependency-confusion analysis: a package nobody has reported is simply absent from the feeds. Coverage is the dependency scan's: an ecosystem that could not be scanned is disclosed as unmeasured, never as clean.
- AX10 Code composition: Role is inferred from namespace/folder convention, not semantics — a domain concept living in a folder named "Services" reads as application, and the split is lines-of-code, not business value. The business-logic-share score is a SOFT, FLOORED signal: it contributes to the Architecture lens but is floored at the Critical gate, so an infrastructure-heavy design (a gateway, an ETL, a driver) is legitimately low without being nuked to zero.
- AX9 CQS / query purity: Handlers are found by interface/name convention — a query handler using neither is not seen. Mutation is a resolved write/publish invocation (SaveChanges/repository/bus), so a write hidden behind a hand-rolled wrapper, reflection, or a string-keyed service locator resolves to a non-persistence type and isn't flagged; it detects that a query writes state, not whether the write is a legitimate read-side cache update. Clean means "no resolved write/publish in a query body", not a proof of CQS purity.
- M4 Documentation accuracy: Onboarding quality is an LLM read of the docs/setup present — it cannot run the onboarding or measure how long a real new joiner takes; the verdict is sampled and advisory.
- P5 DR & Backup: Backup/restore and disaster-recovery readiness is judged from in-repo evidence — a config that exists is not a tested restore, so the absence of positive evidence is reported as "not evidenced", never scored as present.
- P6 Release Hygiene: Rollback/observability controls are inferred from repo artefacts (pipelines, dashboards-as-code) — controls configured in external tooling, with no in-repo trace, cannot be credited.
The LLM boundary
Dimensions
D1 · Cyclomatic Complexity
29 method(s) exceeded the cyclomatic complexity threshold of 15; the worst was App::update at 332. A further 13 method(s) were over the threshold but excluded as flat dispatchers (a long switch/match over independent cases: many branches, almost no nesting), the largest being Icon::as_char at 35 — they are counted neither in the figure above nor in this dimension's score. 2 files carry no cyclomatic complexity row at all for this reason — every one of their over-threshold functions was excluded, so the exclusion is disclosed nowhere in the file itself: src/gui/icon.rs (Icon::as_char at 35), src/lang.rs (Language::id at 24). They are named here because the per-file figures other dimensions report are taken BEFORE this exclusion, so such a file can show a high maximum complexity elsewhere in this report and nothing here, with nothing to reconcile the two.
What to do
- Resolve the 7 ludusavi finding(s) in Cyclomatic Complexity — start with scan.rs (3), convert.rs (2), cli.rs. — One of this dimension's main actionable groups (7 warning-level).
- Resolve the 4 App finding(s) in Cyclomatic Complexity — start with app.rs (4). — One of this dimension's main actionable groups (4 warning-level).
- Resolve the 2 Theme finding(s) in Cyclomatic Complexity — start with style.rs (2). — One of this dimension's main actionable groups (2 warning-level).
- Enforce Cyclomatic Complexity in CI to reach Verified (currently Documented). — Hardens enforcement from Documented toward Prevented — provenance only; does not change the score.
D2 · Cognitive Complexity
50 method(s) exceeded the cognitive complexity threshold of 15; the worst was ludusavi::cli::run at 311.
What to do
- Resolve the 14 ludusavi finding(s) in Cognitive Complexity — start with scan.rs (4), cli.rs (2), convert.rs (2). — One of this dimension's main actionable groups (14 warning-level).
- Resolve the 8 GameLayout finding(s) in Cognitive Complexity — start with layout.rs (8). — One of this dimension's main actionable groups (8 warning-level).
- Resolve the 5 App finding(s) in Cognitive Complexity — start with app.rs (5). — One of this dimension's main actionable groups (5 warning-level).
- Enforce Cognitive Complexity in CI to reach Verified (currently Documented). — Hardens enforcement from Documented toward Prevented — provenance only; does not change the score.
D3 · God Classes
41 god class(es) detected.
What to do
- Resolve the 15 FileTooLong finding(s) in God Classes — start with app.rs, layout.rs, config.rs. — One of this dimension's main actionable groups (15 warning-level).
- Resolve the 10 MethodTooLong finding(s) in God Classes — start with app.rs (3), game_list.rs, shortcuts.rs. — One of this dimension's main actionable groups (10 warning-level).
- Resolve the 6 ClassTooLong finding(s) in God Classes — start with app.rs, layout.rs, lang.rs. — One of this dimension's main actionable groups (6 warning-level).
- Enforce God Classes in CI to reach Verified (currently Documented). — Hardens enforcement from Documented toward Prevented — provenance only; does not change the score.
D4 · Code Duplication
68 duplicated block group(s) detected. One further row reports members as variants of one another; it aggregates block groups already counted above and is not itself counted.
What to do
- Resolve the 7 Duplicated block (9 lines × 2) finding(s) in Code Duplication — start with app.rs (2), icon.rs, config.rs. — One of this dimension's main actionable groups (7 warning-level).
- Resolve the 6 Duplicated block (8 lines × 2) finding(s) in Code Duplication — start with cli.rs (2), modal.rs, screen.rs. — One of this dimension's main actionable groups (6 warning-level).
- Resolve the 5 Duplicated block (12 lines × 2) finding(s) in Code Duplication — start with cli.rs (2), parse.rs, legendary.rs. — One of this dimension's main actionable groups (5 warning-level).
- Enforce Code Duplication in CI to reach Verified (currently Documented). — Hardens enforcement from Documented toward Verified — provenance only; does not change the score.
D6 · Cohesion (LCOM4)
0 of 49 classes have LCOM4 above 3.
D9 · Test Distribution
284 test methods: 284 unit, 0 integration, 0 BDD, 0 e2e. The Rust suite contributes 284 `#[test]` function(s) across 27 file(s) declaring at least one; its unit/integration split is Cargo's own — 0 of those file(s) are integration-test targets under a crate's tests/ directory, and the rest are #[test] functions compiled into the crate they test.
D13 · Secret Scanning
Secret scan ran and found no leaked secrets.
D15 · Churn × Complexity Hotspots
Top hotspots: src/gui/app.rs (4×332=1328); src/cli.rs (3×157=471); src/scan.rs (7×50=350)
What to do
- Resolve the 7 Hotspot finding(s) in Churn × Complexity Hotspots — start with app.rs, cli.rs, scan.rs. — One of this dimension's main actionable groups (7 warning-level).
D17 · Explicit Debt
15 deducted task-comment markers across 37521 LoC (0.0/KLoC) → score 9.9. Task comments only: this repository's language is read without a compiler, so D17's suppression, dead-code and commented-out-code arms did not run and this score counts fewer marker kinds than a .NET repository's would.
What to do
- Resolve the 15 TodoComment finding(s) in Explicit Debt — start with win.rs (3), cli.rs (2), ui.rs (2). — One of this dimension's main actionable groups (15 warning-level).
- Enforce Explicit Debt in CI to reach Verified (currently Documented). — Hardens enforcement from Documented toward Prevented — provenance only; does not change the score.
D19 · Documentation Quality
The Ludusavi documentation is comprehensive and well-organized for a project that primarily exposes a single game-launch-wrapping feature. It includes a README covering the wrap command, Steam/Non-Steam shortcut guides, Heroic install examples, installation requirements (DirectX/Vulkan/Metal fallback), notes on Windows protection popups, logging, missing-saves troubleshooting, and cross-OS transfer guidance. A dedicated troubleshooting section covers GUI sizing, file picker behavior, console windows, GUI launch failures, graphics rendering options, and long-path support with links to registry settings. (15 of 24 sampled documents could not be assessed: 1 of 2 evaluation groups failed.)
What to do
- Resolve the 2 Documentation finding(s) in Documentation Quality — start with installation.md, troubleshooting.md. — One of this dimension's main actionable groups (2 recommendation-level).
D20 · ADR Quality
No architecture decision records were found.
What to do
- Resolve the 1 No ADRs found finding(s) in ADR Quality. — One of this dimension's main actionable groups (1 recommendation-level).
D21 · Naming Consistency
0 naming inconsistencies across 0 sampled symbols.
D22 · Internal API Consistency
3 API inconsistencies across a 400-member sample of 218 exposed types.
What to do
- Resolve the 1 Inconsistent error handling pattern for read operations. Most other I/O… finding(s) in Internal API Consistency. — One of this dimension's main actionable groups (1 warning-level).
- Resolve the 1 Same inconsistency as above. `sha1()` returns a `String` directly, while… finding(s) in Internal API Consistency. — One of this dimension's main actionable groups (1 warning-level).
- Resolve the 1 Same inconsistency as above. `same_content()` returns a `bool` directly,… finding(s) in Internal API Consistency. — One of this dimension's main actionable groups (1 warning-level).
D26 · Project Cohesion
1 of 1 build units (Cargo) flagged as possibly oversized/incoherent.
What to do
- Resolve the 1 Projects may be oversized for their cohesion finding(s) in Project Cohesion. — One of this dimension's main actionable groups (1 recommendation-level).
D28 · Secrets (history)
gitleaks scanned the full history AND the current working tree and found no secrets.
D29 · Static Analysis (SAST)
13 finding(s): 0 critical, 13 high, 0 medium, 0 low. 13 unpinned-GitHub-Actions row(s) are reported here but scored by D36 (supply-chain provenance), which measures that posture as `pinned_actions` — one pinning decision is charged once, not once per lens. semgrep hit a parse error in 1 file(s) — `src/path.rs` (line 807) — so no absence of findings in the named regions is evidence of anything; rows reported elsewhere in those files are real. Fix the syntax error (or exclude the file deliberately) and re-scan to cover them. Separately, one or more rules could not re-parse an embedded snippet in 1 file(s) (e.g. a workflow `run:` block read as shell). Those files WERE scanned and their other rows are unaffected; only those rules' view of those snippets is missing.
What to do
- No action in Static Analysis (SAST) — all 13 REDACTED finding(s) are reported here at file:line but scored by D36 (supply-chain provenance), so none is charged to this dimension. — One of this dimension's main actionable groups (13 issue-level, 0 of them charged here).
D30 · Dependency Vulnerabilities
25 finding(s): 0 critical, 3 high, 22 medium, 0 low.
What to do
- Resolve the 2 High CVE finding(s) in Dependency Vulnerabilities — start with REDACTED (2). — One of this dimension's main actionable groups (2 issue-level).
- Resolve the 1 High vulnerability finding(s) in Dependency Vulnerabilities — start with REDACTED. — One of this dimension's main actionable groups (1 issue-level).
- Resolve the 8 Medium advisory (unmaintained) finding(s) in Dependency Vulnerabilities — start with REDACTED (8). — One of this dimension's main actionable groups (8 warning-level).
D34 · Knowledge Freshness
Every significant source file has living knowledge — recently and meaningfully worked. Counted over 59 of the 68 production source files in this repository: the rest are under the ~2,400-byte size floor this dimension measures over.
D35 · Change Coupling
Strongest change-coupling: app.rs↔icon.rs 60%; app.rs↔game_list.rs 57%
What to do
- Resolve the 2 Change coupling finding(s) in Change Coupling — start with app.rs (2). — One of this dimension's main actionable groups (2 warning-level).
D43 · Malicious Dependencies
No dependency in any ecosystem this repository declares is published as malicious.
Frontend & cross-cutting dimensions
AX10 · Code composition
What to do
- The domain core is a small share of production code, but most of the rest matched no layer vocabulary at all — so this is not yet an anemic-domain finding. The namespace/path convention could not place that code, which makes the composition above a statement about the naming, not about the design. Name the layers (or check that the repository's conventions differ from the ones this check knows) before reading a thin domain into it.
AX3 · Project dependency cycles
AX4 · Dependency direction
AX9 · CQS / query purity
ES1 · Fold determinism
ES2 · Immutable events
M1 · Documentation (README)
What to do
- Add a 'Testing' section to the root README — how to run the test suite.
- Add an 'Architecture' / 'How it works' section to the root README — the high-level shape.
M2 · Architecture documentation
- No Architecture Decision Records found — no conventional ADR directory, no numbered `NNNN-title` documents in any markup this check reads, and nothing ADR-shaped by content. Design rationale recorded elsewhere (a design-notes tree, a mailing list, pull-request discussion) is not visible to this check and is not re-findable per decision, so a future maintainer cannot ask why one choice was made and get an answer.
- No C4/Structurizr/PlantUML/Mermaid/Graphviz/D2 diagram, no drawn diagram named for the architecture, no file named `architecture` or `design` in any markup this check reads, and nothing in the README, docs or contributor guides that announces the shape — no `## Architecture` heading, no "architecture overview"/"high-level design" phrasing, no "the architecture is …" introduction, no guided code tour. A shape laid out in prose that never names itself as the architecture is not visible to this check, and neither is one kept outside the repository, so this row reports the absence of a re-findable shape document — not evidence that nobody wrote the shape down.
What to do
- Record significant decisions one document per decision — dated, stating the context, the decision and its consequences — and keep them together wherever your design docs already live (a conventional `docs/adr/` tree, with each file named `NNNN-title` in whatever markup those docs already use, is the most discoverable form).
- Add a C4 context/container diagram (Structurizr, PlantUML or Mermaid) or an architecture.md overview.
M3 · Folder & project structure
M4 · Documentation accuracy
- README claims Playnite extension exists but the evidence shows no such project — searched for: `Playnite`. Each was matched case- and separator-insensitively against file and directory NAMES anywhere in the tree, and against the CONTENTS of manifest files (package.json, *.csproj, *.props, *.slnx, *.yml, Dockerfile); the README's own prose never counts, so a claim is never refuted by merely being made. Nothing outside that search was read — a footprint living only in a submodule, in a file type not listed here, or under a name none of those terms matches is not seen, and this row is then wrong.
- README claims comparison with GameSave Manager and GBM exists but there is no such project in the repository — searched for: `GameSave Manager`, `GBM`. Each was matched case- and separator-insensitively against file and directory NAMES anywhere in the tree, and against the CONTENTS of manifest files (package.json, *.csproj, *.props, *.slnx, *.yml, Dockerfile); the README's own prose never counts, so a claim is never refuted by merely being made. Nothing outside that search was read — a footprint living only in a submodule, in a file type not listed here, or under a name none of those terms matches is not seen, and this row is then wrong.
What to do
- Reconcile the README with reality: README claims Playnite extension exists but the evidence shows no such project; README claims comparison with GameSave Manager and GBM exists but there is no such project in the repository.
P1 · CI/CD gates
P10 · Library API & versioning
P2 · Observability
P3 · Security & performance tooling
What to do
- Enable Dependabot/Renovate or a dependency-review gate.
- Add gitleaks/trufflehog in CI to block PRs that introduce committed secrets.
P5 · DR & Backup
What to do
- Document RTO/RPO and a tested restore procedure (a backup config alone isn't disaster recovery).
P6 · Release Hygiene
PF3 · Async & latency hygiene
Reference — by lens
| Lens | Score | Rating | Impact |
|---|---|---|---|
| Code Health | 77% | Adequate — gated by D2 | Capped at Fair by a Critical contributor — resolve it before relying on this lens. |
| Architecture | 86% | Adequate — gated by D26 | Capped at Fair by a Critical contributor — resolve it before relying on this lens. |
| Maturity | 54% | Adequate — gated by M2 | Capped at Fair by a Critical contributor — resolve it before relying on this lens. |
| Readiness | 66% | Strong | Solid. |
| Security | 85% | Strong | Solid. |
| Event Sourcing | 100% | Exemplary | Strongest area. |
| Performance | 100% | Exemplary | Solid. |
Not evidenced — 4 control(s) we could not find positive evidence for
- C3 Audit Trail — Not assessed: these audit controls are read from a source model (declarative annotations, request middleware, entity/column names, guard methods) that was not loaded for this repository — because the repository is written in a language this check does not yet model, or because its projects failed to load. Absence of an idiom this check recognises is NOT evidence that this repository lacks audit controls: it may implement them entirely in its own ecosystem. This is a gap in the analyzer's language coverage, not a finding about this repository.
- C4 Data Retention — Not assessed: these retention controls are read from a source model (declarative annotations, request middleware, entity/column names, guard methods) that was not loaded for this repository — because the repository is written in a language this check does not yet model, or because its projects failed to load. Absence of an idiom this check recognises is NOT evidence that this repository lacks retention controls: it may implement them entirely in its own ecosystem. This is a gap in the analyzer's language coverage, not a finding about this repository.
- C5 Data-Subject Rights — Not assessed: these data-subject rights controls are read from a source model (declarative annotations, request middleware, entity/column names, guard methods) that was not loaded for this repository — because the repository is written in a language this check does not yet model, or because its projects failed to load. Absence of an idiom this check recognises is NOT evidence that this repository lacks data-subject rights controls: it may implement them entirely in its own ecosystem. This is a gap in the analyzer's language coverage, not a finding about this repository.
- P4 Deployment & Rollback — not evidenced — no deploy/rollback/approval signal in the repo; absence of evidence is not evidence of a manual release
Not included — 79 check(s) not relevant to this codebase
- AC1 Text alternatives — No web markup found — accessibility is not applicable to this repository.
- AC2 Forms & labels — No web markup found — accessibility is not applicable to this repository.
- AC3 Page structure — No web markup found — accessibility is not applicable to this repository.
- AC4 Keyboard semantics — No web markup found — accessibility is not applicable to this repository.
- AC5 ARIA correctness — No web markup found — accessibility is not applicable to this repository.
- AC6 Visual & motion safety — No web markup found — accessibility is not applicable to this repository.
- AC7 A11y enforcement — No web markup found — accessibility is not applicable to this repository.
- AX1 Captive dependencies — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- AX2 Stateful singletons — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- AX5 Architecture & structure — not assessed — architecture style/structure is computed from a project graph (projects, types, module namespaces) that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- AX6 Interface segregation — not assessed — interface segregation is computed over a type surface that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- AX7 Slice cohesion — not applicable — not a vertical-slice architecture
- AX8 Test isolation — no test/production split to check
- AXB1 Runtime evidence locked — no reproducible boot — Advisory — this card reports evidence and never carries a score, so there is nothing missing here.
- C1 Data Protection — Not assessed: these personal data controls are read from a source model (declarative annotations, request middleware, entity/column names, guard methods) that was not loaded for this repository — because the repository is written in a language this check does not yet model, or because its projects failed to load. Absence of an idiom this check recognises is NOT evidence that this repository lacks personal data controls: it may implement them entirely in its own ecosystem. This is a gap in the analyzer's language coverage, not a finding about this repository.
- C2 Access Controls — Not assessed: these authorization controls are read from a source model (declarative annotations, request middleware, entity/column names, guard methods) that was not loaded for this repository — because the repository is written in a language this check does not yet model, or because its projects failed to load. Absence of an idiom this check recognises is NOT evidence that this repository lacks authorization controls: it may implement them entirely in its own ecosystem. This is a gap in the analyzer's language coverage, not a finding about this repository.
- D10 Test Quality — ~29 lines of test source are present (.rs) but no test cases reached the test census for this repository — no test root we could resolve declared them, or the files we read declare no cases in a test framework we recognise — so skipped/assertion-free tests couldn't be counted. Not scored — this is a gap in the analyzer, not a finding about this repository.
- D11 Test Reliability — Test reliability not included — the .rs suite was found but not re-run
- D12 Dependency Hygiene — Not scored — 48 direct Cargo declaration(s) were read, but the outdated signal needs crates.io, which could not be reached on this run, so this dimension's own question is only partly answered. NOT a finding that these dependencies are current or healthy.
- D14 License Compliance — Not scored — this repository's 661 shipped crate(s) were read from its REDACTED, but crates.io could not be asked for the licence of 49 of them (HTTP 429 Unknown Error), and a licence verdict over part of a dependency graph is not a licence verdict. Nothing is asserted about this repository's licensing in either direction.
- D16 Bus Factor — single-maintainer repository — bus factor is not applicable
- D18 Solution Shape — D18 scores the shape of a .NET solution; this repository has no .NET solution or project files, so the dimension does not apply.
- D23 Boundary Type-Coupling — No bounded-context organisation was detected either — neither a context-shaped layout nor 2+ sibling source directories each declaring an aggregate root. Aggregate roots were found in only one source directory (gui), which is a layered codebase, not two contexts. Declaring this codebase's bounded contexts (≥2) would let cross-boundary type coupling be assessed. Declare them in `.codehealth/config.yaml` at the repository root (create it if absent), mapping each context name to the module-path or namespace prefixes that belong to it — e.g. `architecture:` → `contexts:` → `Billing: ["src/billing", "Acme.Billing"]`, `Catalog: ["src/catalog", "Acme.Catalog"]`.
- D24 Comment Value — No inline comments to assess — comment value is not applicable here.
- D25 ADR Conformance — no ADRs to check
- D27 Navigability — symbol resolution incomplete — navigability not assessed
- D31 IaC & Container Security — No Infrastructure-as-Code or container manifests found (Dockerfile, Docker Compose, Terraform, Kubernetes/Helm, CloudFormation, ARM, Bicep, Ansible); nothing to scan.
- D32 Data Compliance (PII/GDPR) — No personal data was found crossing a boundary the PII/GDPR ruleset checks — nothing written to a log or console sink, placed in a URL or query string, or persisted to browser storage. That is a clean result for the LEAK surface only: this ruleset detects personal data escaping, it does not inventory the personal data a repository holds, so it is not evidence that this repository has no personal-data surface. The personal-data map (Appendix C) and the C1-C5 compliance cards are what speak to that.
- D36 Supply-chain Provenance & Signing — The CI pipeline builds and tests but publishes no released artifact — no package publish, container push, GitHub release or deployment step. Supply-chain provenance, signing and SBOM attest RELEASED artifacts, so there is nothing to attest here. Add them to the release pipeline when this repo starts shipping artifacts (a published package, a container image, a deployed service or a tagged release). Build integrity and workflow-token hygiene are reported below: they describe what the CI runs and the token it runs with, neither of which is affected by whether the pipeline ships an artifact.
- D37 Vulnerability-disclosure Policy — No vulnerability-disclosure policy file found (SECURITY.md/.markdown/.rst/.txt at root or under .github/.forgejo/.gitea/docs, .well-known/security.txt). A coordinated-disclosure policy may live off-repo, so this is not evidenced rather than failed.
- D39 IL Efficiency — D39 measures the IL emitted by a .NET build; this repository has no .NET solution or project files, so the dimension does not apply.
- D40 Network Egress Confinement — No Kubernetes/orchestration workloads found in the repository manifests; network egress policy is a cluster-native control that may live at the platform/firewall layer, so there is nothing to assess here.
- D41 Kernel & Syscall Confinement — No Kubernetes/orchestration workloads found in the repository manifests; seccomp/AppArmor/SELinux confinement is a workload-level control, so there is nothing to assess here.
- D42 Runtime Threat Enforcement — No Kubernetes/orchestration workloads found in the repository manifests; runtime threat-detection and admission-control policy are cluster-level controls, so there is nothing to assess here.
- D44 Platform End-of-Life — Platform end-of-life not assessed — this repository declares no platform this pass reads
- D5 Coupling — Not applicable — this Cargo build ships 1 production module(s), so there is no coupling BETWEEN modules to measure. (Its test and non-production modules are not part of the shipped graph.)
- D7 Architectural Integrity — no checkable ADRs, and no project-reference graph for the cycle pass to read — so this dimension makes no claim about dependency cycles in either direction (where this repository's language has an import-cycle lens, cycles are reported there). Architectural integrity not assessed
- D8 Code Coverage — Coverage not included — suite not readable by the collector
- DM1 Domain Modelling — applicable but not scored (3 signals for this style, 3 needed — the count is met but a required primary signal is absent): 1 aggregate root(s) (types guarding their own state behind command methods — this language has no AggregateRoot base to inherit); 9 value object(s); 3 domain event(s); its domain events are published by services or handlers — no domain entity raises one; no aggregate is declared and no domain structure surrounds the state-guarding types: not claimed as DDD
- ED2 Event/command shape — not scored — deciding whether a command has more than one competing handler requires resolving the call graph, and a call made through an inferred or generic receiver has no resolvable owner in the source. Reported as guidance rather than measured
- ED5 Idempotency — This check finds retry-prone mutations (command handlers and message/event consumers) by walking the repository's declared types, and none was loaded here, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- GD1 Unfinished & placeholder code — no source files were read — this check reads C# syntax, and none was loaded for this repository. That is a limit of the analyzer, not a finding about your code.
- IC1 Incompleteness & stubs — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- P12 CI test-gate honesty — Reported, not scored — and nothing was matched here. The coverage check applies to any stack, and the automatic-re-run check to any GitHub-Actions workflow, but the checks for excluded tests, skipped tests and sleep-based synchronisation currently recognise only some ecosystems' test-runner idioms, so on a repository built with another stack the zeros below mean 'not checked', not 'clean'.
- P7 Outbound HTTP resilience — not applicable — no HTTP server, API framework or worker entry point was found in the Python, Rust source, so there is no service whose uptime a failing dependency could take down
- P8 Schema migrations — no ORM, schema-migration tool or schema auto-create was found in this repository's dependency manifests or source, so there is no database schema for this check to judge
- P9 Domain vs controller coverage — no coverage report found on disk — produce a coverage report in a standard format (lcov — `cargo install cargo-llvm-cov`, then `cargo llvm-cov --lcov --output-path lcov.info`) and commit it — a hosted scan measures a clone of the repository, so a report that exists only in a working tree, a CI runner's or your own, never reaches it; the artefact is commonly gitignored, so `git add -f` that one file (or un-ignore its path) and commit it alongside the code it measures, or wire coverage collection into CI, to enable this cross-layer check
- PF1 Benchmark discipline — Not applicable: no benchmark suite was found. This check searched for `#[bench]`, criterion's `bench_function`/`bench_with_input`, `#[divan::bench]` or `#[library_benchmark]` in any `.rs` file, or criterion, divan, iai or a `[[bench]]` target in a Cargo.toml, and for a `*benchmark*` script that this repository's CI runs. Benchmarks are credited as a bonus, so their absence is neither scored nor deducted.
- PF2 Allocation hygiene — Not applicable: Rust spells out every heap allocation and makes borrowed slices (&[T], &str) its ordinary parameter types, so the allocation-aware style this card rewards elsewhere is the language's baseline rather than a rung to climb.
- S1 Web-Security Posture — Not assessed: these web-security controls are read from a source model (declarative annotations, request middleware, entity/column names, guard methods) that was not loaded for this repository — because the repository is written in a language this check does not yet model, or because its projects failed to load. Absence of an idiom this check recognises is NOT evidence that this repository lacks web-security controls: it may implement them entirely in its own ecosystem. This is a gap in the analyzer's language coverage, not a finding about this repository.
- X1 Async correctness — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- X10 Duplicated predicate — Advisory — this card reports evidence and never carries a score, so there is nothing missing here.
- X12 Unreachable branch — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X13 Undrained process stream — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X14 Bypassable address classification — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X15 Unvalidated length from an untrusted reader — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X16 Unfloored truncation loop — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X17 Uncapped recursion over a caller-supplied document — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X18 Disposal-pattern correctness — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X19 Unrestored process-global state — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X2 Cancellation propagation — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- X20 Mistyped argument guard — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X21 Side-effecting pattern guard — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X22 Contradicted release guard — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X23 Unguarded diagnostic materialisation — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X24 Document value interpolated into markup unescaped — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X25 Inert configuration knob — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X26 Unsynchronised callback handoff — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X27 Collection changed while being enumerated — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X28 Index access outside its own emptiness guard — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X29 Per-element action decided by a fixed element — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X3 Exception handling — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- X30 Support guard that admits what it rejects — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X32 Type resolved by simple name across every loaded assembly — This check reads C# syntax; no C# was loaded for this repository, so it has nothing to report. That is a limit of the analyzer, not a finding about your code.
- X4 Structured logging — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- X5 Nullable reference types — not analysed — these correctness checks read a source model that was not loaded for this repository, because the repository is written in a language this check does not yet model, or because its projects failed to load. This is a gap in the analyzer, not a finding about this repository
- X6 Hand-rolled structured-format parsing — Advisory — this card reports evidence and never carries a score, so there is nothing missing here.
- X7 Silent fallback defaults — Advisory — this card reports evidence and never carries a score, so there is nothing missing here.
- X9 Subsumed condition operand — Advisory — this card reports evidence and never carries a score, so there is nothing missing here.
Appendix A — Findings (grouped)
Critical — 16 finding(s)
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
Serious — 239 finding(s)
- TodoComment src/wrap.rs:44
- TodoComment src/scan.rs:797
- TodoComment src/path.rs:1854
- TodoComment src/lang.rs:48
- TodoComment src/cli.rs:1147
- TodoComment src/cli.rs:1216
- TodoComment src/cli/ui.rs:29
- TodoComment src/cli/ui.rs:69
- TodoComment src/gui/shortcuts.rs:446
- TodoComment src/gui/app.rs:1107
- TodoComment src/gui/app.rs:1650
- TodoComment src/scan/layout.rs:197
- TodoComment src/scan/registry/win.rs:187
- TodoComment src/scan/registry/win.rs:217
- TodoComment src/scan/registry/win.rs:347
- FileTooLong: gui/app.rs src/gui/app.rs
- FileTooLong: scan/layout.rs src/scan/layout.rs
- FileTooLong: resource/config.rs src/resource/config.rs
- FileTooLong: src/cli.rs src/cli.rs
- FileTooLong: src/lang.rs src/lang.rs
- FileTooLong: src/path.rs src/path.rs
- FileTooLong: src/scan.rs src/scan.rs
- FileTooLong: gui/common.rs src/gui/common.rs
- FileTooLong: gui/game_list.rs src/gui/game_list.rs
- FileTooLong: resource/manifest.rs src/resource/manifest.rs
- FileTooLong: gui/modal.rs src/gui/modal.rs
- FileTooLong: src/cloud.rs src/cloud.rs
- FileTooLong: gui/screen.rs src/gui/screen.rs
- FileTooLong: gui/editor.rs src/gui/editor.rs
- FileTooLong: gui/style.rs src/gui/style.rs
- ludusavi::cli::run (cognitive 311) src/cli.rs:142
- ludusavi::scan::scan_game_for_backup (cognitive 131) src/scan.rs:544
- ludusavi::scan::parse_paths (cognitive 62) src/scan.rs:139
- ludusavi::scan::launchers::generic::scan (cognitive 39) src/scan/launchers/generic.rs:52
- ludusavi::cloud::rclone_monitor::run (cognitive 34) src/cloud.rs:766
- ludusavi::scan::semantic::convert::wine_physical_to_semantic (cognitive 33) src/scan/semantic/convert.rs:184
- ludusavi::scan::game_file_target (cognitive 27) src/scan.rs:65
- ludusavi::scan::semantic::convert::windows_physical_to_semantic (cognitive 22) src/scan/semantic/convert.rs:63
- ludusavi::scan::launchers::lutris::scan_db (cognitive 21) src/scan/launchers/lutris.rs:199
- ludusavi::cli::api::process (cognitive 18) src/cli/api.rs:205
- ludusavi::scan::registry::win::scan_registry_key (cognitive 17) src/scan/registry/win.rs:129
- ludusavi::scan::wine_prefixes_with_included_files (cognitive 17) src/scan.rs:986
- ludusavi::cli::sync_cloud (cognitive 17) src/cli.rs:1369
- ludusavi::scan::launchers::faugus::scan_spec (cognitive 16) src/scan/launchers/faugus.rs:87
- MethodTooLong: App.update src/gui/app.rs:1491
- MethodTooLong: App.handle_backup src/gui/app.rs:296
- MethodTooLong: GameListEntry.view src/gui/game_list.rs:49
- MethodTooLong: App.handle_restore src/gui/app.rs:731
- MethodTooLong: TextHistories.input src/gui/shortcuts.rs:316
- MethodTooLong: Reporter.add_game src/report.rs:311
- MethodTooLong: FileTreeNode.view src/gui/file_tree.rs:103
- MethodTooLong: Config.find_missing_roots src/resource/config.rs:1444
- MethodTooLong: TitleFinder.find src/scan/title.rs:169
- MethodTooLong: GameLayout.execute_backup_as_zip src/scan/layout.rs:1258
- GameLayout::validate (cognitive 64) src/scan/layout.rs:2105
- GameLayout::execute_backup_as_zip (cognitive 31) src/scan/layout.rs:1258
- GameLayout::restore (cognitive 29) src/scan/layout.rs:1763
- GameLayout::scan_for_restoration (cognitive 22) src/scan/layout.rs:1654
- GameLayout::forget_excess_backups (cognitive 19) src/scan/layout.rs:1421
- GameLayout::modify_backup (cognitive 19) src/scan/layout.rs:2055
- GameLayout::plan_differential_backup (cognitive 18) src/scan/layout.rs:1131
- GameLayout::find_irrelevant_backup_files (cognitive 16) src/scan/layout.rs:1964
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- ludusavi::cli::run (cyclomatic 157) src/cli.rs:142
- ludusavi::scan::scan_game_for_backup (cyclomatic 50) src/scan.rs:544
- ludusavi::scan::parse_paths (cyclomatic 40) src/scan.rs:139
- ludusavi::scan::semantic::convert::windows_physical_to_semantic (cyclomatic 23) src/scan/semantic/convert.rs:63
- ludusavi::scan::semantic::convert::wine_physical_to_semantic (cyclomatic 23) src/scan/semantic/convert.rs:184
- ludusavi::scan::launchers::generic::scan (cyclomatic 18) src/scan/launchers/generic.rs:52
- ludusavi::scan::game_file_target (cyclomatic 16) src/scan.rs:65
- Hotspot: src/gui/app.rs src/gui/app.rs:1491
- Hotspot: src/cli.rs src/cli.rs:142
- Hotspot: src/scan.rs src/scan.rs:544
- Hotspot: src/scan/layout.rs src/scan/layout.rs:2105
- Hotspot: src/scan/semantic/convert.rs src/scan/semantic/convert.rs:63
- Hotspot: src/api.rs src/api.rs:119
- Hotspot: src/report.rs src/report.rs:311
- Duplicated block (9 lines × 2) src/gui/app.rs:361
- Duplicated block (9 lines × 2) src/gui/app.rs:802
- Duplicated block (9 lines × 2) src/gui/icon.rs:89
- Duplicated block (9 lines × 2) src/resource/config.rs:1935
- Duplicated block (9 lines × 2) src/scan/duplicate.rs:184
- Duplicated block (9 lines × 2) src/scan/launchers/heroic/nile.rs:37
- Duplicated block (9 lines × 2) src/api.rs:263
- ClassTooLong: App src/gui/app.rs:91
- ClassTooLong: GameLayout src/scan/layout.rs:560
- ClassTooLong: Translator src/lang.rs:255
- ClassTooLong: StrictPath src/path.rs:185
- ClassTooLong: Modal src/gui/modal.rs:139
- ClassTooLong: Theme src/gui/style.rs:25
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- Duplicated block (8 lines × 2) src/gui/modal.rs:337
- Duplicated block (8 lines × 2) src/gui/screen.rs:88
- Duplicated block (8 lines × 2) src/gui/search.rs:43
- Duplicated block (8 lines × 2) src/scan/layout.rs:1812
- Duplicated block (8 lines × 2) src/cli.rs:509
- Duplicated block (8 lines × 2) src/cli.rs:723
- App::update (cognitive 283) src/gui/app.rs:1491
- App::handle_backup (cognitive 118) src/gui/app.rs:296
- App::handle_restore (cognitive 78) src/gui/app.rs:731
- App::handle_validation (cognitive 31) src/gui/app.rs:1037
- App::new (cognitive 20) src/gui/app.rs:1364
- FunctionTooLong: ludusavi::cli::run src/cli.rs:142
- FunctionTooLong: ludusavi::gui::screen::other src/gui/screen.rs:304
- FunctionTooLong: ludusavi::scan::scan_game_for_backup src/scan.rs:544
- FunctionTooLong: ludusavi::scan::parse_paths src/scan.rs:139
- FunctionTooLong: ludusavi::gui::editor::custom_games src/gui/editor.rs:272
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- REDACTED
- Duplicated block (12 lines × 2) src/cli/parse.rs:569
- Duplicated block (12 lines × 2) src/scan/launchers/heroic/legendary.rs:108
- Duplicated block (12 lines × 2) src/main.rs:29
- Duplicated block (12 lines × 2) src/cli.rs:388
- Duplicated block (12 lines × 2) src/cli.rs:977
- Duplicated block (7 lines × 2) src/gui/app.rs:862
- Duplicated block (7 lines × 2) src/path.rs:92
- Duplicated block (7 lines × 2) src/scan/layout.rs:923
- Duplicated block (7 lines × 2) src/scan/layout.rs:1981
- Duplicated block (7 lines × 2) src/scan.rs:486
- App::update (cyclomatic 332) src/gui/app.rs:1491
- App::handle_backup (cyclomatic 60) src/gui/app.rs:296
- App::handle_restore (cyclomatic 40) src/gui/app.rs:731
- App::handle_validation (cyclomatic 18) src/gui/app.rs:1037
- DuplicateDetector::duplicate_games (cognitive 48) src/scan/duplicate.rs:326
- DuplicateDetector::remove_game_and_refresh (cognitive 38) src/scan/duplicate.rs:178
- DuplicateDetector::count_duplicated_items_for (cognitive 25) src/scan/duplicate.rs:291
- DuplicateDetector::add_game (cognitive 16) src/scan/duplicate.rs:97
- TooManyMethods: Translator src/lang.rs:255
- TooManyMethods: StrictPath src/path.rs:185
- TooManyMethods: GameLayout src/scan/layout.rs:560
- TooManyMethods: App src/gui/app.rs:91
- Duplicated block (6 lines × 2) src/path.rs:85
- Duplicated block (6 lines × 2) src/resource/config.rs:446
- Duplicated block (6 lines × 2) src/scan/launchers/heroic/gog.rs:97
- Duplicated block (6 lines × 2) src/scan.rs:305
- REDACTED
- REDACTED
- REDACTED
- Duplicated block (18 lines × 2) src/scan/layout.rs:2110
- Duplicated block (18 lines × 2) src/gui/button.rs:267
- Duplicated block (18 lines × 2) src/cli.rs:161
- Duplicated block (15 lines × 2) src/gui/style.rs:428
- Duplicated block (15 lines × 2) src/path.rs:1041
- Duplicated block (15 lines × 2) src/scan/launchers/heroic/nile.rs:47
- Duplicated block (14 lines × 2) src/gui/app.rs:688
- Duplicated block (14 lines × 2) src/scan/launchers/faugus.rs:45
- Duplicated block (14 lines × 2) src/cli.rs:249
- Duplicated block (10 lines × 2) src/gui/app.rs:1233
- Duplicated block (10 lines × 2) src/scan/layout.rs:2130
- Duplicated block (10 lines × 2) src/gui/editor.rs:110
- Theme::style (cyclomatic 30) src/gui/style.rs:184
- Theme::style (cyclomatic 29) src/gui/style.rs:326
- Ludusavi::back_up (cyclomatic 26) src/api.rs:119
- Ludusavi::restore (cyclomatic 22) src/api.rs:312
- Modal::message (cyclomatic 20) src/gui/modal.rs:303
- Modal::text (cyclomatic 19) src/gui/modal.rs:259
- GameLayout::execute_backup_as_zip (cyclomatic 20) src/scan/layout.rs:1258
- GameLayout::validate (cyclomatic 19) src/scan/layout.rs:2105
- DuplicateDetector::duplicate_games (cyclomatic 17) src/scan/duplicate.rs:326
- DuplicateDetector::remove_game_and_refresh (cyclomatic 16) src/scan/duplicate.rs:178
- Ludusavi::back_up (cognitive 47) src/api.rs:119
- Ludusavi::restore (cognitive 42) src/api.rs:312
- Hives::restore (cognitive 34) src/scan/registry/win.rs:302
- Hives::from (cognitive 18) src/scan/registry.rs:170
- Change coupling: app.rs ↔ icon.rs src/gui/app.rs
- Change coupling: app.rs ↔ game_list.rs src/gui/app.rs
- Duplicated block (21 lines × 2) src/api.rs:173
- Duplicated block (21 lines × 2) src/cli.rs:427
- Duplicated block (13–15 lines × 2) src/gui/app.rs:570
- Duplicated block (13–15 lines × 2) src/scan.rs:774
- Duplicated block (13 lines × 2) src/scan/layout.rs:814
- Duplicated block (13 lines × 2) src/cli.rs:232
- Duplicated block (11 lines × 2) src/metadata.rs:27
- Duplicated block (11 lines × 2) src/scan/duplicate.rs:330
- Duplicated block (8 lines × 3) src/scan/semantic/convert.rs:205
- Duplicated block (8 lines × 3) src/scan/launchers/heroic/legendary.rs:104
- TextHistories::input (cyclomatic 85) src/gui/shortcuts.rs:316
- TitleFinder::find (cyclomatic 52) src/scan/title.rs:169
- StrictPath::analyze_with_mode (cyclomatic 36) src/path.rs:289
- GameListEntry::view (cyclomatic 26) src/gui/game_list.rs:49
- Reporter::add_game (cyclomatic 25) src/report.rs:311
- Config::find_missing_roots (cyclomatic 23) src/resource/config.rs:1444
- FileTreeNode::view (cyclomatic 20) src/gui/file_tree.rs:103
- Progress::view (cyclomatic 17) src/gui/widget.rs:231
- TitleFinder::find (cognitive 116) src/scan/title.rs:169
- Reporter::add_game (cognitive 59) src/report.rs:311
- StrictPath::analyze_with_mode (cognitive 52) src/path.rs:289
- Config::find_missing_roots (cognitive 36) src/resource/config.rs:1444
- GameListEntry::view (cognitive 31) src/gui/game_list.rs:49
- Manifest::incorporate_secondary_manifest (cognitive 25) src/resource/manifest.rs:802
- Progress::view (cognitive 22) src/gui/widget.rs:231
- FileTreeNode::view (cognitive 21) src/gui/file_tree.rs:103
- GameList::update_game (cognitive 20) src/gui/game_list.rs:692
- Modal::message (cognitive 20) src/gui/modal.rs:303
- RcloneProcess::events (cognitive 19) src/cloud.rs:84
- Backup::prune_failures (cognitive 19) src/scan/layout.rs:184
- ScanInfo::count_changes (cognitive 19) src/scan/preview.rs:194
- Theme::style (cognitive 17) src/gui/style.rs:184
- ToggledRegistryEntry::prune (cognitive 17) src/resource/config.rs:742
- Inconsistent error handling pattern for read operations. Most other I/O operations on StrictPath (e.g., `open`, `write_with_content`, `metadata`, `sha1`) return a `Result` to handle potential I/O errors. However, `read()` returns a `String` directly, implying it panics or unwraps on error, while `try_read()` provides the safe `Result` variant. This breaks the uniform `Result`-returning convention established by the rest of the type.
- Same inconsistency as above. `sha1()` returns a `String` directly, while `try_sha1()` returns a `Result`. Given that computing a hash can fail (e.g., file not found, permission denied), the direct return is unsafe and inconsistent with the `Result`-returning `try_sha1()` and other methods like `metadata()`.
- Same inconsistency as above. `same_content()` returns a `bool` directly, while `try_same_content()` returns a `Result`. Comparing file content involves I/O which can fail, so the direct return is unsafe and inconsistent with the `Result`-returning `try_same_content()`.
- TooManyFunctions: ludusavi::gui::button src/gui/button.rs:20
- REDACTED
- Members sharing a duplicated core (5 members, 50+ identical tokens) src/gui/modal.rs:608
- Duplicated block (49 lines × 2) src/scan/layout.rs:764
- Duplicated block (19–21 lines × 2) src/scan.rs:754
- Duplicated block (19 lines × 2) src/api.rs:602
- Duplicated block (17 lines × 3) src/gui/modal.rs:614
- Duplicated block (16–17 lines × 2) src/gui/app.rs:616
- Duplicated block (17 lines × 2) src/cli.rs:995
- Duplicated block (16 lines × 2) src/gui/screen.rs:133
- Duplicated block (14 lines × 5) src/gui/modal.rs:614
- Duplicated block (14 lines × 3) src/scan.rs:217
- Duplicated block (11–13 lines × 2) src/scan/layout.rs:187
- Duplicated block (12 lines × 3) src/gui/app.rs:557
- Duplicated block (10–12 lines × 2) src/gui/search.rs:233
- Duplicated block (11–12 lines × 2) src/path.rs:404
- Duplicated block (10–11 lines × 2) src/gui/app.rs:463
- Duplicated block (9 lines × 3) src/gui/app.rs:2731
- Duplicated block (8–9 lines × 3) src/scan/title.rs:202
- Duplicated block (7 lines × 3) src/scan/duplicate.rs:294
- Duplicated block (5 lines × 3) src/cli.rs:765
- Duplicated block (5 lines × 2) src/resource/config.rs:430
Minor — 9 finding(s)
- Documentation: no installation or build instructions docs/help/installation.md
- Documentation: no architecture or design documentation docs/help/troubleshooting.md
- README/code drift
- README/code drift
- No ADRs found
- Projects may be oversized for their cohesion
- REDACTED
- No ADRs
- No architecture diagram/doc
Appendix B — Reproduction & audit trail
| Dimension | Tool | Version | Command | Findings | Raw output |
|---|---|---|---|---|---|
| D28 · Secrets (history) | gitleaks | — | gitleaks detect --no-banner --config /opt/gitleaks-rules/watchdog-gitleaks.toml --report-format json --report-path /tmp/watchdog-gitleaks-c3ee070b8edc45e3bf24ad1143685819/history.json --exit-code 0 --source . | 0 | artifacts/raw/gitleaks-history.json |
| D28 · Secrets (history) | gitleaks | — | gitleaks detect --no-git --no-banner --config /opt/gitleaks-rules/watchdog-gitleaks.toml --report-format json --report-path /tmp/watchdog-gitleaks-c3ee070b8edc45e3bf24ad1143685819/tree.json --exit-code 0 --source . | 0 | artifacts/raw/gitleaks-tree.json |
| D29 · Static Analysis (SAST) | semgrep | — | semgrep --config /opt/semgrep-rules/security-audit.yml --config /opt/semgrep-rules/owasp-top-ten.yml --config /opt/semgrep-rules/watchdog-sast.yml --json --quiet --timeout 10 --timeout-threshold 3 --metrics off . | 13 | artifacts/raw/semgrep.json |
| D30 · Dependency Vulnerabilities | osv-scanner | — | osv-scanner --format json --recursive . | 25 | artifacts/raw/osv-scanner.json |
| D31 · IaC & Container Security | trivy | — | trivy: not applicable — No Infrastructure-as-Code or container manifests found (Dockerfile, Docker Compose, Terraform, Kubernetes/Helm, CloudFormation, ARM, Bicep, Ansible); nothing to scan. | 0 | — |
| D32 · Data Compliance (PII/GDPR) | semgrep | — | semgrep: not applicable — No personal data was found crossing a boundary the PII/GDPR ruleset checks — nothing written to a log or console sink, placed in a URL or query string, or persisted to browser storage. That is a clean result for the LEAK surface only: this ruleset detects personal data escaping, it does not inventory the personal data a repository holds, so it is not evidence that this repository has no personal-data surface. The personal-data map (Appendix C) and the C1-C5 compliance cards are what speak to that. | 0 | — |
| D37 · Vulnerability-disclosure Policy | disclosure | — | disclosure: not applicable — No vulnerability-disclosure policy file found (SECURITY.md/.markdown/.rst/.txt at root or under .github/.forgejo/.gitea/docs, .well-known/security.txt). A coordinated-disclosure policy may live off-repo, so this is not evidenced rather than failed. | 0 | — |
| D40 · Network Egress Confinement | runtime-hardening | — | runtime-hardening: not applicable — No Kubernetes/orchestration workloads found in the repository manifests; network egress policy is a cluster-native control that may live at the platform/firewall layer, so there is nothing to assess here. | 0 | — |
| D41 · Kernel & Syscall Confinement | runtime-hardening | — | runtime-hardening: not applicable — No Kubernetes/orchestration workloads found in the repository manifests; seccomp/AppArmor/SELinux confinement is a workload-level control, so there is nothing to assess here. | 0 | — |
| D42 · Runtime Threat Enforcement | runtime-hardening | — | runtime-hardening: not applicable — No Kubernetes/orchestration workloads found in the repository manifests; runtime threat-detection and admission-control policy are cluster-level controls, so there is nothing to assess here. | 0 | — |
| D43 · Malicious Dependencies | osv-scanner | — | osv-scanner --format json --recursive . | 0 | artifacts/raw/osv-scanner.json |